The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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v0.411 is the game in BETA?
Is this an early acc? it says v0.411.140.0 in the pause menu and as far as i know the full realese of game's is v1?
最近の変更は.:Viggo:.が行いました; 4月23日 9時25分
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No im the only one confused as to why the game is VERSION 0.411?
No, that wonders me too.
Is this beta version we are playing into?
MechBFP (禁止済) 4月23日 9時28分 
Versioning is essentially meaningless unless you know what they are using as a standard for their numbering system.
MechBFP の投稿を引用:
Versioning is essentially meaningless unless you know what they are using as a standard for their numbering system.

but havent the standard allways been 1.0? like the game runs fine for me thats just my understanding of it.
.:Viggo:. の投稿を引用:
MechBFP の投稿を引用:
Versioning is essentially meaningless unless you know what they are using as a standard for their numbering system.

but havent the standard allways been 1.0? like the game runs fine for me thats just my understanding of it.
We dont know what their standard is
Anyone can create any standard literally
A software I work on is v13.x and we are not on the 13th version of it. They just kept moving upward. We dont really know what oblivion is doing for their versioning
Most likely yes.
It was rushed out of the door to release before Skyblivion.

They most likely forgot to change the beta numbers to 1.0 upon release.
Draktok の投稿を引用:
.:Viggo:. の投稿を引用:

but havent the standard allways been 1.0? like the game runs fine for me thats just my understanding of it.
We dont know what their standard is
Anyone can create any standard literally
A software I work on is v13.x and we are not on the 13th version of it. They just kept moving upward. We dont really know what oblivion is doing for their versioning

iknow iknow but look up all bethesda games and the full release of the games is 1.0
.:Viggo:. の投稿を引用:
Draktok の投稿を引用:
We dont know what their standard is
Anyone can create any standard literally
A software I work on is v13.x and we are not on the 13th version of it. They just kept moving upward. We dont really know what oblivion is doing for their versioning

iknow iknow but look up all bethesda games and the full release of the games is 1.0
Id check other games from the company that did the remaster for a proper comparison

Itd be cool if this is in beta and there's a lot of performance fixes coming though lol
MechBFP (禁止済) 4月23日 9時35分 
.:Viggo:. の投稿を引用:
MechBFP の投稿を引用:
Versioning is essentially meaningless unless you know what they are using as a standard for their numbering system.

but havent the standard allways been 1.0? like the game runs fine for me thats just my understanding of it.

Using 1.0 for the initial release is quite common, but that is usually just for marketing purposes more than anything. People like seeing that “1.0” despite it being completely meaningless.

For example 7 Days To Die released their “1.0” version a few months back that is literally the exact same game that has been in alpha for the better part of a decade.
AdahnGorion の投稿を引用:
Most likely yes.
It was rushed out of the door to release before Skyblivion.

They most likely forgot to change the beta numbers to 1.0 upon release.

yea thats more where im getting at the 0.411 might be the full release but sub 1.0 has allways been early acces.
Draktok の投稿を引用:
.:Viggo:. の投稿を引用:

iknow iknow but look up all bethesda games and the full release of the games is 1.0
Id check other games from the company that did the remaster for a proper comparison

Itd be cool if this is in beta and there's a lot of performance fixes coming though lol

The EULA does mention prevetnion against online cheatin, witch may hint at multiplayer or just a lazy copy paste of anothere games EULA.
Draktok の投稿を引用:
.:Viggo:. の投稿を引用:

iknow iknow but look up all bethesda games and the full release of the games is 1.0
Id check other games from the company that did the remaster for a proper comparison

Itd be cool if this is in beta and there's a lot of performance fixes coming though lol

oh and i did some diggin and it look like virtous the company that co created the game has realesed games xcom enemy unknown on mobile with a 1.0 release an many othere re releases of games such as a horizon port for windows with a release with v1.0 and a first patch 1.1
最近の変更は.:Viggo:.が行いました; 4月23日 9時49分
.:Viggo:. の投稿を引用:
Draktok の投稿を引用:
Id check other games from the company that did the remaster for a proper comparison

Itd be cool if this is in beta and there's a lot of performance fixes coming though lol

oh and i did some diggin and it look like virtous the company that co created the game has realesed games xcom enemy unknown on mobile with a 1.0 release an many othere re releases of games such as a horizon port for windows with a release with v1.0 and a first patch 1.1
Definitely seems like they either misattributed the version for this one or it was released early then lol
.:Viggo:. の投稿を引用:
Is this an early acc? it says v0.411.140.0 in the pause menu and as far as i know the full realese of game's is v1?

Their is also some things in the console that is strange, wanted to make my carry weight higher cause in solo game i don't like having to go back and forth cause i carry too much weight.

(the command is now player.forceav encumbrance -10000) btw, if anyone wonder.

Thing is, their is a convenient little command helper ingame and some are "strange", like
p.EnableMultiplayerWorldOriginRebasing

Wich have a custom hint not linked to unreal "Enable world origin rebasing for multiplayer, meaning server and clients can have different world origin locations."

Is that a rest of the Unreal engine that i don't know, or an aborded (or suspended) coop mod option that is now discarded, i don't know, but with eula on top and anti cheat it seem strange.
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投稿日: 4月22日 16時26分
投稿数: 15