Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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100% game breaking bug - No way to fix it.
I am around 30+ hours in game. Gina was very bugged all throughout.
Had to revert few hours back in Giza. But now in Sukotai, The Blessed Pearl - After pulling Gina up from the boat she simply disappear and now you cant progress further reason you need her to turn a handle at the same time as you...

Revert game simply puts me in same spot , with same bug. And closest other reverse is almost 10 hours back in Giza.

The game is essentially done for me. I can not continue further, and will not replay 10s of hours again to probably experience same bug.

The devs are quiet about any patches. Nobody really talks openly about horrible state of game breaking bugs in the game.

Its honestly preposterous the game was released in such bugged state, and the idea not to let people at least do normal saves, or have saves in regular intervals.

I am just glad I god Gamepass to play the game, because if I encountered game breaking bug 30 hours in game that I bought. And devs are silent. I would be quite pissed 😒
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Showing 1-5 of 5 comments
Machine Games moment( I have a bug with relics not counting, both in this game and Wolfienstein. They disappear from the stats and inventory after moving to another location.:lunar2019crylaughingpig:
Logic Jan 3 @ 8:21am 
Originally posted by Twotricks:
Nobody really talks openly about horrible state of game breaking bugs in the game.

Maybe because we don't experience them? I finished the game without any issues.

i9 9900
RTX 3090
64GB RAM
Last edited by Logic; Jan 7 @ 9:14am
Originally posted by Logic:
Originally posted by Twotricks:
Nobody really talks openly about horrible state of game breaking bugs in the game.

Maybe because we don't experience them? I finished the game without any issues.
the lucky one
I also just got a (different) game breaking/locking bug after ~38hrs. It's kind of crazy how many people write about game-breaking bugs in here. Small annoyances and glitches are one thing but players not being able to progress in the game is pretty much the highest priority bug you could have. It should be a release stopper actually. So having one in your released game is bad, but multiple...?! This is not an early access game, and it's not cheap either!
Performance is impressive but they really dropped the ball on QA.
Originally posted by nasenkobold:
I also just got a (different) game breaking/locking bug after ~38hrs. It's kind of crazy how many people write about game-breaking bugs in here. Small annoyances and glitches are one thing but players not being able to progress in the game is pretty much the highest priority bug you could have. It should be a release stopper actually. So having one in your released game is bad, but multiple...?! This is not an early access game, and it's not cheap either!
Performance is impressive but they really dropped the ball on QA.

Completely true.
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Date Posted: Jan 3 @ 7:36am
Posts: 5