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Legitimately I just seriously love Indiana Jones and want the game to be really well received because it deserves to be passed down to the new generations, which includes my own. I really do mean every word I say, too, just to be 100% transparent. Also I'm not gonna lie I thought that I had more info on my profile than there actually is so I was gonna tell you to go ahead and look at my associated stuff but I guess there isn't anything on there to direct your attention to, other than the ridiculous amount of time I've spent playing Men of War: Assault Squad 2.
https://www.youtube.com/watch?v=YbfSlpQM7jw
Herein lies a problem, in my eyes. During this presentation, there was one (1) person who was wearing a Bethesda Softworks shirt with rainbow colors, either in support of or as a member of the LGBTQ+ community. During the whole time that he was speaking, he was clearly focused on Indiana Jones and introducing us to the story, with The Marshall College segment with Tony Todd's character appearing. At no point is there any indication of a politicization of the story (although the nature of ♥♥♥♥♥-slapping Nazis and literally beating the spit out of them I think is technically inherently political) or making the story "woke" (which I again don't think is the right term here but I digress), at least not more woke than, again, pummeling Nazi scum. I don't think that we should be making these assumptions about the product based on one specific person and a prejudice that is held against their character.
I would like to also point your attentions to the interview Lucasfilm.com did with Jerk Gustafsson, the game director, where at one point he said, "we had enormous help from the team at Lucasfilm Games, in addition to vetting the story with them for creative feedback to make sure that we stayed true to the franchise." I think it's pretty clear the lengths at which they're going to try and create a true Indy experience.
Quite frankly I think you're reading into it the wrong way. As I've stated in other discussions, the last Indiana Jones game the world has seen was Indiana Jones and the Staff of Kings, which I played on the Wii (wasn't the best, that's for sure). That game cam out 15 years ago now, and games and the standards for them have raised quite significantly for them, well, maybe not for Call of Duty seeing as World at War came out around that time and I think many of us WISH we could get a CoD game like that again. That's beside the point though.It sounds a lot more like Edward means it for the literal modern audience, the audience that is 15 years removed from Indy's last video game outing, with higher standards for mechanics and worldbuilding and everything else, as well as more polished gameplay and whatnot. I suppose you can take his statement as you will, but I think it would be a lot fairer to yourself and to the work and dedication of MachineGames to wait until the game releases or we at least learn more about the story and all that jazz before passing judgement on everything surrounding the game. Am I asking you to love the game now ? No, absolutely not. I'm simply asking that you take a moment, let the team cook, and not to be so quick to write off the game and the team behind it.
I would like to apologize real quick because I didn't give an answer to your initial question, so sorry about that. Now, I don't think that the scenario you've given is particularly equivalent to the situation that is occurring right now with this game, but I will give an answer regardless in a moment. The reason I disagree with it is because, in the scenario that you've described, the bread is a finished product. There have been proper reviews of each piece of bread from each bakery, whereas The Great Circle is a game that is still in development and has not been finished and released to the public. Right now, I believe that The Great Circle is more like the unbaked dough that has yet to turn into the bread, or something along those lines. I do think that you introduced a good analogy though, which hopefully we can use to come to an understanding in some way, even if in the end we still disagree.
To actually answer the question, I would, of course, choose the bread that is known to be delicious and enjoyable, but I wouldn't be hateful to the baker at the other store. Since I haven't tasted it myself, I wouldn't criticize it (unless it was very clearly a poor piece of bakemanship) since I hadn't tried it myself. I wouldn't speak ill of the baker as a person, only as a baker. Hopefully that makes sense, my apologies if it doesn't read right. However, if the wonderful piece of bread was made by a very hateful person, who was openly hateful to a particular group of people (or groups of people) and/or was giving some of the funds they made to groups that were trying to put those groups down in one way or another, I would prefer to take my business elsewhere, and so I wouldn't buy that bread either.
In the end, however, I don't think this is wholly representative of the situation at hand. I do thank you for giving me something to think about, and for creating a scenario that may hopefully get both of our points across more effectively than our current back-and-forth. This comment is getting far too long at this point, so thank you if you read this whole thing. I do hope, at least, that there is some common ground, no matter how broad or insignificant it is, that we can find. At the very least, I hope that we can agree that punching Nazis in the face and watching them get their just-desserts is a great thing that will never get old. I hope that the game, whenever it releases, pleasantly surprises you, despite the things you have seen that make you wary.
With so much potential virute signalling and getting across "the message" I honestly don't think there will be enough space a for quality game.
While I love first person, I understand now why then went first person, they simple don't want to portrait a white man and that white man be a hero...