Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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Freezing / unplayable / 4090 / 4K / Hyper Max Full RT / PT
Can't play the game, finished the tutorial (Raiders) area, now in Marshall College's very start, and the game freezes after 1 minute latest.

Reinstalled NVIDIA drivers 566.36, applied also Hotfix 566.45. and tested also the older driver 566.14. All "fresh" installed.

Verified game files two times.

Afterburner closed or running, no difference.
Overlays turned off / on, no difference.

Ultra Low Latency mode in the NVIDIA panel is turned off (globally & game profile specific).

Full 4K / 3840x2160, no Frame Gen
All settings fully maxed out
DLSS quality
Around 90+ FPS in closed environment.
All good it seems, but it just freezes after short period of time (30-60 sec), music / atmo continues, nothing more possible, so I have to hard-close the game via steam.

System is high end:
4090 MSI Suprim X (moderate OC and stock settings tested)
AMD Ryzen 9 7950X3D (not OC'ed)
64,0 GB DDR5 6200 CL32 (regular XMP profile applied, no issues in 14 months anywhere)
Win11 24H2 26100.2605
Last edited by Mister Funkee; Dec 28, 2024 @ 5:51pm
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Showing 1-15 of 73 comments
Ontrix_Kitsune Dec 26, 2024 @ 3:34pm 
What resolution are you playing at? You didn't mention that and it's important.
Mister Funkee Dec 26, 2024 @ 3:55pm 
Originally posted by Ontrix_Kitsune:
What resolution are you playing at? You didn't mention that and it's important.

Full 4K / 3840x2160, no Frame Gen.

Added it also above, but tbh I highly doubt the resolution has and influence on this. This is a major bug or to be precise: A variant of the countless reported bugs others have (crashing, black scre4en, FPS drops, DLSS performance issues...).
joridiculous Dec 26, 2024 @ 4:07pm 
4090 / 13th gen here. Also 4k, DLAA, Path Tracing, Frame gen, HDR. 566.14 Studio Driver.
Not had any freeze or crashes at all. Oh, 11 - 23H2 here.
Clifton Santiago Dec 26, 2024 @ 5:31pm 
My 4080 ran very poorly, until I rolled back the drivers to pre-Dec 2024, and now it works perfect
Mister Funkee Dec 26, 2024 @ 11:39pm 
Originally posted by joridiculous:
4090 / 13th gen here. Also 4k, DLAA, Path Tracing, Frame gen, HDR. 566.14 Studio Driver.
Not had any freeze or crashes at all. Oh, 11 - 23H2 here.


Interesting combo. Why the studio driver? Any advantages?

Intel is a whole other story of course. Still interesting though.
Mister Funkee Dec 26, 2024 @ 11:40pm 
Originally posted by Clifton Santiago:
My 4080 ran very poorly, until I rolled back the drivers to pre-Dec 2024, and now it works perfect


Thx for the info. Tried that also (see original post mentioning it).

Got some detailed settings you’re using?
Last edited by Mister Funkee; Dec 26, 2024 @ 11:40pm
PanPan Dec 27, 2024 @ 1:15am 
Studio drivers are known for stability.
Like Windows, don't rush updates...
Last edited by PanPan; Dec 27, 2024 @ 1:18am
umeng2002 Dec 27, 2024 @ 1:21am 
Make sure Ultra Low Latency mode is not on in the nvidia control panel for this game's profile or globally. Low Latency mode can be to the "ON" setting. Just not "ULTRA".

I nearly refunded the game over this issue, but I found this work around. I'm using frame generation, path tracing, and DLSS Quality on my 4080 Super. The trick to getting better latency since you can't use "ultra" low latency mode is to use the in-game frame rate limiter to HALF of your desired frame rate when using frame generation. If not using frame generation, set the in game limiter to the desired level.

Cut scenes will render without frame gen at half the refresh rate (the on set in the game menu); but you can find the GreatCircleFix mod to enable frame gen in the cutscenes.

Even then, frame generation is really buggy.
Last edited by umeng2002; Dec 27, 2024 @ 1:26am
Mister Funkee Dec 27, 2024 @ 2:56am 
Originally posted by PanPan:
Studio drivers are known for stability.
Like Windows, don't rush updates...


I’d agree under regular circumstances.

With the dedicated driver published with the exact game we’re talking about, I simply expect both companies to make 100% sure, that the actual highest tier of hardware, the only hardware capable of using all settings maxed with decent FPS, is supported and working without issues.

But I agree: No early adopter mentality needed, better wait and see what othered experience.
Mister Funkee Dec 27, 2024 @ 3:00am 
Originally posted by umeng2002:
Make sure Ultra Low Latency mode is not on in the nvidia control panel for this game's profile or globally. Low Latency mode can be to the "ON" setting. Just not "ULTRA".

Thx.

Ultra LL Mode is always turned off, added even a specific profile for the game and turned it off within, just to make sure:)

Btw: I never use Frame Gen under any circumstances. Frame Gen (in my opinion) is cancer and just fake frame rendering with high lag addition, bringing only an artificial feeling of smooth gameplay.

I highly suggest turning that off.
Nabeula Dec 27, 2024 @ 3:36pm 
Originally posted by Mister Funkee:
I highly suggest turning that off.

But it is necessary to reach 30fps in some cases and make the game playable!

I feel it's our responsibility as consumers to purchase more expensive hardware and make use of all the features in order to get the best out of a poorly developed game we don't even truly own. After all, developing games is a real job, playing them isn't. How lazy of us

/s
friBBB Dec 28, 2024 @ 4:55am 
Yeah, freezing over here as well. Games console shows warning "allocating unmoveable vertex.." before freezing.
Mister Funkee Dec 28, 2024 @ 5:15am 
Originally posted by friBBB:
Yeah, freezing over here as well. Games console shows warning "allocating unmoveable vertex.." before freezing.
Interesting find! Thx.

VERTEX --> This is clearly a VULKAN-related issue then.

Right now I've given up for the moment, I just can't get it to run with proper settings, and I'm not willing to downgrade all settings on a high end PC just because the game is broken with all those superwell marketed features (RT/PT etc.).,

MG really needs to get this ironed out asap!
friBBB Dec 28, 2024 @ 5:41am 
Originally posted by Mister Funkee:
Originally posted by friBBB:
Yeah, freezing over here as well. Games console shows warning "allocating unmoveable vertex.." before freezing.
Interesting find! Thx.

VERTEX --> This is clearly a VULKAN-related issue then.

Right now I've given up for the moment, I just can't get it to run with proper settings, and I'm not willing to downgrade all settings on a high end PC just because the game is broken with all those superwell marketed features (RT/PT etc.).,

MG really needs to get this ironed out asap!
I tried low settings and still kept freezing. One warning was about Indys hat model not loading. Game needs a lot of work, but who knows how long MG's holidays are going to be.
Mister Funkee Dec 28, 2024 @ 5:48am 
Originally posted by friBBB:
I tried low settings and still kept freezing. One warning was about Indys hat model not loading. Game needs a lot of work, but who knows how long MG's holidays are going to be.

btw: Could you please post a screenshot of the console warning "allocating unmoveable vertex"? I don't get any message before / while freezing, I just can't do anything as soon as it's frozen. Even the console can't be scrolled of closed.

It states nothing special while the freeze happens.
Last edited by Mister Funkee; Dec 28, 2024 @ 5:49am
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