Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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Old School Player Dec 15, 2024 @ 3:08pm
2
This is absurdly easy
I've disabled markers and everything else, I've turned the difficulty up to max, but I still feel like I'm just walking around and pressing keys that appear on the screen.

It doesn't even let me choose what action I'll choose, it tells me to press the D key to turn the medallion to the right, really? Leave me alone with the stupid advice. It's full of tips everywhere, so that amoebas can play and finish the game too.

I'm not asking for a serious adult puzzle adventure from the 90s, modern audiences wouldn't understand that a game is a game, that it requires effort and sometimes you win or sometimes you lose, not a movie that lasts 8 hours because you have to press buttons following the indication as if you were a lab monkey. But at least let me do something by myself. Let me choose to press the damn D key to turn the medallion to the right.
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Showing 31-45 of 60 comments
Lankester Merrin Dec 17, 2024 @ 3:10pm 
Then, the other person can point out how dull something is without being disparaged for that view, too, one hopes.
Originally posted by Lankester Merrin:
Then, the other person can point out how dull something is without being disparaged for that view, too, one hopes.

Absolutely, no one should ever be disparaged simply for having an opinion, even if you don't agree with it. One would just hope that it could be done without adopting an elitist attitude and implying that "the masses" are less-than for liking what they like.
Lankester Merrin Dec 17, 2024 @ 3:42pm 
From first-hand experience, I wouldn’t regard ‘the masses’ as arbiters of good taste.
Last edited by Lankester Merrin; Dec 17, 2024 @ 3:44pm
baldman6 Dec 17, 2024 @ 3:55pm 
Originally posted by Stump:
Everything is insanely easy on the hardest settings. You can kite everyone, knocking them all out one by one in the busiest of areas till you have a massive stack of bodies, then walk 6 feet around a corner where 20 more guys are completely blind deaf and dumb to the war going on 6 feet away.

You can shoot someone with the machine gun and the guy on the other side of the cloth wall doesn't notice. You can knock people out in doorways and they just line up at the body to be knocked out in turn while you take a rest between each.

The puzzles are square peg in square hole level of challenging. The single Water Temple in the Ocarina of Time is harder than all the puzzles in the entire game.

This is Tomb Raider for children who ate too much paint and glue as toddlers.
Can't really argue with this. I love the game, but all of these statements ring true for me as well.
I'll probably play through it at least 2 more times. It's a blast! I'm at around 32 hours and still haven't left Gizeh.
Last edited by baldman6; Dec 17, 2024 @ 3:59pm
Old School Player Dec 17, 2024 @ 4:04pm 
Originally posted by solidap:
The button prompts actually don't pop up on screen until after a few seconds of inactivity.

Something you wanna come clean about, OP...?
Maybe your reaction times ain't what they used to be? :steamsad:

This is not true, as soon as you put the medallion you are prompted to press the D key. 30 years ago the developers would have made an effort to create something more interesting. They would have made it so that if you turned left you would have fallen into a trap. In the games of yesteryear you could see the care and fun put into every puzzle. Now it's all about "press the key and let's not waste time, we have to move on to the next cutscene"
TofuStranger Dec 17, 2024 @ 4:10pm 
Originally posted by Old School Player:
Leave me alone with the stupid advice.

About this, something I can't stand is when Gina or someone is like "maybe that over there will help", sometimes before I can even think. Very annoying and needs an option to be turned off
Last edited by TofuStranger; Dec 17, 2024 @ 4:11pm
HeideKnight Dec 17, 2024 @ 4:19pm 
Originally posted by Old School Player:
Originally posted by solidap:
The button prompts actually don't pop up on screen until after a few seconds of inactivity.

Something you wanna come clean about, OP...?
Maybe your reaction times ain't what they used to be? :steamsad:

This is not true, as soon as you put the medallion you are prompted to press the D key. 30 years ago the developers would have made an effort to create something more interesting. They would have made it so that if you turned left you would have fallen into a trap. In the games of yesteryear you could see the care and fun put into every puzzle. Now it's all about "press the key and let's not waste time, we have to move on to the next cutscene"

Once again, the opening of the door with the amulet is not a puzzle. If you think it is, then maybe you haven't ever played a real puzzle game to begin with.
Old School Player Dec 17, 2024 @ 4:22pm 
Originally posted by ᛈᚢᛒᚲᚱᚨᛚᚱ13:
Originally posted by Lankester Merrin:
Then, the other person can point out how dull something is without being disparaged for that view, too, one hopes.

Absolutely, no one should ever be disparaged simply for having an opinion, even if you don't agree with it. One would just hope that it could be done without adopting an elitist attitude and implying that "the masses" are less-than for liking what they like.

I like junk food, and that doesn't make me feel inferior. But I admit that it's junk food, I admit that I don't know how to appreciate a haute cuisine dish or a good wine. Well, it's the same with video games. When you've played video games that you spent days, not hours, but days, just to be able to open a door, this "press the D key" thing is insulting.
Old School Player Dec 17, 2024 @ 4:36pm 
Originally posted by HeideKnight:
Originally posted by Old School Player:

This is not true, as soon as you put the medallion you are prompted to press the D key. 30 years ago the developers would have made an effort to create something more interesting. They would have made it so that if you turned left you would have fallen into a trap. In the games of yesteryear you could see the care and fun put into every puzzle. Now it's all about "press the key and let's not waste time, we have to move on to the next cutscene"

Once again, the opening of the door with the amulet is not a puzzle. If you think it is, then maybe you haven't ever played a real puzzle game to begin with.

I know this is a mechanic that PlayStation introduced with its symbol keys and that Xbox copied, it irritates me to see it in PC adventures. It's like mini puzzles designed for 4 year olds or monkeys. I'm not saying this to insult console gamers, it's just that it is.
Originally posted by Old School Player:
Originally posted by ᛈᚢᛒᚲᚱᚨᛚᚱ13:

Absolutely, no one should ever be disparaged simply for having an opinion, even if you don't agree with it. One would just hope that it could be done without adopting an elitist attitude and implying that "the masses" are less-than for liking what they like.

I like junk food, and that doesn't make me feel inferior. But I admit that it's junk food, I admit that I don't know how to appreciate a haute cuisine dish or a good wine. Well, it's the same with video games. When you've played video games that you spent days, not hours, but days, just to be able to open a door, this "press the D key" thing is insulting.

I agree with you to an extent, but I'm still not going to refer to people who enjoy that level of simplicity in pejorative terms. People like what they like. Gaming has been my main hobby since 1980 and I've seen literally everything there is to see in the space. It takes all types.
HeideKnight Dec 17, 2024 @ 4:43pm 
Originally posted by Old School Player:
Originally posted by HeideKnight:

Once again, the opening of the door with the amulet is not a puzzle. If you think it is, then maybe you haven't ever played a real puzzle game to begin with.

I know this is a mechanic that PlayStation introduced with its symbol keys and that Xbox copied, it irritates me to see it in PC adventures. It's like mini puzzles designed for 4 year olds or monkeys. I'm not saying this to insult console gamers, it's just that it is.

But you are repeating this one example again and again to make your point that puzzles in this game are too easy. Can you give and example of a real puzzle in the game that you considered as being too easy?
Alley Dec 17, 2024 @ 5:01pm 
I turned up the difficulty after blowing stealth and took out 12 nazis rather then restart the check point.
El Fuerte Dec 17, 2024 @ 5:10pm 
maybe Fromsoftware has spoiled us.
Originally posted by ᛈᚢᛒᚲᚱᚨᛚᚱ13:
Originally posted by Old School Player:

I like junk food, and that doesn't make me feel inferior. But I admit that it's junk food, I admit that I don't know how to appreciate a haute cuisine dish or a good wine. Well, it's the same with video games. When you've played video games that you spent days, not hours, but days, just to be able to open a door, this "press the D key" thing is insulting.

I agree with you to an extent, but I'm still not going to refer to people who enjoy that level of simplicity in pejorative terms. People like what they like. Gaming has been my main hobby since 1980 and I've seen literally everything there is to see in the space. It takes all types.

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Not every game needs to be as hard as megaman games on NES.

You probably hate all the games that came out last year since all are easier than NES games.
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Date Posted: Dec 15, 2024 @ 3:08pm
Posts: 60