7 Days to Die

7 Days to Die

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Capa Nov 15, 2022 @ 11:10am
Compopack installation written guide?
I know there's a YT video but I can't follow that. Is there a WRITTEN guide anywhere?

I'd rather not use Infinity, I just want to install manually because at some point I'll need to put it on a server.

Many thanks.

Discord is also not really a possibility. I just need a written guide.
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Showing 1-6 of 6 comments
bngraham1968 Nov 16, 2022 @ 1:44am 
1: Unpack the folder (decompressed its 4Gb)

2: Go to Users AppData\Roaming\7DaysToDie

3: Create a fold called Mods

4: Copy the folder CP48.4 Complete to Mods folder

5: Start new random gen world game

That is all you need to do
Capa Nov 16, 2022 @ 12:32pm 
Thank you for your help. I did that and I'm just getting red errors that I can't exit out of making the game unplayable.

I have tried both verifying and doing a complete new install. Same result.

If anyone has any ideas, I'd be grateful, otherwise, no compopack for me. :)
bngraham1968 Nov 16, 2022 @ 1:15pm 
Is it the updated pack as this one worked

https://www.moddb.com/games/7-days-to-die/downloads/cp48-4-complete

Directory of files for me is

C:\Users\user\AppData\Roaming\7DaysToDie\Mods\CP48.4 Complete

Inside this folder is

Folders config, prefabs and modinfo.xml

Make sure you have not got two cp48-4-complete folders as this will cause issues

Game version used is alpha 20.6 current, no other mods installed
Mardoin69 Nov 16, 2022 @ 9:54pm 
Originally posted by Capa:
Thank you for your help. I did that and I'm just getting red errors that I can't exit out of making the game unplayable.

I have tried both verifying and doing a complete new install. Same result.

If anyone has any ideas, I'd be grateful, otherwise, no compopack for me. :)

After your 're-install' be sure you run the launcher and use the 'tools' to 'clean...' the old data out. Select all the option boxes when cleaning. Then go into your users folder.....into that appdata\roaming\7d2d.....and delete the contents of the 'mods' folder. Try copying over the compopak contents back into that mods folder again. You should have unzipped it first before copying it into there. The game won't read the files if it's left zipped.
bngraham1968 Nov 20, 2022 @ 11:46pm 
I missed a step

In that CP48.4 Complete is the require rwgmixer.xml

Backup the games rwgmixer.xml and replace it with the one from the mod and you'll be good to go.
Mardoin69 Nov 21, 2022 @ 8:53am 
Originally posted by bngraham1968:
I missed a step

In that CP48.4 Complete is the require rwgmixer.xml

Backup the games rwgmixer.xml and replace it with the one from the mod and you'll be good to go.

I don't believe that's necessary. Having it in the user's ...\AppData\Roaming\7d2d\Mods folder will override the games default RWG mixer. That would just be an unnecessary step. I didn't and my maps came out with all the new POI's.

I DID however, change the folder names cuz I can't stand it when people use special characters in file / folder names......other than an underscore. Maybe that's my old DOS programming days messing with my OCD but, it's a bad practice and use to be straight up detrimental to computing. So, I renamed the folder to simply CP48_4 and didn't figure it needed to say 'Complete' at then end either. But, I also corrected the data files so, it was referencing CP48_4 also....instead of the orginal folder name. And, zip programs tend to nest folders within folders of the same name. So, ofc I only dropped the last CP48_4 folder into 'Mods' that contained the actual data. Having said all that, the compoPak works perfectly for me.
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Date Posted: Nov 15, 2022 @ 11:10am
Posts: 6