Cities: Skylines

Cities: Skylines

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VeeTHis Jun 11, 2020 @ 5:30pm
Quays won't rotate no matter what I do...
I'm trying to build my downtown and the quays are being a massive pain in the ♥♥♥. They seem to sometimes place down the right way but other times place down the wrong way.

No matter how many times I re-drag them or move them they just won't rotate! Help please...
(btw I'm using Quay Anarchy)

This is my current waterfront; you can see the quays that placed down correctly:
https://steamcommunity.com/sharedfiles/filedetails/?id=2127516767
Last edited by VeeTHis; Jun 11, 2020 @ 5:31pm
Originally posted by Avanya:
Quays use the shoreline to figure out which way they should face. With Quay Anarchy we don't need to place them on shorelines, and so they don't know which way to face. If you plan to have them sit at the shoreline, I suggest either placing them there right away, or ignoring they are wrong for now and then landscape the coast into where you want it. Then you can redraw the sections that are the wrong way around.

For quays in land that have no shoreline to help them figure out which way to turn, you will need Move It to move the nodes ever so slightly until the sections flip around to face the way you want.

You can also try the Quay Upgrade Tool mod. It is still in beta, meaning it might not always work as it should, it might have bugs and it might not work with all your mods. It lets you change direction of quays in the same way you change direction of one way roads. You can always try the mod, and if you have any problems with it, just remove it again. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2071210858
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Showing 1-6 of 6 comments
snowflitzer Jun 11, 2020 @ 5:52pm 
You can't rotate them. Plus you may want the Quay Anarchy

https://steamcommunity.com/sharedfiles/filedetails/?id=650436109
VeeTHis Jun 11, 2020 @ 6:01pm 
Originally posted by snowflitzer:
You can't rotate them. Plus you may want the Quay Anarchy

https://steamcommunity.com/sharedfiles/filedetails/?id=650436109
I do use Quay Anarchy. The problem is the quauys I'm using have fences and I want them to face the right way. I also know that if quays are facing the wrong way the terrain will get all weird when trying terraform the extra land away.
Clunk Jun 11, 2020 @ 8:54pm 
Looking at your image your quays seem some way away from the water's edge. Personally I place them right where the land touches the water or close by. Then adjust the terrain to fit.

I like quaysides and use them a lot and have never had them face the wrong way, even inland where terrain height changes, but always done how I described above, close to where the terrain drops are more easily detected to know which way round to be (I guess).
grapplehoeker (Banned) Jun 12, 2020 @ 1:36am 
A quay wall is meant as a barrier between water and land. You are using Quay Anarchy to place them away from a water edge.
You are also using a specific type of quay wall with a fence.
If you wish to rotate it, you will have to use Move It mod to do so.
https://steamcommunity.com/sharedfiles/filedetails/?id=1619685021
The author of this thread has indicated that this post answers the original topic.
Avanya Jun 12, 2020 @ 3:41am 
Quays use the shoreline to figure out which way they should face. With Quay Anarchy we don't need to place them on shorelines, and so they don't know which way to face. If you plan to have them sit at the shoreline, I suggest either placing them there right away, or ignoring they are wrong for now and then landscape the coast into where you want it. Then you can redraw the sections that are the wrong way around.

For quays in land that have no shoreline to help them figure out which way to turn, you will need Move It to move the nodes ever so slightly until the sections flip around to face the way you want.

You can also try the Quay Upgrade Tool mod. It is still in beta, meaning it might not always work as it should, it might have bugs and it might not work with all your mods. It lets you change direction of quays in the same way you change direction of one way roads. You can always try the mod, and if you have any problems with it, just remove it again. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2071210858
VeeTHis Jun 12, 2020 @ 8:16am 
Originally posted by Avanya:
Quays use the shoreline to figure out which way they should face. With Quay Anarchy we don't need to place them on shorelines, and so they don't know which way to face. If you plan to have them sit at the shoreline, I suggest either placing them there right away, or ignoring they are wrong for now and then landscape the coast into where you want it. Then you can redraw the sections that are the wrong way around.

For quays in land that have no shoreline to help them figure out which way to turn, you will need Move It to move the nodes ever so slightly until the sections flip around to face the way you want.

You can also try the Quay Upgrade Tool mod. It is still in beta, meaning it might not always work as it should, it might have bugs and it might not work with all your mods. It lets you change direction of quays in the same way you change direction of one way roads. You can always try the mod, and if you have any problems with it, just remove it again. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2071210858
Ah thanks, that mod is just what I needed!
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Date Posted: Jun 11, 2020 @ 5:30pm
Posts: 6