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True Survival A13.7(JZMOD) v8
2/5/2016 -
Updated to A13.8
Added over 80 new Zombie variations. All Zombies walk in all ways and at different speeds.
Increased some items stack sizes
Large Metal Pipes can be scraped and smelted
Lowered Log Cabin burn time
Increased Iron Fragment weight from 5 to 7
Added New item Wet Bandana
Wet Bandana is crafted with cloth and a jar of water. When used it will lower your core temp by -15 for 3 min. Returns jar.
Increased Scrap Metal Piles health points
Lowered Shovel, Eng Stone Shovel and Eng. Shovel damage to dirt terrain
Changed Redbulls mesh to a can and added drink animation
Increased Health Points of Iron Ore
Increased Health Points of Workstations
Cobblestones can only be used in the players hand and no longer applied with any tools
Changed TNT recipe
Lowered all Food and Drinks by 40%.There is a bug were we were getting 40% more than what it was supposed to. (It will be reverted when bug is gone)
Added smell to fish and fish foods
Workstations made with Circuit Boards are now repaired with them
Increased Radiated Soil Health Points so that it can be used as traps more effectively
Increased loot timer on fishing
Fixed Gore from spawning
Lowered the amount of Small Rocks harvested from Stone
Lowered the amount of Cobblestones needed to upgrade from 16 to 10
Added Cobblestones recipe on the Table Saw that make twice as much twice as fast
Hornet’s loot is now empty and you can harvest them
Lowered Ladder burn time
Fixed Error when fueling the Mini Bike
Increased Planks from Wood from 2 to 3 and on table saw from 3 to 6
Added Block Ramps to Table saw and Rebar Ramp to forge
Fixed Iron Helmets not allowing other head gear
Changed Corn on the Cob to be cooked on the grill and lowered wellness and hydration from it
Changed Tea’s to give more hydration
Lowered all stews to give same hydration as the Bottled Water used in cooking
Added smell to Bacon and Eggs
Fixed Bottled Water hydration
Lowered crafting Sand xp
Increased Profession Page drop chance in Munition Crates
Added smell to Brain Schnitzel
Increased crafting speed for blocks on the Table Saw
Player grown Cactuses now drop Plant Fibers and Yucca Fruit
Removed Plank received from breaking Log Cabin
Chicken Coops can now be destroyed and recollected
Increased all Juices craft time and lowered xp
Lowered Wellness loss from Dysentery
Added smell to Honey Ham
Increased Stone Keystone recipe from 500 to 1000 Small Stone
Added Log Cabin Block to Table Saw and doubled output, halved craft time
Enjoy!
https://envul.com/true-survivaljzmod-94-7-days-to-die-mod/
https://envul.com/download/1/251/
Do you have a mirror?
Talked to the site manager he got it fixed. Sorry for the inconvenience. Should be good now.
True Survival A13.7(JZMOD) v9
2/8/2016
Increased Planks from Wood from 2 to 3 and on table saw from 3 to 6
Added Block Ramps to Table saw and Rebar Ramp to forge
Fixed Iron Helmets not allowing other head gear
Changed Corn on the Cob to be cooked on the grill and lowered wellness and hydration from it
Increased hydration received from Tea’s
Lowered all stews to give same hydration as the Bottled Water used in cooking
Chicken Coops can now be destroyed and picked up
Added smell to Bacon and Eggs
Changed Steel Tools to be repaired with Short Steel Pipes
Doubled smelting speeds in Forge
Doubled time it take to re harvest Apples from Apple Trees
Lowered Crossbow in loot
Figured out the Skill XP System now crafting xp will go to correct skills and crafting will use bonuses from correct skills
Lowered drop rate of Weapon Upgrade Kits
Increased range on Admin Pick
Fixed Silenced Hunting Rifle fire sound
Increased Gun Oils stack size
Changed the extra block upgrade on Reinforced Concrete to require Short Steel Pipes and be of Steel material instead of Iron
Fixed Error when placing some Workstations in a single player game
Added Planks as a repair item on Player built labeled Storage Boxes
Blocks - 160
Items - 231
Workstations - 11
Recipes - 454
Plants - 4
Traps - 14
Zombies - 86
Professions - 6
Weapons - 19
Ammo – 13
Buffs – 57
Icons -239
Tools - 8
Players can now CRAFT EVERY BUILDING BLOCK in the game. Most are found on the Table Saw
Increased Blueberries in Blueberry Pie recipe
Added Scrap Lead to Circuit Board recipe
Lowered Burnt Zombie hit damage
Burnt Zombie will now turn into a Fire Trap when killed
Re did Axe, Pickaxe and Shovel Tools. Raised starting damage lowered top end damage. Lowered degradation per use and lowered Stone and Iron degradation max. The goal in this is to have less a difference in damage in different quality tools but more durability (also to make grinding tools even less important)
Adjusted leveling curve for tools quality to be linier.
Lowered top end damage of Pickaxes and Axes.
Increased Chainsaw and Auger Parts drop rate
Changed starting item to be pick up able and not vanish if placed in a place it cannot be looted. It can still be broken if it does not change.
Fixed the speed increase portion of the addiction buff. Now it actually makes you have a higher top speed while active.
Lowered Wellness loss throughout the Stimulant/Addiction/Withdrawal buff. So it is not so off putting.
Fixed scraping amounts on all iron and steel armor
Fixed scraping amounts on Small Engine and parts
Fixed scraping on Worn Boots
Fixed scraping amount on the Mattress
Circuit Boards can be scraped for Scrap Lead
Added Frying Pan as a Tool for the Campfire
Added Fish N Chips to cooking. Cook it in a Frying Pan with 1 Fish 2 Potatoes 1 Animal Fat and 1 Paper
Increased Output Slots in crafting
Increased Crafting Que Slots
Since Armor is now unlocked Soldiers will start with the Wielder recipe
Added Steak Knife to House Loot.
Steak Knives are a limited use melee weapon. Good for a couple kills before breaking
Added Mortar and Pestle as a Tool for the Campfire
You will need to protect your farm again because walking into fully grown, ready to harvest plants will destroy the food and reset the plant to seedling stage. You can no longer pick crops they must be harvested with the players hand by hitting. Using any other tool or weapon will not return food.
Increased Seed making times.
All farming crops can now be destroyed with bullets and projectiles.
Added 2 new items SeedBag and FarmingSeedBag. They are made with 5 papers and needed for making seeds. They are a locked recipe that farmers start with and the Gardening Book teaches.
Craft a Kindling Pile with Wood, Melted Rubber and Books and place it on the ground. Then upgrade it with Gas and light it with a torch. After upgrading it with a torch it will catch anything on fire that walks over it. You can upgrade it again with Coal. Ad It is used it degrades like spikes and must be repaired or replaced.
Wooden Spikes now do little damage but Zombies get stuck in them
Barbed Fence can now be picked up and does more damage.
Zombies now get stuck in Barbed Fence
Wooden Tips now do more damage to Zombies and degrade faster
Changed Zombies to not break their lower legs so quickly on traps.
Zombie’s legs can still easily be dismembered with a shot above the knee but can take more damage on their feet
Added new Armor Table workstation. With 5 Tools.
Armor Table craft all armor but Plant Fiber clothes
Removed all Armor Schematics from the game now all players can craft them but they will need a tool for each type.
Sewing Needle for Cloth and Awnings
Leather Needle for Animal Hide Clothing and Leather Armor
Claw Hammer for Scrap Iron
Anvil for Iron Armor
Wielder for Steel Armor
Added new Research Desk for crafting Skill books
Added new Chicken Coop. Now you can raise an egg to a baby chicken then the baby to a full grown Hen. When you have a Hen in the Coop you can craft eggs or feathers once a day. You can also slaughter the Hen and get raw chicken.
When placing Torches they now require fuel to stay lit. Also added warming area effect
Changed Burning Barrel to require fuel to stay lit. Also added warming area effect
The Campfire, Forge, Blast Furness, Oil Refinery, Still and Burn Barrel all need ventilation to be placed. This works off the same system as light for plants. If you try and place a Workstation that needs ventilation in an area without it it will not function and stay pick up able. This will not affect workstations placed before this change just new ones placed.
Lowered the amount all workstations add to the Heat Map for zombie spawns by half (we will continue to adjust this till we find the sweet spot)
<effect name="CraftingQuality">
<setvalue skill_level="1,100" value="1,600"/>
</effect>
"Re did Axe, Pickaxe and Shovel Tools. Raised starting damage lowered top end damage. Lowered degradation per use and lowered Stone and Iron degradation max. The goal in this is to have less a difference in damage in different quality tools but more durability (also to make grinding tools even less important)"