Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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John Oblivion 3 dez. 2024 às 13:04
2
Mandatory Ray-Tracing?
I'm not a fan of this. I'm sure the game is going to be fine, but I hate the idea that the game requires ray-tracing. I've never heard of a game having mandatory Ray-Tracing before. Hopefully they'll eventually patch it and include some baked lighting, that way people without an RTX Capable GPU can play it. I have a GPU capable of Ray-Tracing, I just don't like the idea of using it due to performance hits.
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A mostrar 16-30 de 149 comentários
Buddy Christ 5 dez. 2024 às 1:06 
They are promising 60fps Native 1080p on a 2060 super or RX6600 if that holds true then I'm impressed.
And if you say "oh but that's on low settings", I still think it's impressive. Just because it's "low" doesn't mean it will look like absolute crap.
gbuglyo 5 dez. 2024 às 1:43 
Originalmente postado por The Buddy Christ:
They are promising 60fps Native 1080p on a 2060 super or RX6600 if that holds true then I'm impressed.
And if you say "oh but that's on low settings", I still think it's impressive. Just because it's "low" doesn't mean it will look like absolute crap.

Yeah, the ID Tech engine is pretty scalable. The only weird requirement is hardware-based RT.
Cowboy 5 dez. 2024 às 1:51 
I think it's worth remembering that Ray Tracing cards have been around for over six years at this point. It was only a matter of time before games released with hardware requirements like Indiana Jones and The Great Circle.
Última alteração por Cowboy; 5 dez. 2024 às 1:51
gbuglyo 5 dez. 2024 às 2:12 
Originalmente postado por Cowboy:
I think it's worth remembering that Ray Tracing cards have been around for over six years at this point. It was only a matter of time before games released with hardware requirements like Indiana Jones and The Great Circle.

On the one hand, that's true. On the other hand, laptops equipped with GTX 1650 graphics cards are still being sold in stores, and people buying them may expect them to be capable of running new games, even if at low details/fps.
psolord 6 dez. 2024 às 6:08 
I hope the community hacks it and removes the RT requirement. Epic cards like the GTX 1080ti not being able to run it, is sacrilegious at the very least.
Orbmu2k 6 dez. 2024 às 6:21 
tried with Vulkan RT disabled

---------------------------
Renderer setup error
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English: Missing Vulkan device extension(s), please update your graphics driver or GPU:
- VK_KHR_deferred_host_operations
- VK_KHR_ray_tracing_pipeline
- VK_KHR_acceleration_structure
- VK_KHR_ray_query

---------------------------
OK
---------------------------
mcapone8888 6 dez. 2024 às 6:26 
Mandatory RT is the future (like it or not). Indiana Jones is just the first (?) game to accept it and begin forcing people to upgrade. This always happens with new technologies. Remember when 32-bit was still an option and then it was mandatory to upgrade to go 64-bit? Same thing.
Cowboy 6 dez. 2024 às 6:28 
Originalmente postado por mcapone8888:
Mandatory RT is the future (like it or not). Indiana Jones is just the first (?) game to accept it and begin forcing people to upgrade. This always happens with new technologies. Remember when 32-bit was still an option and then it was mandatory to upgrade to go 64-bit? Same thing.
This.
OhMyDonkey 6 dez. 2024 às 6:38 
Originalmente postado por High:
Yeah it sucks that it’s Ray-traced by default. I believe Alan Wake 2 did this as well. Luckily we are able to set the Ray-tracing to low. I know it’s not the same as turning it off completely but at least we’re able to tweak it
I guess we are headed in this direction anyway, some game had to do it first, but we don't have to like it. You could turn RT off in AW2, I had to, my 3060TI at time of launch would not handle it with RT.
dmajica 6 dez. 2024 às 6:57 
if they make it will DX12 it will sure works on any gtx 10 gtx 16 series ... but they suc..ed with this vulkan.
Columbus 6 dez. 2024 às 7:33 
Originalmente postado por psolord:
I hope the community hacks it and removes the RT requirement. Epic cards like the GTX 1080ti not being able to run it, is sacrilegious at the very least.
It would 100% be able to run it. On my 1660, I can run Doom Eternal on max setting at 144fps. This is a scam to push RT. And the fact they announced it only a day before the early release of the game.
tarmo888 6 dez. 2024 às 8:49 
Originalmente postado por OhMyDonkey:
Originalmente postado por High:
Yeah it sucks that it’s Ray-traced by default. I believe Alan Wake 2 did this as well. Luckily we are able to set the Ray-tracing to low. I know it’s not the same as turning it off completely but at least we’re able to tweak it
I guess we are headed in this direction anyway, some game had to do it first, but we don't have to like it. You could turn RT off in AW2, I had to, my 3060TI at time of launch would not handle it with RT.

Different games use RT for different things, so they are not comparable. Some use it for shadows, some for reflections, some for bounce lighting (global illumination). Full raytracing (path tracing) used raytracing for everything.
Última alteração por tarmo888; 6 dez. 2024 às 8:58
tarmo888 6 dez. 2024 às 8:52 
Originalmente postado por dmajica:
if they make it will DX12 it will sure works on any gtx 10 gtx 16 series ... but they suc..ed with this vulkan.

GTX 10xx won't, even with DX12. Only GTX 16xx GPUs have raytracing fallback in DX12. Community haven't done it either in 6 years, so I doubt anyone will.
The Power 6 dez. 2024 às 8:53 
nope its running perfectly fine for me with no ray tracing
jpause413 6 dez. 2024 às 8:55 
Originalmente postado por space:
what are you talking about? there's no game with mandatory rt
Star wars outlaws, and considering when it's removed, everything basically disappears, means the devs are lazy with this game as well, not actually putting in the effort for natural effects

Bethesda fell hard from optimization gods
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