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I was checking the files. What i found is: zAfterlife/Config/loot.xml - <set xpath="//lootgroup[@name='groupCookingTools']"><item name="toolCookingPot" prob=".5"/><item name="toolCookingGrill" prob=".3"/>
It's been a while since i checked them and don't remember if it has to be defined somewhere. I can't seem to find any occurence of "groupCookingTools" apart from loot.xml.
You'd probably see gains by setting up a personal server and client for your alls play together sessions. Even though using same system for server AND client, you could see some performance gains. But, your system needs to be properly configured, optimized, and maintenanced... especially with multi-player / co-op games. If having issues, start your own topic for it maybe in 'Q and A' sub-forum.
He got inside the game with no problem , i got a black screen after waiting a few minutes at Loading Particles
Based on the logfile i'm guessing it's related to music.
....
2025-02-09T09:26:06 1063.740 INF Loading new ClipSets for Suspense...
2025-02-09T09:26:06 1063.875 INF Suspense loaded new config and clipsets
IndexOutOfRangeException: Index was outside the bounds of the array.
at DynamicMusic.LayeredSection`1[T].FillStream (System.Single[] data) [0x00070] in <0a824c04d551409fad5953ac8c5c40be>:0
at DynamicMusic.LayeredSection`1+<LoadContentCoroutine>d__10[T].MoveNext () [0x00199] in <0a824c04d551409fad5953ac8c5c40be>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <be2cce08ca774b9684099a81093ecac0>:0
2025-02-09T09:26:09 1066.736 INF Paused Exploration
2025-02-09T09:26:09 1066.736 INF fadeInCo complete on Suspense
....