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Rapporter et oversættelsesproblem
Resident Evil village comes to mind, it just doesn't look or feel right.
Simply swapping the camera angle doesn't change the depth of level design and how it's inherently made to be viewed from first person perspective.
They would have to design everything with both perspectives in mind.
And even then, games that do use both never really feel right when using the extra option.
Red Dead Redemption 2 and GTA 5 feel weird in first person.
Skyrim, Fallout 3, 4 and New Vegas feel weird in third person.
None of this is to say it can't be done, just that it would likely be low in quality as the game is too far into development.
Maybe after it's released they could do what resident evil village did and include it in a dlc, but as I said before it's not the best way to play the game due to it being made with the first person perspective in mind.
RE Village got an official third person mode when they released the GOLD Edition and it works just fine.
Most smaller not skilled studios make first person as it saves time and hassle designing a model that moves realistically and fits nicely on camera, not to mention then making it brawl, jump, run etc like the movie counter part.
It is no secret why less skilled develops stick to the fps view where they can get away with floating arms and not having to fully animate action etc
FPS are some of the most simplistic easy games going, why that would fit with Indy i dunno?
this