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But I managed to finish it all, several deaths later and all of my fingers broken. Still I had success and enjoyed a most wonderful story in a most wonderful setting with great soundtrack.
if you continue playing it your skills increase ...
some parts of it are hard like the ginso tree escape because it dont tolerate any mistakes ... one jump in the wrong direction -> death -> restart of the whole sequence
but it give you a feel of success when you beaten it
There ARE areas in the game where one mistake is death. A decent portion of Mount Horu, for instance.
The Ginso Tree is not one of them. If you are fast and can think on your feat, as long as you don't *lose* height from missing something, you should be fine. The biggest problem should be missing bashes because you wouldn't be used to it yet. Even actually touching the water is not necessarily death if you're quick enough.
But more importantly... as someone who has done a number of 1-death runs and 2 no death runs, and can consistently get 1-2 death runs, let me say this:
95% of this game's difficulty is when you don't know what's coming. Once you know how everything works, it becomes much much easier. If you did a second playthrough as a normal one rather then just hopping right into going for Elite like I did, I'd expect you to die 1/4th as much if not less. This game loses much of it's frustration in subsequent playthroughs.... as long as you don't go for the Immortal Achievement anyway.
Even then, you can just copy / paste a save file regulary in the next save slot. Working just fine for my elite-immortal-supersonic run. I'll try a "true" immortal later on, seems like a lot of fun.
But that's cheating :P
Besides, Elite and Supersonic aren't difficult.
So, Immortal... It's fun and it isn't. Playing the game normally now is really relaxing as I just breeze past pretty much everything easily but going for immortal specifically... the pressure to be perfect is just overpowering and going back to the begining of the game for one silly mistake is frustrating.
...Listening to Light of Nibel at the end made it all worth it :P
And really since playing normally is just such a relaxing thing to do now, I don't regret it!
Anyway... 900 deaths to the Ginso Tree escape? ... Wow. Just wow.
The most I've seen before today is 200 .-.
Honestly though, the fact you didn't give up in those 900 attempts speaks scores about your determination at least.
It certainly stopped me dead in my tracks as sure as any gamebreaker, for a long time. It surely couldn't have hurt to have put at least one checkpoint in there somewhere. After a long break from the game, I feel ready to tackle it again.
Yeah, the satisfaction of my beating this section is going to be immense, but the thought of replaying this game knowing the Ginso Tree is coming up again, is just too much to bear. I'm determined to beat this game, just to get the t-shirt, but then it'll probably get deleted as I'll certainly not want to face the chore again.
Whether people agree or not I don't know, but I know there will be gamers excluded from playing the whole game because of the spikes. The difficulty in such a small section of the game certainly took me by surprise. A pity as Ori is otherwise a great game.
But I will beat it......... :)