7 Days to Die

7 Days to Die

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Mod Request | Romero Mode
Hi All,

I'm a bit too busy and lazy to learn about modding but I'd really love to see a 'Romero Mode' mod whereby the game is changed to adhere to strict George A. Romero zombie lore :)

Here's the changes/challenge :

1 Class of Zombie
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The only zombies around are basic shufflers, no 'special' classes. NO running. However - see clothing next ...

MUA Zombie Clothing
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The basic class of shuffler is to be randomly clothed in things from the clothing assets, including armour. Thus, each zombie though of the same class looks unique.

Headshot Only Kills (1 shot)
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A fundamental in zombie-lore is that only a headshot will kill and one shot is enough so long as it's a clean shot to the head. Melee can be 1-3 shots, depending on aim/weapon quality.

Body shots have no effect, causing the zombie to merely flinch but not scream in pain.

Also - can the sound of the zombie be switched off once it's dead?! Moaning zombies with their head blown off make no sense! ;)

Shotguns and magnum - (at close-ish range) always removes the head or limb when shot...

Animals
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No zombie animals. Just angry dogs/bears.

One Bite Kill
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One bite from a zombie will cause instant infection. NO cure, 2-3 days and you die. Two bites and you're immediately dead. Antibiotics only good for food poisoning and necessary for broken legs to heal with splint. Without antibiotics, a broken leg should cause infection ... 2-3 days and death. Honey only good for food and wellness.

No 7 day hordes
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No 7 day hordes but an increase spawn-rate of roaming hordes plus an increase heat map sensitivity.

Zombie loot
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No zombie loot - turn instantly into gore block.

Loot respawn
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Off! Who would re-stock cupboards? Forces the player to explore...

POI's
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More zombies *inside* POI's.

Other bits and bobs :
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* Drop everything on death
* Leather/Iron armour increases bite defence to 30/70 and 50/50 chance of infection respectively...
* Once hunted, have the zombie NEVER give up until dead or you leave the area far enough to despawn it
* Spawn area to be widened substantially along with heat-map range so zombies don't spawn over your shoulder


Any zombie geeks out there will know where I'm heading with this. I think it'd be an excellent mode and change the way the game should be played. :)

Any expert out there fancy a crack at this? I'd love you forever :D
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The closest thing made currently that is a pre-made mod pack that does what you're after, far as I know, is my CHS - Classic Horde Survival[7daystodie.com] mod.

Read through it to see if its what you're after, or even give it 20 minutes of playtime to see if it provides the thrill you seek.

Now, to touch on the things requested, assuming the above mentioned mod is not suitable to your needs.

1. 1 Class of Zombie
CHS provides. However you can also disable zombie running in the in-game settings, also.

2. MUA Zombies
That isn't possible yet. But when A15 hits it should be possible - and I'm sure I will add something similar to CHS. Though you have to also be considerate of the fact that performance will be impacted if things get too "overboard". Or so the devs say.

3. Headshot Only Kills (1 shot)
This part is a loaded question with different bits so I will seperate them.

A. "A fundamental in zombie-lore is that only a headshot will kill and one shot is enough so long as it's a clean shot to the head. Melee can be 1-3 shots, depending on aim/weapon quality."

CHS provides.

B." Body shots have no effect, causing the zombie to merely flinch but not scream in pain."

CHS kinda provides. Body shots still do some damage, just considerably less. If I recall correctly they only do around 40% of the base damage.

C. "Also - can the sound of the zombie be switched off once it's dead?! Moaning zombies with their head blown off make no sense! ;)"

This is something the devs would have to do. Its outside the scope of what is possible in XML files alone, far as I know, which is what modding is built around for this game.

D. "Shotguns and magnum - (at close-ish range) always removes the head or limb when shot..."

CHS provides, sorta. I wouldn't say the limbs but the heads are going to be exploding for sure. Kinda have to given the way mechanic functions, at least in the way its used in CHS.


4. "No zombie animals. Just angry dogs/bears."

CHS provides.


5. "One Bite Kill"

Possible. Not something done in CHS, however.


6. "No 7 day hordes"

Possible. Not something that CHS does, at least not completely. It does increase the spawn rate by a LOT though. Which can be further increased with the in-game spawning setting.


7. "No Zombie loot - turns instantly to gore"

Possible. Not in CHS, though. You'd be missing out on a lot of loot if you did that, y'know. You could lower the loot abundance in the in-game settings if you find it too easy.


8. "More zombies *inside* POI's."

Possible. Far as I know CHS does do this a little bit, but not a great deal. Its a bit more complicated. When A15 hits and they add sleeper zombies I suspect this to no longer be an issue but we'll see.


9. "Drop everything on death"

This is done with the in-games options menu when you're selecting/creating your game.


10. "Leather/Iron armour increases bite defence to 30/70 and 50/50 chance of infection respectively..."

Not currently possible. Should be when they add buffs on armor. But no telling when that will happen.


11."Once hunted, have the zombie NEVER give up until dead or you leave the area far enough to despawn it"

I think this is possible. Not part of CHS.


12. "Spawn area to be widened substantially along with heat-map range so zombies don't spawn over your shoulder"

Not possible.
m@x 2016年8月21日 9時37分 
Thanks for the reply Valmar - can I say, you're a hero in my eyes! I'll check out CHS for sure. It sounds like when A15 drops there'll be a better chance of tweaking things more specifically to my dream config :)

Many thanks indeed! :D
m@x 2016年8月21日 9時46分 
Can I trouble you with another question? Is there a mod manager/downloader/launcher that you could recommend? I can see there's a few out there but I'm not sure which is the best and which is compatible with the current version... much appreciated! :D
Valmar 2016年8月21日 10時40分 
Yes, actually.

https://7daystodie.com/forums/showthread.php?48537-The-7D2D-Mod-Launcher-A-Mod-Launcher-for-7-Days-to-Die

My mod packs, including CHS, are already compatible and should be come as preset options in the program too to choose from.


Other than that mod packs like mine are usually "installed" by drag-and-dropping the included folders into the appropiate location and overwriting the files. 7DTD is no Skyrim or other such games or have steamworkshop.
最近の変更はValmarが行いました; 2016年8月21日 10時42分
m@x 2016年8月21日 10時59分 
Awesome! TNX 1.0e6 ;)
There is also a mod called Romero-ish over at Nexus.

http://www.nexusmods.com/7daystodie/mods/5/?
m@x 2016年8月23日 18時41分 
Thanks! :)
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投稿日: 2016年8月21日 7時25分
投稿数: 12