Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

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John Oblivion Dec 3, 2024 @ 1:04pm
2
Mandatory Ray-Tracing?
I'm not a fan of this. I'm sure the game is going to be fine, but I hate the idea that the game requires ray-tracing. I've never heard of a game having mandatory Ray-Tracing before. Hopefully they'll eventually patch it and include some baked lighting, that way people without an RTX Capable GPU can play it. I have a GPU capable of Ray-Tracing, I just don't like the idea of using it due to performance hits.
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Showing 1-15 of 149 comments
space Dec 3, 2024 @ 1:05pm 
4
what are you talking about? there's no game with mandatory rt
High Dec 3, 2024 @ 1:07pm 
Yeah it sucks that it’s Ray-traced by default. I believe Alan Wake 2 did this as well. Luckily we are able to set the Ray-tracing to low. I know it’s not the same as turning it off completely but at least we’re able to tweak it
香巴拉 Dec 3, 2024 @ 1:30pm 
Originally posted by space:
what are you talking about? there's no game with mandatory rt

Did you read the store page? Says "GPU Hardware Ray Tracing Required" in system requeriments.
TNX. Dec 3, 2024 @ 1:37pm 
Originally posted by space:
what are you talking about? there's no game with mandatory rt
The system specs state otherwise. In the additional notes even for minimum; "GPU Hardware Ray Tracing Required"
Last edited by TNX.; Dec 3, 2024 @ 1:38pm
gbuglyo Dec 3, 2024 @ 1:38pm 
System requirements should be taken with a grain of salt. Money talks after all, and games sell much better these days when they run on a Steam Deck (the equivalent of a Ryzen 5 3400G and a GTX 1050), even if they do so at 30-40 fps. The game is also running on the ID Tech engine, known for its scalability, so I'm willing to bet that it won't actually require ray tracing.
Last edited by gbuglyo; Dec 3, 2024 @ 1:40pm
green.nifta Dec 3, 2024 @ 1:41pm 
Steam Deck does support ray tracing. It's slow, but it does support ray tracing.
gbuglyo Dec 3, 2024 @ 1:48pm 
Originally posted by green.nifta:
Steam Deck does support ray tracing. It's slow, but it does support ray tracing.

Does it, really? My son owns one, but I didn't know it supports ray tracing. In practice, it doesn't really matter much as ray tracing is typically offered by graphically demanding games, which already have a low fps without RT on the Steam Deck.

Anyway, I think the game will probably run decently on a PC with hardware comparable to a Steam Deck.
Last edited by gbuglyo; Dec 3, 2024 @ 1:49pm
HansGrulo66 Dec 3, 2024 @ 2:02pm 
You gotta be kidding me?!

It has mandatory ray tracing?

Jez...
Iugracten Dec 3, 2024 @ 2:15pm 
Originally posted by space:
what are you talking about? there's no game with mandatory rt

There is now. Indiana Jones requires RT.
John Oblivion Dec 3, 2024 @ 7:32pm 
Originally posted by High:
Yeah it sucks that it’s Ray-traced by default. I believe Alan Wake 2 did this as well. Luckily we are able to set the Ray-tracing to low. I know it’s not the same as turning it off completely but at least we’re able to tweak it

That's good at least. I'm hoping that it will be optimized well to the point it's almost as if Ray Tracing is off. I know the ID Tech engine is pretty well optimized, so hopefully the Ray Tracing will be optimized. I know the reason most games with Ray Tracing are so demanding is because they're not completely optimized, especially UE5 games, so they need a LOT of work.
John Oblivion Dec 3, 2024 @ 7:32pm 
Originally posted by gbuglyo:
System requirements should be taken with a grain of salt. Money talks after all, and games sell much better these days when they run on a Steam Deck (the equivalent of a Ryzen 5 3400G and a GTX 1050), even if they do so at 30-40 fps. The game is also running on the ID Tech engine, known for its scalability, so I'm willing to bet that it won't actually require ray tracing.

I hope you're right, and after all, they'll probably release a patch that includes baked lighting.
Last edited by John Oblivion; Dec 4, 2024 @ 12:29am
FIGHTER21 Dec 3, 2024 @ 8:24pm 
Originally posted by Amfneey:
I'm not a fan of this. I'm sure the game is going to be fine, but I hate the idea that the game requires ray-tracing. I've never heard of a game having mandatory Ray-Tracing before. Hopefully they'll eventually patch it and include some baked lighting, that way people without an RTX Capable GPU can play it. I have a GPU capable of Ray-Tracing, I just don't like the idea of using it due to performance hits.

This is how all games are gonna run 5 years down the line. Rasterization days are slowly going to be over. Hardware RT is the future. I don't why people have problem with this.
John Oblivion Dec 3, 2024 @ 10:01pm 
Originally posted by FIGHTER21:
Originally posted by Amfneey:
I'm not a fan of this. I'm sure the game is going to be fine, but I hate the idea that the game requires ray-tracing. I've never heard of a game having mandatory Ray-Tracing before. Hopefully they'll eventually patch it and include some baked lighting, that way people without an RTX Capable GPU can play it. I have a GPU capable of Ray-Tracing, I just don't like the idea of using it due to performance hits.

This is how all games are gonna run 5 years down the line. Rasterization days are slowly going to be over. Hardware RT is the future. I don't why people have problem with this.

It's just not worth the performance hitch right now. Even 4090's struggle with games like Alan Wake 2 maxed because of how intensive it is to run. In a few years I don't mind, but don't push it on us until it's time. That's how I see it at least.
tarmo888 Dec 4, 2024 @ 10:21pm 
Originally posted by gbuglyo:
System requirements should be taken with a grain of salt. Money talks after all, and games sell much better these days when they run on a Steam Deck (the equivalent of a Ryzen 5 3400G and a GTX 1050), even if they do so at 30-40 fps. The game is also running on the ID Tech engine, known for its scalability, so I'm willing to bet that it won't actually require ray tracing.

It's not just about raw performance, but also about the tech used in there. Steam Deck uses modern hardware like AMD RX 6xxx series GPUs (RDNA 2), which is equivalent to NVIDIA Turing architecture (GTX 16xx and newer). It can have less raw power than desktop variants because it's using more modern hardware.
Sharkon Dec 5, 2024 @ 1:01am 
guess Nvidia finally won with their RT push for a couple of years now.
I'm always taking the higher FPS over RT but now it's manadatory. smart move.

DLSS is also something to increase the FPS on top at the cost of picture quality. I don't use that either but some rencent games are "optimized" based on DLSS/FSR values. FG is another cancer.
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