Tales of Graces f Remastered

Tales of Graces f Remastered

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Blackened Halo Jan 15 @ 1:55am
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Battle system is bloody awful in Graces f
It always was unnecessarily complicated as your characters do basic things just like in other action RPGs but unlike those RPGs you constantly fight with the controls. In order to move freely during battles you have to press and hold a button and then you can use your d-pad (arrows). You defend with a button but the same button is also used for dashing around. You move with your dpad (arrows) but also those buttons are used for combos... So annoying
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Showing 16-30 of 67 comments
Melodia Jan 15 @ 10:06pm 
Oh I just noticed who the OP is.

Can't say I'm surprised.
Originally posted by Melodia:
Oh I just noticed who the OP is.

Can't say I'm surprised.

Why? The combat system aint very good. So non user friendly. Why should I hold a pressed button to move freely during fights? Its not an early 3D game when developers were discovering how things work in 3D. The game was released on Wii originally in 2009 in Japan. Tales of Arise has much better combat.
Kaldaien Jan 16 @ 2:20am 
Tales of Arise plays itself, it's boring :-\
Goodwill Jan 16 @ 4:01am 
sukiru isshu
AceMan#1 Jan 16 @ 6:25am 
Arise better combat when it doesn't even have a guard button but a dodge button that your teammates fail to use properly often, yeah that's a better combat system maybe if it was 1950.
I have to come in here to say I agree with these posts, it is most definitely an issue related to the OG posters Skill. :steamhappy:
Luna ~ Jan 16 @ 1:11pm 
Originally posted by Melodia:
Oh I just noticed who the OP is.

Can't say I'm surprised.
frfr me and my friends clown award on this guy on stream & Discord KEK
lol so you cant figure out how to play the game, thats so funny.
wowscapewow Jan 16 @ 5:50pm 
The game can be incredibly rewarding. It just feels weird for quite some time. Same with Vesperia honestly. Vesperia is more straightforward to play though. Graces is also MUCH harder. A bit complicated, growing pains as a player, incentive to play on higher difficulties and being pretty difficult in its own right make for a nasty surprise. You will acclimate.
Sir Kepi Jan 16 @ 6:13pm 
Absolutely 150% skill issue. Try hit and fade tactics: Guard until you get the level of buff you want (I usually go all the way to red, I likes my critical hits and IIRC that's what that one is), then use dash to flit in and unleash holy hell with a huge barrage of attacks that focus on a particular enemy's weaknesses, then dart back out again before the enemy can react and hit you. Block to reapply your buffs since you have to wait for your CC to fill back up anyways, then rinse and repeat. There's a bit more to it when you get further into the game and unlock drawn-sword artes, but it all boils down to hit and fade. Also, you should dart around using dashes to change position and rely on the camera being focused on your target. Use a controller to help with this, and use the left analog stick to control your directional movement as well as which arte you use, with your right thumb being used to alternate between the block/dash button and the attack/arte button. Your thumbs should always be moving in combat when you play this game, you just need to learn what to hit when.

Honestly of the three Tales games I've played this one has the best combat system by far. I completely love it.
Last edited by Sir Kepi; Jan 16 @ 6:20pm
Skill issue.

had no problem mastering the combat system during the PS3 days.

you definitely need to stop playing games that do everything with one button for you.
Shini Jan 16 @ 7:37pm 
You gotta be trolling, right?
Originally posted by Blackened Halo:
its not about skills ...its just a mess ....so complicated just to do basic combo, for no reason
So it's appears that pressing one button and holding directional button is considered to be too hard.
Someone has never played a Tales of game...
katsub Jan 16 @ 10:59pm 
Yes the game requires you to do more than just mash a, that is not a flaw is a feature.
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