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I dont think you will find anything usefull.
By the way. Blockdamage is a core feature of the game.
Theres lots of options for the difficulty etc.
I think the easy way would be to create a modlet that adds an option to the menu setting. If you search ...\steamapps\common\7 Days To Die\Data\Config\XUi_Menu\windows.xml for BlockDamageAI and BlockDamageAIBM you'll find comma separated lists of values to populate the dropdown in the menu. They occur a number of times in the file for different screens. Setting block damage to zero might cause problems.
Here is the link. Unzip and move to your mods folder. Next time you load or create your world - set the AI Block damage to 0% for normal and blood moon
A quick and dirty way is to edit their tasks in entityclass (entityclasses?). Change the Breakblock to breakdoor and they'll mostly ignore blocks.
Not at my computer so I can't check right now. I'll update and experiment with it later.