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lol what? I get full 60fps on my 7600XT 1080P at Giga Settings 1080p
If you have 8gb of vram you will not be playing at Ultra Ultra High Max, you will only be playing at Ultra High Max because there will literally be a constant 98 percent fps drop off by one "hairline setting" from the title screen onwards. Turn that down one hair? Back up to 70+fps constant.
Imo this is the worst pc game ever released, because this stands for something so terrible. PC IS about scalability. This game does not scale, at all. Cant argue with this one either.
If this game is the future pc is about to become a tiered experience like console upgrades.
Please share your knowledge.
Oblivion uses Gamebryo. People are wrong when they say those two engines are the exact same.
You'll probably have to wait until February for the 5090 since they won't even start producing the chips at TSMC until next month. Currently Nvidia is too busy producing the much more profitable B100 Blackwell chips for their HGX AI commercial lines which are in extremely high demand even though they have been cranking them out since October 1. Demand for consumer GPUs is still pretty low so Nvidia is in no hurry to release them when demand for thier commercial products are still very high.
This is wrong man. I get it though.
If this isn't the most demanding pc game ever, bar NONE, then why the hard cut (constant 99% fps drop) with that texture POOL setting? Even Cyberpunk and Alan Wake 2 pathtraced dont do that, and can work fine maxed on 8gb gpus if you know what you are doing.
It isnt the most demanding, if you confine within THEIR rules. If you treat is as a traditional pc game, turning on and off settings how you please? Sacrificing fps for visuals? Its the most demanding pc game ever, bar none. More demanding than Crysis.
All that matters is that texture pool setting, that is the pivot setting. That is what Nvidia is doing, to try and sell you gpus now. Keep on praising!
PS: I know this is all futile btw. This game was optimized, so that it could be gated.
Do you have a texture comparison between Alan Wake 2 and this game?
Everything technical about Alan Wake 2 blows this game out of the water. That game has variance and much more logic going on. I dont want to do a texture comparison between a game and a walking sim with some open areas to try and fool you.
If this is the future you want by all means keep praising it. You will never be able to try high settings unless you drop some serious cash at some point. PC will become a tiered experience like Xbox.
If you want a real future, as much as PAID people and their sycophants are trying to convince you otherwise, you need to understand why comparing this engine to UE5 is very, very stupid.
https://www.youtube.com/watch?v=A0KhvmrPIa8
AW2 is soooo much more robust graphically. This is leaves and stone. They are just jamming those textures into vram without management, fallback, or consideration.