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You have to know where someone is at before you can tell them the appropriate information.
For the most part you'll learn as you play games, but if you do want to get additional practice you could go to the aerial training like someone already suggested, also the goalie one can be really good for practicing aerials.
Look for the cannon that shoots it high and slow, or any slows shots that give you some time to play with, then try to block the shot from as many angles as you can, which means that you reset the shot each time, and angle your car to make it more difficult.
You can drive out of the goal and try to block the shot upside down, whilst flying backwards, reverse whatever, these kind of skills are a lot more valuable and practical as fancy freestyle flips.
I assume you already did this, but put aerial roll to LB or something aswell.
Okay i'll try that, thanks for giving me advice.
Hi there!
Freestyling is where you're doing various manuevers in the air before hitting the ball mainly for the purpose of not doing "level" flight.
I'm no Kronovi, Kuxir, or Garret, but I've seen quite a bit of stuff in the air and think I can provide some useful insight.
Levels of Aerial Control:
Where are you at on this list?
Most freestyling involves simply foward or backflipping the car or performing a fixed rotation while in the air. Most of the time, people will bring the nose up to something over 60-degrees, start an inline roll (left or right), then introduce a little back-stick pressure to get the conical effect.
Practice Suggestion:
- Start with the Rookie aerial training. Make sure you can do 9/10 - 10/10 3-5 times with the car upside up.
- Go through the Pro aerial training. Make sure you can do 9/10 - 10/10 3-5 times with the car upside up.
- Go through the All-Star aerial training. Make sure you can do 9/10 - 10/10 3-5 times with the car upside-up.
- Do 1-3 with the car inverted. At no point can the car leave the inverted state. Same criteria apply for completion.
- Do 1-3 with the car in knife-edge. This means you'll have the left or the right side of the car up at all times. Pitch will move you left/right and Yaw is what you'll use to move vertically.
- Do 1-3 with the car in opposite knife-dge. If you started with the right side up, you'll do them with the left side up.
- Do step 1 while this time launching off the side walls before striking the ball. You'll start each shot by going to the nearest side wall, driving up, jumping off, then flying towards the ball with the car upside-up.
- Do step 1 while this time launching off the side walls before striking the ball. You'll start each shot by going to the nearest side wall, driving up, jumping off, then flying towards the ball with the car inverted.
- Do step 1 while this time launching off the side walls before striking the ball. You'll start each shot by going to the nearest side wall, driving up, jumping off, then flying towards the ball with the car in knife-edge flight for both left and right orientations.
Optional, but recommended: You may repeat 7-9 in Pro and All-Star Training. Note there will be some shots that you won't be able to make it up the wall and into the air in time due to how the ball is launched. However, don't use that as a blanket excuse for all of your misses while practicing.Practicing Freestyling:
For practicing freestyling, just go into free play, start at one end of the pitch, take to the air, and fly to the other end of the field while rotating the car. I recommend just doing the basic airborne rotations then work on maintaining altitude, followed by flying to the area of the backboard above the goal. Finally, work on hitting the corners of the goal after starting from any point on the pitch. Once you're comfortable with that and can hit the corners of the goal, go into the basic or pro aerial training and do them with the freestyling.
Freestyling is fine as long as you acknowledge it's only for showmanship. Sure there's a small amount of airborne stability from the rotational manuever, but it's really just showmanship. Focus on being effective in the air first, then you can add flair. After all, what's the point of freestyling if you go sailing past the ball?
this is by far the longest/well thought comment on steam ive ever seen.
Nice shot!
In my previous post, I glossed over a couple of key points of what I think you're trying to get at and what you might want to focus on. My last post was more about aerials in general rather than important parts of freestyling. Here are some additional points that serve as good focus points for developing and strengthening skills for freestyling.
Ball-Goal Vector: This is the line that goes from the ball to the goal. What you want to be able to do is to be able to correctly identify the lines from the ball to the goal for any given situation. This means the ball could be anywhere on the pitch and you can quickly take a look at it and figure out the line from (through) the ball to the target goal. Ideally, you should be able to pick out left side and right side and eventually, the four corners.
Car-Ball Vector: Similar to the previous line, except this goes from your car to the intended strike point on the ball. Starting out, you'll probably just be looking for a side or area of the ball to go to either side of the goal. However, you'll want to be able to correctly identify the direction your car should to go meet the target point/area of the ball.
Helpful Practice That's Not Simply Playing Games:
- Save and watch replays of your games from your perspective and other players. Sure. It's not the same as going out and smacking the ball around the pitch, but it can help provide valuable insight and let you look back at what you could do better. Watch your replays and when you see yourself about to take a shot, pause the replay and take a moment to think of where you should hit the ball to make it go in a specific direction. See how far off you are or if your guess matches with the result if someone does put the ball where they were supposed to.
- Hit the YouTube videos. Watch what the top names and other people do. YT videos from player perspective offer a first-hand look at what to expect when going for the ball. All you have to figure out is why someone did what they did. And watching those videos will help you mentally prepare for your own flights at the ball.
In-Game Practice:
While you can do this anytime, I recommend free-play or aerial training so you can focus on mechanics rather than other people.
- Practice directed shots. Starting with basic striker training and Rookie aerial, pick a target area and work on hitting the ball there. You can even do this in free play by just targeting certain spots on the field or along the wall.
- Practice taking a moment to orient your car in the air. This can be done at any point in the air. You can do aerial training or just fly in the air or off the walls in free play. The idea here is to practice rotating your car around in the air to a specific orientation. You can start by going airborne and trying to set yourself up to land with a specific attitude. Once your comfortable with that, go airborne, move the car around (flips, spins, twists / pitch, yaw, roll) then try to fix your attitude just before landing. Once you're comfortable with that. Try flying at the wall or into the corner area and orienting the car so you land with all four wheels and not bouncing off the map. This is actually a key part of quickly transitioning from the air back to the ground. Finally, go into the aerial training (rookie to all-star) and practicing hitting the ball with specific parts of your car. You don't have to spin/freestyle before hitting it. Just make sure you get the desired part of your car positioned before impact. For example, you might jump, fly and then decide "I should try the tail end of the car!". While airborne, get yourself lined up for your target point, then rotate the car around and see if you can get it set up just before impact.
fin