A Hat in Time
tricoloryn May 17, 2019 @ 10:25pm
colorblind mode isn't actually a colorblind mode
so i don't know how this hasn't been brought up before, but the colorblind modes aren't actually helpful at all. all they do is actually emulate the types of colorblindness (i.e. what a colorblind person sees). i talked to one of my colorblind friends about this and the normal game mode VS. the filter for the type he has look exactly the same.

it would be nice if colorblind mode was changed to something that boosted the contrast of all the palettes in the game, because what the game has right now isn't actually how it works. i'm sure the thought is appreciated, but if you're gonna have a feature like this, it should actually work.
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beardalaxy Nov 10, 2021 @ 5:10am 
I apologize for the massive necro, but I was under the impression that this had actually been fixed at some point. I could have sworn the lead dev mentioned changing it because it had been reported by a player.
I popped in today to check out the colorblind setting for a little piece I'm writing and, lo and behold, the colorblind option simulates colorblindness. It's basically the reverse of what it should be.
Am I from some strange alternate reality where this actually got fixed, and in this reality it never did?
beardalaxy Nov 10, 2021 @ 4:28pm 
Originally posted by Don:
Happen to have any examples of how it should be? (Like other games or sources)
Curious to learn a bit about this
The Windows 10 colorblind filter is a near perfect example of how a colorblind mode should be. If it had a slider to control the intensity it would be perfect.

Destiny 2 also gets the colorblind settings right but it only changes icons, not a whole screen filter. MOST games fail to deliver a colorblind setting that doesn't simulate it, for some reason. Android, iOS, and NVIDIA's filter program also all only simulate colorblindness.
Last edited by beardalaxy; Nov 10, 2021 @ 4:29pm
beardalaxy Nov 11, 2021 @ 11:23pm 
Originally posted by Don:
Thanks for the reply!
If I'm understanding right, for colorblindness it would be better to offer an option to make certain colors more distinct / stronger to account for the color deficiency?

Essentially, yes. But it needs to be the RIGHT colors, that's the problem. It's a colorblind simulation so it just makes someone's colorblindness worse.
Freya Nov 13, 2021 @ 12:35am 
Oof, I remember Doom 2016 had the same problem and was heavely criticized for it.
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Date Posted: May 17, 2019 @ 10:25pm
Posts: 4