7 Days to Die

7 Days to Die

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LoafEye 2023 年 7 月 5 日 上午 8:07
Coming to PS5! Wait..
One of the things that rubbed me wrong with the latest A21 discussion was one of the Reddit mods stating that we can’t treat the game as if it had released.

In recent news, TFP has announced they’re working with Titanium Studios from Australia to bring the game to consoles, again, releasing the game for a second time while in “alpha”. The release will coincide with the A22 drop.

Considering the Telltale publication died and hasn’t received an update in over five years, I’m looking forward to this newly updated, still alpha release of the game. However, I can’t help but feel concerned. If the game is alpha, why are TFP publishing to consoles a second time? It’s not a finished game and the core mechanics change on mere whims. I don’t feel this is a sustainable model, and leaves me worried for the future of this game. Selling a second time just feels like this is a pet project to make some cash off of, by any means.
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MoistGamer 2023 年 7 月 5 日 上午 8:12 
Games can receive updates via Xbox Live (whatever its called now?) and PSN. So, the base game that's installed can receive new updates constantly, alpha or not.

Regardless of the above fact, I'd tend to agree. Console users aren't as involved as PC users... generally speaking maybe? But they def aren't. They just want to load a game and have it work.

I'm not sure a console player will be expecting that they're going to have to restart their worlds every 6 months (or 1.5 years lol), every time there's a big alpha update. Generally speaking you're under the presumption that the disc you receive, or the digital download, is the game as it stands and will stand.

Your average couch surfer or kid receiving this game for xmas may build a large world only to find out that they'll lose it in 6 months to get the latest features. And they probably won't know in advance, they'll just lose it.

Meh - it's whatever. I'm presuming they could use the cash influx or something.
LoafEye 2023 年 7 月 5 日 上午 8:28 
引用自 MoistGamer
Games can receive updates via Xbox Live (whatever its called now?) and PSN. So, the base game that's installed can receive new updates constantly, alpha or not
Oh, for sure, unless the publisher goes bankrupt. That’s the main issue with the PS4 version; Telltale went under and the game hasn’t had an update in over five years. Hell they didn’t even get vehicles, I think, if I recall correctly which version they are stuck on.
TheChoccoBiccy09 2023 年 7 月 6 日 上午 6:27 
I thought

引用自 MoistGamer
Games can receive updates via Xbox Live (whatever its called now?) and PSN. So, the base game that's installed can receive new updates constantly, alpha or not.

Regardless of the above fact, I'd tend to agree. Console users aren't as involved as PC users... generally speaking maybe? But they def aren't. They just want to load a game and have it work.

I'm not sure a console player will be expecting that they're going to have to restart their worlds every 6 months (or 1.5 years lol), every time there's a big alpha update. Generally speaking you're under the presumption that the disc you receive, or the digital download, is the game as it stands and will stand.

Your average couch surfer or kid receiving this game for xmas may build a large world only to find out that they'll lose it in 6 months to get the latest features. And they probably won't know in advance, they'll just lose it.

Meh - it's whatever. I'm presuming they could use the cash influx or something.
I think I’ve heard from somewhere that Xbox/PS have a rule where you can’t break save games with updates. So I don’t know how the the fun pimps or the Aussie developers are gonna figure that one out.
I might be wrong though.
LoafEye 2023 年 7 月 6 日 上午 7:25 
引用自 Santa Heavy
I think I’ve heard from somewhere that Xbox/PS have a rule where you can’t break save games with updates. So I don’t know how the the fun pimps or the Aussie developers are gonna figure that one out.
I might be wrong though.
I’ve seen this as well, but from non-official sources so I can’t say for sure. Whether it’s true or not, ARK frequently got updates that killed saves on console.

At worst, this means the new console version will be stuck on whatever happens with A22.
FT 2023 年 7 月 11 日 下午 6:13 
I wonder if an A22 console release means the devs plan to make sure the console port is properly released as an "alpha" this time instead of "finished" so they'll have the ability to update without worrying about compatibility, or if this means A22 should be the last update planned to break save compatibility and any future updates (including on PC) are planned to work with A22 saves/worlds.
SylenThunder 2023 年 7 月 16 日 上午 8:28 
引用自 FT
I wonder if an A22 console release means the devs plan to make sure the console port is properly released as an "alpha" this time instead of "finished" so they'll have the ability to update without worrying about compatibility, or if this means A22 should be the last update planned to break save compatibility and any future updates (including on PC) are planned to work with A22 saves/worlds.
This is my assumption. Either that or they believe that starting with A22, we won't be needing to wipe saves anymore. We are quickly reaching the end of Alpha development, and A22 should bring in most of the final core elements.

The console version won't get stuck with A22 for sure. TFP is doing it the right way this time, and they are the publisher AFAIK. So most likely it will be released as an Alpha at a minimum. The same way it's currently listed on the Xbox PC store should be how it shows up in the consoles.
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