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And the game is definitely not poorly optimised. It runs perfectly fine on the Series S/X and on PC (mine has a RTX 3070 card). There are several videos by Digital Foundry that investigate in detail how the game performs on different hardware.
https://www.greenmangaming.com/de/games/indiana-jones-and-the-great-circle-pc/?utm_source=IsThereAnyDeal%20s.r.o.&utm_medium=impact&utm_campaign=affiliate&utm_content=1281797&irclickid=VVCUQ21ZIxyKRDd3H3VzCR5fUkCSxoUlC1KD000&irgwc=1
What I don't get at all though is performance complaints. Compared to almost anything else "AAA" released the last couple years this game runs like freaking butter.
We are watching an industry that has been coasting on low effort for too long become instantly stuck in cement. I still don't think they understand what percentage of people are fine just turning on Genshin Impact or whatever. We have the Indy movies.
Maybe your mother just never told you how much she was spending at xmas or you only bought budget series/on sale etc.
As far as fancy GPU goes, my 2+ year old £180 budget af rx6600 seems to be doing a fantastic job at stable 60 fps 2560x1080p low/high mix, so i imagine a 6+ year old rtx 20 series is doing just fine too... some insane next level fancy GPUs there....
We already moved on multiple times from older tech, you shouldn't even be gaming on a GPU if you don't accept tech moving on, you should of stayed in the 80s without 3d acceleration.
You can't have your cake and eat it, either you are a pc gamer or you are not, RTX is 6+ year old tech, we will see more and more games utilising the performance of ray tracing specific hardware for many tasks not just ray traced lighting. Best get used to it and get your wallet out.
Because it's a great game of a nice length with AAA production values?
I mean that's a very existent evaluation of this game, but you've missed the greater message about the tides turning in this industry. AAA games that cost $70 just isn't ever going to be a thing to tons of people. And they've lost people like me who used to be core audience as well.
If people can increasingly get free games that give them what they want, they'll play free games, or play whatever indie/niche product speaks to them. There was no reason for me to take a swing on this product because I knew that the puzzles would be more or less nothing, and I was right. You can't actually craft an interesting AAA adventure game, it has to be too easy.
funny, if this game is such a low effort to make then how come i don't see more games like it?
it's almost like... it's not low effort at all to make a fun first person immersive sim
also you keep saying you have zero interest in the product yet you stay in this discussion forum about a game you say you have no interest in for many days.
https://steamcommunity.com/id/swayzesghost/posthistory
seriously it's 11 pages of you ONLY talking in a discussion board of this game.
you CLEARLY show a great interest in the game and really want to play it, meaning they did a good job putting it for 70 bucks so it can linger in your head so you can immediately buy the game when it goes in discount.
you can keep complaining about AAA but you cannot say that it doesn't work.
Still, there's an irony in that people seem totally accepting of the silly prices for graphics hardware (which has doubled to tripled in just ten years), but games, no. There's always offers though, legit stores rather than key resellers, see the links above.
I mean, there's so much to complain about and change in the triple-A industry, and instead we get the non-gamer tourists spamming threads with absolutely deranged takes such as these...
- Facial expressions and animations aren't great, lazy work with IA (hire actors and do motion capture then ask IA to compile...)
- Bad cascading shadows and poppin
- Bad CPU opti, need RT quality adjustment and assets density (am not asking for raster option)
- Shooting isn't interesting but ok it's Indiana not Rambo
- Gina...
Facial expressions and animations in this game are not good? Please take a look in this video
https://www.youtube.com/watch?v=BGTJq32ooxM
which shows a comparison of the intro scene from the movie Raiders of the Lost Ark to the first segment in the game, which replicates this scene from the movie. I think the facial animations are not just great, they are almost identical to the movie.
You know what you also can’t turn off in games? Pbr materials, shadows, the api, physx. This has ALWAYS been a thing, games have always locked out older generations for newer technology.
To suggest you should be able to turn it off is to suggest they spend more time on the lighting overall, less focus on rt, and as a result end up with a game that isn’t optimised, which ironically, is something you also don’t like.
Its now “new”, its 6 years old. The average upgrade window for a pc is 4 years, if you can’t run the game, thats on you.
You chose an ever evolving hobby, if you don’t like it, stick to older games, but don’t dare to force developers for “options” because that just introduces far more complexity into the mix resulting in bad optimisation.
Now go play the actual game...
https://www.youtube.com/watch?v=kpkOyNphI6E
https://www.youtube.com/watch?v=9FzWm9-UyYY