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So, that said, I'd suggest you slip into the kelp forest, pluck 9 of the orange-glowing seed pods, grab one titanium from anywhere, and take them back to the escape pod. Make 3 Silicon. Use those to make some flippers, and a knife.
Then, you'll be able to swim faster, and you should notice that you can now side-step the stalkers and slash their flanks. That makes that one leave you alone for... 30 seconds? Maybe a minute? Same trick works on all predators except for the Shocker (just stay the eff away from them) and the Reaper (you'll need a SeaMoth upgrade to scare him off).
And unless they changed something dramatically in the last patch, there are areas of kelp forest almost if not totally without stalkers.
#Dance!
The stalkers no longer mostly go away during the day. The population of stalkers, sandsharks, and even gasopods seems to have skyrocketed, to the point it takes me so much food and water just to swim around the gasopods alone. Those things are dropping poison clouds everywhere, creating huge minefields you can't do anything about.
The real killer is I can't make anything that requires computer chips because silver is IMPOSSIBLE to get without a stasis rifle. Sandsharks and stalkers practically nose-to-tail all along every border with Kelp or Plateau. I literally swam in a huge circle and ended up at the Aurora because there was not even one meter of shark-less ocean. The shallows are completely surrounded, day and night. How are you supposed to progress?
And no, the stalkers aren't "barely aggressive", they seek you out from a long ways off in my games, at least. The numbers and aggression were sane last update. I'm very disappointed that they had to re-up the starting frustration level like this again. I thought they'd learned better.
It was so hard in the Beginning and for this the best Game ever. i hope you are right, oro... this would be super great!
Stop encouraging them. I'm very disappointed this game has gone back to being all-but-unplayable due to the stupid unkillable unavoidable sharks.
Yup peepers, and you just need to hold it in your hand.
Every predator makes a specific sound when they see and target you for attack. Learn to recognize those sounds and be prepared to turn around and strafe to the side to avoid the attack. Then go on offense and either kill them or drive them away with the knife.
Unkillable? Circle-strafing has been a thing since the original DOOM and Quake. I know it takes skill, there's no "Hit E now to Circle Strafe" popup hint. But you can do it, just keep practicing. You can circle strafe around any predator while swinging the knife to either kill it or drive it away.
How to circle strafe: http://www.giantbomb.com/circle-strafing/3015-1367/
And I have not been killed by a reaper yet.
But I had one suddenly appear quite close by me, becuase the biome with creatures seemed to load in and dump that thing very, very close... I fled, and somehow I think that it did not register me, as I don't think it pursued... I am still sooo scared of that pixelmonster.....
With this combination float through area with reaper
As mentioned, you can also kite them in a tight circle and they will never catch you. Eventually they just give up (except biters). Or, if you have enough of a head start you can go up. They tend to abandon the chase faster when you head tword the surface. Alternately you can duck into a cave if one is nearby, or your seamoth. Once you get the seaglide you can outrun everything. Once you get the stasis rifle you can avoid/kill everything, but the reaper. The perimeter defence upgrade on the seamoth will make everything in the game run except shockers. Carry a medkit.
Don't go into dangerous areas at night. Everything is more aggressive.
I might die once every other update from predators.