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You can skip Bosses and do them later, its a desicion that I often opt for if I think the available adventurer's cant handle the dungeon and sometimes I opt to pass it when I think the loot is bad. Thing is that the Bosses must be defeated to actually progress the Story (at least it was in Beta not sure now).
Bosses are not required to finish the darkest dungeon though usually they are easier than regular dungeons and they give better rewards + champion bosses give additional trophy trinkets, some of which are really decent.
Prophet won't appear without killing necromancer and veteran necromancer won't appear without killing lvl 1 prophet (1st 1 I'm sure about, 2nd one is my deduction).
Not how it works. My current game has a level 0 Warrens, with one Veteran quest in it. All others show three quests, regardless of level. The difficulty of the runs depends on the level of the heroes in your roster.
Long options add up later too and then it's all random.
Not without leveling a new group. Lvl 3 heroes refuse to go into apprentice (green) dungeon runs. I ran into this snag my first estate as well. Pita.
Anyway if I can't get rid of all the apprentice bosses I'll just increase my 15 roster.