7 Days to Die
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Workshop
IMO they should have added Steam Workshop for this cause the game is modable and there are a bunch of awesome mods for it
โพสต์ต้นฉบับโดย SylenThunder:
โพสต์ดั้งเดิมโดย Just A Threat Echo:
โพสต์ดั้งเดิมโดย SylenThunder:
It is on the roadmap. Which is what I stated in the post you quoted.
Ah gotcha, couldn't see due to the picture quality. I thought it would be in typed text somewhere.
Yeah, their images were pretty bad.

Here is one I updated recently. I enhanced the resolution with AI up-scaling and made some new guesstimates for the release dates.

https://steamcommunity.com/sharedfiles/filedetails/?id=3451969930
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โพสต์ดั้งเดิมโดย Hudson:
Not going to lie,
All of these things are solved easily.
Seabass is a 100% correct here.

so welldone, the ignorance is showing.

Modders have created a dedicated launcher that double checks, updates by version and lists mods BY version.

there is legit not a single reason not to implement it propperly, but you do you, us modders will ensure the nexus stays filled with a whole arsenal of mods. <3

+1
put the workshop
l
Game already has mods. Lots of them, if that's you thing.
This way they can try to finish the game in this lifetime instead of adding a feature that would slow that down to a crawl that would make its current rate of progress (which isn't nearly as slow as it might first look :steammocking:) look like it was going at light speed.
Workshop support will be implemented, but not until the game is finished.
โพสต์ดั้งเดิมโดย Teresa:
Workshop support will be implemented, but not until the game is finished.
And mostly not until the modding platform structure is completed.
โพสต์ดั้งเดิมโดย Teresa:
Workshop support will be implemented, but not until the game is finished.
Soooooo, never? this game it´s still green, like, very green...
โพสต์ดั้งเดิมโดย SylenThunder:
โพสต์ดั้งเดิมโดย Teresa:
Workshop support will be implemented, but not until the game is finished.
And mostly not until the modding platform structure is completed.

Complete or not, it's not that bad. Even so, it makes no sense to implement tertiary features until

โพสต์ดั้งเดิมโดย Zamu:
snip

Maybe, maybe not. One of the risks of development is the possibility of having to shelve the project.
Steam workshop
salut il serais temps un steam workshop svp
โพสต์ดั้งเดิมโดย Meli0:
salut il serais temps un steam workshop svp

hi it would be time for a steam workshop please
Steam Workshop ne sera pas ajouté avant la fin du développement juste avant ou même après la sortie. Les développeurs ne veulent pas que l'atelier soit encombré de dizaines de milliers de mods inutilisables conçus pour les étapes Alpha du jeu, et le seul moyen d'éviter cela est de différer l'ajout de l'atelier.

Il peut y avoir d'autres raisons aussi, mais c'est la principale.


Steam Workshop won't be added until near the end of development just before or even after release. The developers don't want the workshop to get crowded with tens of thousands of unusable mods that were made for Alpha stages of the game, and the only way to avoid that is to defer the addition of the workshop.

There may be other reasons as well- But that is the primary one.
แก้ไขล่าสุดโดย Shurenai; 19 พ.ค. 2021 @ 2: 45pm
yo, tu peux trouver les mods sur nexus, 7daystodiemods ou sur le forum officiel (meilleure source pour les mods)
โพสต์ดั้งเดิมโดย `KokoJacK_^:
yo, tu peux trouver les mods sur nexus, 7daystodiemods ou sur le forum officiel (meilleure source pour les mods)
Oui je sais mais bon a chaque fois sa fait planter le jeu je suis obliger de tous reinstaller donc je trouve le workshop plus utile
โพสต์ดั้งเดิมโดย Shurenai:
โพสต์ดั้งเดิมโดย Meli0:
salut il serais temps un steam workshop svp

hi it would be time for a steam workshop please
Steam Workshop ne sera pas ajouté avant la fin du développement juste avant ou même après la sortie. Les développeurs ne veulent pas que l'atelier soit encombré de dizaines de milliers de mods inutilisables conçus pour les étapes Alpha du jeu, et le seul moyen d'éviter cela est de différer l'ajout de l'atelier.

Il peut y avoir d'autres raisons aussi, mais c'est la principale.


Steam Workshop won't be added until near the end of development just before or even after release. The developers don't want the workshop to get crowded with tens of thousands of unusable mods that were made for Alpha stages of the game, and the only way to avoid that is to defer the addition of the workshop.

There may be other reasons as well- But that is the primary one.
sans doute mais bon ont s'ennuis une fois que ont a tous decouvert ils devraient laisser le workshop pour attirer plus
โพสต์ดั้งเดิมโดย Meli0:
โพสต์ดั้งเดิมโดย Shurenai:
Steam Workshop ne sera pas ajouté avant la fin du développement juste avant ou même après la sortie. Les développeurs ne veulent pas que l'atelier soit encombré de dizaines de milliers de mods inutilisables conçus pour les étapes Alpha du jeu, et le seul moyen d'éviter cela est de différer l'ajout de l'atelier.

Il peut y avoir d'autres raisons aussi, mais c'est la principale.


Steam Workshop won't be added until near the end of development just before or even after release. The developers don't want the workshop to get crowded with tens of thousands of unusable mods that were made for Alpha stages of the game, and the only way to avoid that is to defer the addition of the workshop.

There may be other reasons as well- But that is the primary one.
sans doute mais bon ont s'ennuis une fois que ont a tous decouvert ils devraient laisser le workshop pour attirer plus
Il s'agit de mettre la poule avant l'œuf. Vous ne pouvez pas avoir l'atelier tant que la plateforme de modélisation qu'il requiert n'est pas construite. La plateforme de modding pour 7 Days est toujours en cours de réalisation.

De plus, vous ne voulez pas faire comme les autres jeux qui lancent l'atelier trop tôt et qui, au moment de la sortie du jeu, ont rendu caducs 80 % des mods de l'atelier. Et grâce à l'absence de contrôle de version de Steams, il n'y a pas de moyen clair de savoir ce qui est actuel et valide sans que l'auteur du mod ne l'indique directement dans la description de son mod.

Traduit avec www.DeepL.com/Translator (version gratuite)


......
It's a case of putting the chicken before the egg. You can't have the workshop until the modding platform it requires is built. The modding platform for 7 Days is still in Flux.

Plus you don't want to be like other games that start Workshop too early, and by the time they release 80% of the mods in the workshop are invalid. And thanks to Steams lack of version control, there is no clear way to tell what is current and valid without the mod author directly stating it in their mod description.


แก้ไขล่าสุดโดย SylenThunder; 19 พ.ค. 2021 @ 3: 59pm
Mods can you add a sticky topic to the forums?

this question comes up so often about workshop.

make a sticky that directs poeple to the nexus 7d2d mod page
โพสต์ดั้งเดิมโดย Blue Hasia:
Mods can you add a sticky topic to the forums?

this question comes up so often about workshop.

make a sticky that directs poeple to the nexus 7d2d mod page
When you get too many stickied threads, people using the game browser can't even see the regular posts. It's not like these people read the existing ones anyway? We get questions about what's coming in a20 regularly as well, and it's right up there at the top.

And if I were going to pick a link to use for mods, the Nexus is absolutely the last place I would list.
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