7 Days to Die

7 Days to Die

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Morpheus Jun 13, 2023 @ 7:46am
searching A21 Mods
I'm looking for a working mod for A21 to disable zombie block damage.
Thank you
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Showing 1-7 of 7 comments
Cliffy Jun 13, 2023 @ 10:22am 
You now how old A21 (Experimental) is ?
I dont think you will find anything usefull.
By the way. Blockdamage is a core feature of the game.
Theres lots of options for the difficulty etc.
projectmayhem Jun 13, 2023 @ 11:17am 
I'll look into making one for you. i want to get into modding the game anyways, so this will be a good first step for me
seven Jun 13, 2023 @ 11:34am 
Originally posted by projectmayhem:
I'll look into making one for you. i want to get into modding the game anyways, so this will be a good first step for me

I think the easy way would be to create a modlet that adds an option to the menu setting. If you search ...\steamapps\common\7 Days To Die\Data\Config\XUi_Menu\windows.xml for BlockDamageAI and BlockDamageAIBM you'll find comma separated lists of values to populate the dropdown in the menu. They occur a number of times in the file for different screens. Setting block damage to zero might cause problems.
projectmayhem Jun 13, 2023 @ 5:38pm 
Originally posted by seven:
Originally posted by projectmayhem:
I'll look into making one for you. i want to get into modding the game anyways, so this will be a good first step for me

I think the easy way would be to create a modlet that adds an option to the menu setting. If you search ...\steamapps\common\7 Days To Die\Data\Config\XUi_Menu\windows.xml for BlockDamageAI and BlockDamageAIBM you'll find comma separated lists of values to populate the dropdown in the menu. They occur a number of times in the file for different screens. Setting block damage to zero might cause problems.
That is exactly what I ended up doing. I made a small hut out of planks and spawned 25 zombies. Even with 0% block damage they still seem to do 1 damage. Not sure if it was from the sheer amount of them hitting it or what. It's not perfect, but it should do.
projectmayhem Jun 13, 2023 @ 5:50pm 
https://www.nexusmods.com/7daystodie/mods/2952/

Here is the link. Unzip and move to your mods folder. Next time you load or create your world - set the AI Block damage to 0% for normal and blood moon
Loco Jun 13, 2023 @ 6:07pm 
Originally posted by projectmayhem:
Originally posted by seven:

I think the easy way would be to create a modlet that adds an option to the menu setting. If you search ...\steamapps\common\7 Days To Die\Data\Config\XUi_Menu\windows.xml for BlockDamageAI and BlockDamageAIBM you'll find comma separated lists of values to populate the dropdown in the menu. They occur a number of times in the file for different screens. Setting block damage to zero might cause problems.
That is exactly what I ended up doing. I made a small hut out of planks and spawned 25 zombies. Even with 0% block damage they still seem to do 1 damage. Not sure if it was from the sheer amount of them hitting it or what. It's not perfect, but it should do.

A quick and dirty way is to edit their tasks in entityclass (entityclasses?). Change the Breakblock to breakdoor and they'll mostly ignore blocks.

Not at my computer so I can't check right now. I'll update and experiment with it later.
Desert Rat Jul 16, 2023 @ 6:27pm 
Have you tried reducing the value of property DamageBlock for the meleeHandZombie01 in the items.xml file?
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Date Posted: Jun 13, 2023 @ 7:46am
Posts: 7