Darkest Dungeon®

Darkest Dungeon®

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*Yuki* Jun 5, 2018 @ 10:48pm
Why do people play without light?
I mean - okay, there is a gear that work only if torchlight is extremely low or non-existant. But enemy's damage... Also shambler.
What s the deal (aside from challenge)?
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Showing 1-15 of 20 comments
Sir Francis Jun 5, 2018 @ 10:58pm 
double the loot
*Yuki* Jun 5, 2018 @ 11:42pm 
Originally posted by Sir Francis:
double the loot
but why? You always run out of space even in medium-sized dungeons
Greendragon245 Jun 6, 2018 @ 12:18am 
Because thats how a real man plays unlike all you other people I like scrurrying around in the dark:)
Last edited by Greendragon245; Jun 6, 2018 @ 12:19am
Sir Francis Jun 6, 2018 @ 12:30am 
if you only care for either heirlooms or money atm, you can throw the other away and take only what you need, and still have your inventory be full :)
Loot customization options are real
RopeDrink Jun 6, 2018 @ 1:10am 
Originally posted by *Yuki*:
Originally posted by Sir Francis:
double the loot
but why? You always run out of space even in medium-sized dungeons

Just getting a full inventory is great and all, but having the luxury of filling it (top to bottom) with the specific things you really want/need is infinitely better. No-Light ramps up the potential rewards enough for you afford cherry picking, whereas light runs trickle rewards at you at a rate where you'll be lucky to get a full bag, nevermind a bag full of exactly what you want. The more loot being dropped, the more chance of higher value - including trinkets, not just raw profit.

DD is nice in the way that there are options for whatever you desire. Need more gold? Antiquarians / dark runs. Need specific heirlooms? Zone-quests / antiquarians / dark runs. Don't care, or already maxed out? Then you don't even have to consider the torch for anything other than difficulty purposes, unless you're on a trinket hunt.

Example: The hamlet tutorial with Rey/Dis. I almost exclusively play DD without torches, including the tutorials. Just start a new save a few times and check out the starting profit by doing this. Sometimes you get unlucky and pull a few extra gold - other times you walk out of the very first 2man tutorial with blue trinkets and 5k gold, giving you a nice start to the game.

When it comes to full dungeons, you'll get a wider spectrum of loot, not all of which you have to take with you. Extra food (very handy), consumables (handy), wider number of heirlooms so you can be pickier with which to stack, and a far better shot at higher trinket drops.
Last edited by RopeDrink; Jun 6, 2018 @ 1:17am
Caedwyn Jun 6, 2018 @ 9:22am 
Not having torches frees up ~2-3 slots. That helps with loot.

Also, I made 2 classes which have some resilience & benefits in the darkness to give people more incentive to play it. I've already had people whisper me something akin to, "Hey, thanks for making this class flourish in the dark. I've never been interested in torchless runs until now."

So that's a reason I do it. :D
Skinny Pete Jun 6, 2018 @ 10:14am 
Originally posted by *Yuki*:
Originally posted by Sir Francis:
double the loot
but why? You always run out of space even in medium-sized dungeons

Most loot is crap and if you get more of it, you'll be more likely to get the good stuff.
Multihog Jun 6, 2018 @ 10:25am 
Antiquarian + no light = awesome.
Shai Jun 7, 2018 @ 8:18am 
Originally posted by Multihog:
Antiquarian + no light = awesome.

4 antiquarians + no light :D
*Yuki* Jun 7, 2018 @ 9:16am 
Originally posted by Shai:
4 antiquarians
nice suicide.

Like really:
1. You dont need more than 1 antiquarian in party - their bonuses doesnt stack
2. Antiquarians suck at anything other than support of party members
Laplace93 Jun 7, 2018 @ 9:40am 
Originally posted by *Yuki*:
Originally posted by Shai:
4 antiquarians
nice suicide.

Like really:
1. You dont need more than 1 antiquarian in party - their bonuses doesnt stack
2. Antiquarians suck at anything other than support of party members
As far as I know the bonus on gold carried stack with every antiquarian you bring with you.
*Yuki* Jun 7, 2018 @ 11:17am 
Originally posted by Laplace93:
Originally posted by *Yuki*:
nice suicide.

Like really:
1. You dont need more than 1 antiquarian in party - their bonuses doesnt stack
2. Antiquarians suck at anything other than support of party members
As far as I know the bonus on gold carried stack with every antiquarian you bring with you.
then Im doing it wrong, probably
skill issue Jun 7, 2018 @ 1:39pm 
Originally posted by *Yuki*:
Originally posted by Laplace93:
As far as I know the bonus on gold carried stack with every antiquarian you bring with you.
then Im doing it wrong, probably

also if u just go x2 dungen with 4 antiqurians and u dont need even finish it
just use 2 firewood u can produce 8 random trinket
if they bad - sold
but some may be good
Last edited by skill issue; Jun 7, 2018 @ 1:39pm
Chezz Jun 7, 2018 @ 5:17pm 
masochism
R.O.D. Jun 7, 2018 @ 6:04pm 
Someone beat the HoD with 4 antiquarians... Someone beat the Shambler with 3 antiquarians and a Hellion...
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Date Posted: Jun 5, 2018 @ 10:48pm
Posts: 20