7 Days to Die

7 Days to Die

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FEZ Jun 27, 2024 @ 6:53am
mods for 1.0
I see our amazing modders are hard at it for 1,0 mods but a couple things i needed to know
does any mod manager or equivalent work with 1.0 if anyone knows. Ive just recently been using managers than manual install on other games and they are amazing but wanted to know for 1.0 but also aware the game is heavily going to get updates and mods can break
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Showing 1-7 of 7 comments
Paolini Jun 27, 2024 @ 6:55am 
I just drop them in the steamapps mods folder and they work great ( a few single mods, no overhaul)

C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods
FEZ Jun 27, 2024 @ 7:44am 
Cheers mate so nothing too much needed
gpcstargate Jun 27, 2024 @ 9:40am 
Overhauls Mods .. Shouldn't come out until AFTER it goes Stable.
:steamhappy:
FEZ Jun 27, 2024 @ 12:46pm 
Originally posted by gpcstargate:
Overhauls Mods .. Shouldn't come out until AFTER it goes Stable.
:steamhappy:
Thanks yeah I thought so
gpcstargate Jun 27, 2024 @ 12:52pm 
There are many Mods out and Updated for v1.0 .... BEST place to get them is 7d2d mod site:
https://7daystodiemods.com/
or on Nexus.com
Capt. W. Schwartz Jun 27, 2024 @ 12:55pm 
While some mods will need to be updated, there is no reason for the mod managers to stop working, as all they actually do for this game is copying and pasting files, rather than modifying files.
Ankido Jun 27, 2024 @ 1:24pm 
Consumables Plus (Overkill on food) I did a day run with over 100 canned food)
Craft From Containers
Dewtas Balanced Stacks
KHV1 3 slot forge
KHV1 12 craft queue
KHV1 60 BBM
KHV1 Always Open Trader
KHV1 Food Water
KHV1 HPBars
KHV1 Pickup Plants
KHV1 Zombie Reach Adjust
v1.0 Pickupable Lanterns
Vita No Crosshair
Voltralux's POI Pack Vanilla
zCloud's Altered Start (overkill gives Bat, Iron tools, pistol and Wrench)
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Showing 1-7 of 7 comments
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Date Posted: Jun 27, 2024 @ 6:53am
Posts: 7