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Loot customization options are real
Just getting a full inventory is great and all, but having the luxury of filling it (top to bottom) with the specific things you really want/need is infinitely better. No-Light ramps up the potential rewards enough for you afford cherry picking, whereas light runs trickle rewards at you at a rate where you'll be lucky to get a full bag, nevermind a bag full of exactly what you want. The more loot being dropped, the more chance of higher value - including trinkets, not just raw profit.
DD is nice in the way that there are options for whatever you desire. Need more gold? Antiquarians / dark runs. Need specific heirlooms? Zone-quests / antiquarians / dark runs. Don't care, or already maxed out? Then you don't even have to consider the torch for anything other than difficulty purposes, unless you're on a trinket hunt.
Example: The hamlet tutorial with Rey/Dis. I almost exclusively play DD without torches, including the tutorials. Just start a new save a few times and check out the starting profit by doing this. Sometimes you get unlucky and pull a few extra gold - other times you walk out of the very first 2man tutorial with blue trinkets and 5k gold, giving you a nice start to the game.
When it comes to full dungeons, you'll get a wider spectrum of loot, not all of which you have to take with you. Extra food (very handy), consumables (handy), wider number of heirlooms so you can be pickier with which to stack, and a far better shot at higher trinket drops.
Also, I made 2 classes which have some resilience & benefits in the darkness to give people more incentive to play it. I've already had people whisper me something akin to, "Hey, thanks for making this class flourish in the dark. I've never been interested in torchless runs until now."
So that's a reason I do it. :D
Most loot is crap and if you get more of it, you'll be more likely to get the good stuff.
4 antiquarians + no light :D
Like really:
1. You dont need more than 1 antiquarian in party - their bonuses doesnt stack
2. Antiquarians suck at anything other than support of party members
also if u just go x2 dungen with 4 antiqurians and u dont need even finish it
just use 2 firewood u can produce 8 random trinket
if they bad - sold
but some may be good