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Remaster only visually, gameplay wise they haven't done ♥♥♥♥ but changing up a few names.
There should be a middle ground, that and difficulty sliders were a thing in the original, not set numbers. 3x damage taken and .6x damage dealt is too much of a change from adept's 1.0x all around.
Yeah no, not when you're using spells. I have to cast current level spells like 8+ times to kill something. Spell isn't bad, it 1-2 shots on adept, Expert is just not scaled properly.
Yeah no, can't do that. That's just so miserable. I tried master for 1 minute, I got two shot by an archer.
You're lying. Plain and simple. Master is 5x damage taken and .2x damage dealt. You literally have to hit someone 5 times to deal the same damage as 1 hit in adept.
Stop trying to look cool.
https://www.nexusmods.com/oblivionremastered/mods/58
No? It's a balancing issue. It shouldn't be 3x taken and .6x damage dealt, that's literally Skyrim on Legendary. They got rid of the sliders and added some bogus set system that scales ridiculously high and low.
I wish I could, but I can't get the achievements if I download that.
Yeah, sure bud. Whatever yo say. "Managing" isn't how I wanna play a game. That's when I wanna do a challenge run, not feel like the game is abysmally easy or ridiculously unfun hard one step higher.