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Ein Übersetzungsproblem melden
I don't want a virtual reality game. I want to see Indy on his adventure and only the third-person view gives that.
That is the question. The question is why a brand of Indy adventure games, which have always been third-person, has passed into the hands of first-person specialists. The answer: a budget problem. It's easier and cheaper than making a third-person game.
1st person > 3rd person
Quake III (ID Tech 3) has console commands that allow you to play in third person view. Although its not recommended to play in that view as the game wasn't made for that view.
At best a very stiff puppet that looks retarded ingame.
Maybe like interacting with a lever would look like Indie humping it ecstatically .
It would only work if there was actually a fully animated ingame 3D model ingame.
DOOM 2016 didn't have one for example.
But DOOM Eternal had, and only because of the raytracing.
Actually funny if you are on the train and look at the floor...
you see the Slayer running.
So it's actually the Slayer that is moving the train ( ͡° ͜ʖ ͡°).
And is most Indy game ever!
Not bad, not bad at all!