F1® Manager 2024

F1® Manager 2024

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L-laine 24 FEB a las 11:48 a. m.
Is this the last F1 Manager they intend to make?
I keep hearing people say this will be the last game but haven't seen an official source on this statement?

Of course its already 2025 and if there was gonna be one an F1 Manager 2025 would have released last year.
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Mostrando 31-45 de 60 comentarios
chorion 27 FEB a las 9:00 a. m. 
Publicado originalmente por IoMtT-Hy:
F1M does not have the player base that F1 does, so its niche.
There is this farm tractor simulator....... you literally go at 5 miles per hour picking crops....... it seems to make a fortune!!!!,

i dont know about niche...... there is even a game coming called "cuckhold" , it is in early access, that game has a candidate playerbase bigger than minecraft.

You never know what is niche, They make ciclying simulators every year, and there are far more fans to F1 than cycling, it could be the licensing is too expensive....
Andy 27 FEB a las 9:00 a. m. 
Publicado originalmente por IoMtT-Hy:
F1M does not have the player base that F1 does, so its niche.
I'm not comparing the 2 games. I've compared this game to other management games. Which arn't niche, and i've pointed out that the 'sport' of F1 isn't niche.
And, that's still avoiding the fact that F1 manager 22 had solid sales on release. So, it's still a case of this series loosing a player base rather than not gaining one.
IoMtT-Hy 27 FEB a las 11:51 a. m. 
Publicado originalmente por Andy:
Publicado originalmente por IoMtT-Hy:
F1M does not have the player base that F1 does, so its niche.
I'm not comparing the 2 games. I've compared this game to other management games. Which arn't niche, and i've pointed out that the 'sport' of F1 isn't niche.
And, that's still avoiding the fact that F1 manager 22 had solid sales on release. So, it's still a case of this series loosing a player base rather than not gaining one.

Your right about the player base going downhill, and we all know whos fault that is.
Deadwinter 27 FEB a las 1:40 p. m. 
OK Andy sry, you use football to say soccer, wtf say the good word if not you confuse ppl...
Silver Arrow 27 FEB a las 2:26 p. m. 
Imagine Frontier just suddenly say that they’re releasing F1 Manager 25 with tons of new features and insane realism. If only 😔
Última edición por Silver Arrow; 27 FEB a las 2:27 p. m.
IoMtT-Hy 27 FEB a las 4:52 p. m. 
Publicado originalmente por Silver Arrow:
Imagine Frontier just suddenly say that they’re releasing F1 Manager 25 with tons of new features and insane realism. If only 😔

They would only screw it up...AGAIN!
kingarthur772 27 FEB a las 6:21 p. m. 
The 2024–Version geht an massive Upgrade wit the new cool 1.11-Patch.

In that case it‘s Not impossible to get F1 Manager 2025 or an big Refit to F1 Manager 2025. I Like the Formula-Manager Games with everything real. Everything Else is shredder-Scrap, which you can Play not for long.

I played every 08/15-unrealistic shredder-Scrap Manager in the more That 20 Years waiting time. The MM had in some Parts Innovation, but was in the important Parts totaly unrealistic.

And one thing it‘s better Than to get with Multiplayer destroyed and/or unrealistic Manager Games which get on the Market before F1 Manager 202x-Row: An global War with or without the deadlyst weapons. Sadly that‘s the truth.

The Market get overflooted with about 90% Scrap-Games (Like the unrealistic Managers (Like GT-Manager or from mobile to PC converted Games) and no or to less about 10 good to exzellent Games in Upgrade / Production (XCOM-Row from Firaxis / 2k; U-Boat; Xenonauts 2; Mafia-Row from 2k; F1 Manager 2024 & 2025; KotoR-Remakes only to announce good once).
Última edición por kingarthur772; 27 FEB a las 6:30 p. m.
Andy 28 FEB a las 6:36 a. m. 
Publicado originalmente por Silver Arrow:
Imagine Frontier just suddenly say that they’re releasing F1 Manager 25 with tons of new features and insane realism. If only 😔
To some extent, they wouldn't need to. If the devs made it easier to mod. We'd be fine.
F1 2022 had some great DRS/dirty air mods that made the racing far more realistic, it had a 1991 mod. And that's while making it hard to mod. And, a patch actually killed the DRS/dirty air mod. So, they were activlely fighting against something giving the game more playability, and aiding player retention in such a poor game. One of the main reasons MM stuck around for so long was it had a wealth of mods that changed the game. Because, as a base game it wasn't all that good in reality.
Make a game that modders can create things for and you sell more, getting a larger player base and also retain that playerbase for longer.
kingarthur772 28 FEB a las 11:22 a. m. 
Motorsport Manager had some good Ideas and is modable. There I give you Right Andy.

But the Modders there couldn‘t Upgrade the Game to an important realistic Level (f.e. Get the R & D-Screen to an realistic one; realistic boxing stops and a lot more). And much more the Patches were endet 2017 / 2018 suddenly without an possibility to fix the unrealistic.
Última edición por kingarthur772; 28 FEB a las 11:23 a. m.
Andy 28 FEB a las 11:50 a. m. 
Publicado originalmente por kingarthur772:

But the Modders there couldn‘t Upgrade the Game to an important realistic Level (f.e. Get the R & D-Screen to an realistic one; realistic boxing stops and a lot more). And much more the Patches were endet 2017 / 2018 suddenly without an possibility to fix the unrealistic.
Not sure what your point is, the fact they've not done it with one game doesn't mean they couldn't do it with another.
As pointed out, F1 manager 22 had mods to make racing seem more realistic, it also had the 1991 mod which completely removed stats like DRS and gave us completely different looking cars (no just reskins of current models)
Didn't do something with A, doesn't mean you can't do something with B. Especially when there's already evidence that it's possible here.
IoMtT-Hy 28 FEB a las 1:18 p. m. 
Publicado originalmente por Andy:
Publicado originalmente por Silver Arrow:
Imagine Frontier just suddenly say that they’re releasing F1 Manager 25 with tons of new features and insane realism. If only 😔
To some extent, they wouldn't need to. If the devs made it easier to mod. We'd be fine.
F1 2022 had some great DRS/dirty air mods that made the racing far more realistic, it had a 1991 mod. And that's while making it hard to mod. And, a patch actually killed the DRS/dirty air mod. So, they were activlely fighting against something giving the game more playability, and aiding player retention in such a poor game. One of the main reasons MM stuck around for so long was it had a wealth of mods that changed the game. Because, as a base game it wasn't all that good in reality.
Make a game that modders can create things for and you sell more, getting a larger player base and also retain that playerbase for longer.

I could never understand why they never wanted mods in the game, it was crying out for a workshop.
@Kingarthur - Base games can be altered with mods, ATS and ETS2 are examples of that.
Última edición por IoMtT-Hy; 28 FEB a las 1:21 p. m.
MarvinEhre 28 FEB a las 2:51 p. m. 
Publicado originalmente por IoMtT-Hy:
Publicado originalmente por Andy:
To some extent, they wouldn't need to. If the devs made it easier to mod. We'd be fine.
F1 2022 had some great DRS/dirty air mods that made the racing far more realistic, it had a 1991 mod. And that's while making it hard to mod. And, a patch actually killed the DRS/dirty air mod. So, they were activlely fighting against something giving the game more playability, and aiding player retention in such a poor game. One of the main reasons MM stuck around for so long was it had a wealth of mods that changed the game. Because, as a base game it wasn't all that good in reality.
Make a game that modders can create things for and you sell more, getting a larger player base and also retain that playerbase for longer.

I could never understand why they never wanted mods in the game, it was crying out for a workshop.
@Kingarthur - Base games can be altered with mods, ATS and ETS2 are examples of that.

The answer is likely very easy, the licence giver said no to mods.
IoMtT-Hy 28 FEB a las 2:56 p. m. 
Publicado originalmente por MarvinEhre:
Publicado originalmente por IoMtT-Hy:

I could never understand why they never wanted mods in the game, it was crying out for a workshop.
@Kingarthur - Base games can be altered with mods, ATS and ETS2 are examples of that.

The answer is likely very easy, the licence giver said no to mods.

A lot of the shortcomings could of been addressed with mods, and then they could of implemented their versions in future patches removing the need for mods.

SCS do this with amazing effect, taking a very simple simulator and turning it into the global game that attracts a lot more players than they expected.
Shinerunner 28 FEB a las 7:38 p. m. 
Frontier should keep the series but ditch the expensive F1 license and let modders fill in that void. That would relieve the financial burden the official F1 license brings and help keep the franchise profitable because obviously the license isn't bringing in enough new customers to justify paying for it.
Andy 1 MAR a las 12:35 a. m. 
Publicado originalmente por MarvinEhre:

The answer is likely very easy, the licence giver said no to mods.
But mods are still possible, team changes, swapping drivers between teams, season mods changing the visuals of all the cars to represent a different season. All of which effect the IP of FOM significantly more than mods that we can't get that would make the racing more realistic or change how research/design is done. The parts of the game that need modding are the parts of the game that would have less impact on the F1 IP.
The parts of the game we can mod are one's that effect the IP.
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