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vgifford (禁止済) 2019年7月24日 20時59分
How do you add a POI to an existing map?
Grand Spartan has graciously allowed us to download Castle Spartan as a POI.

https://gitlab.com/spartan-designs/castle-spartan/blob/master/README.md

Can someone please explain how to add it to an existing map.
最近の変更はvgiffordが行いました; 2019年7月24日 21時00分
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vgifford (禁止済) 2019年7月25日 1時07分 
Found this:

https://www.youtube.com/watch?v=YVIXcmjcC6s

Can anyone familiar with the world editor explain how to rotate a POI? I can spawn a POI in, but can't change the direction its facing. I use x in the editor to rotate, but apparently it doesnt save it that way.
最近の変更はvgiffordが行いました; 2019年7月25日 1時45分
D[n]A 2019年7月25日 3時53分 
最近の変更はD[n]Aが行いました; 2019年7月25日 4時08分
vgifford (禁止済) 2019年7月25日 4時18分 
Thank you, but the videos in the first link aren't working for me. The second link doesn't mention rotating the POI.

Did some digging into the video links and got these 2 videos. (For some reason the links in the forum arent working)

https://www.youtube.com/embed/yHNxNm8JwjU Part 1

and

https://www.youtube.com/embed/1L98be5wiVA Part 2
最近の変更はvgiffordが行いました; 2019年7月25日 4時33分
vgifford (禁止済) 2019年7月25日 4時53分 
This was the original discussion, moved into modding once I got the POI.

https://steamcommunity.com/app/251570/discussions/10/1642043732656666866/

As you may see, it started 18 hours ago. I'll play more with it later. I could rotate it in the editor, but it didnt save in the rotated position. Know of any way to smooth out the terrain between the POI and world map? I get cliffs created when its placed. (Kinda hard to find a flat spot THAT big.) Would like to learn how to add sleeper spawns to it as well.
最近の変更はvgiffordが行いました; 2019年7月25日 5時24分
D[n]A 2019年7月25日 5時29分 
You didn't reply to my first question ?

So are you editing a new world or a existing one ?

No matter suggest you read through the following post by Red Eagle LXIX.

https://steamcommunity.com/app/251570/discussions/5/1742229167228703684/

2 Be Continued I guess....
vgifford (禁止済) 2019年7月25日 5時38分 
Apparently you cant modify an existing game. You need to start the world fresh. I was editing the Navezgane map. Like I said, very hard to find a flat area that large. I put it up in the NE of the snow biome. The jagged terrain makes cliffs. Unfortunately the entrance is facing a cliff. I am familiar with xml editing, but POI creation is new to me.
最近の変更はvgiffordが行いました; 2019年7月25日 5時44分
D[n]A 2019年7月25日 5時46分 
DISCLAIMER!

The Following Information Was Found On Various Sites, reddit, Steam Forums, 7d2d forums & there for take no credit for the information below.


Lets Start....


World Editor
Make changes
Save
New Game
Select World
Play.

Sounds Simple Right...?

Er well No its Not That Simple Apparently.

So modify the terrain using the Z button to create the bounding box and , for example, fill it with matter ( "L" button ), or deleting matter ("J" button).

OK.

So Now...

The world editor has very powerful tools.
It unlocks an exclusive "level tools" tab next the "Debug mode" tab,
that allow you to use "Z", "J", "L" button to free terraforming.

Next.

To save the changes is to create and modify the world and after i am done put the whole edited chunks of the world in a prefab square and save it as a prefab then save the world and exit.

& Then..

You just save the prefab square box in editor and u are all good to go in normal world after.
First press z on your keyboard them press g and drag with the mouse over the entire creation or edit u marked and adjust the height ( - /+ ) also. Then press k and save the prefab and the world after.

&....If all Else Fails.


Steps:

1.Go to editor tools.

2.Create a new world from there.

3.Go to world editor and choose the world you just generated ( it has to be random gen).

4.Make some edits in the world ( some houses , a base , a bunker ).

5.Include all creation(s) into one big square box and save it by pressing "k" on your keyboard.

6. You can adjust the height / length by pressign shift+g and dragging with the mouse till you include all creation in a squarebox then save it as in step 5.

Then again maybe this would help?

You have to select create new prefab and then save all prefab positions.

Kinda Like...

- "create new prefab"
and then
- "save all prefab position"
then
-save (also to be sure "saveworld" in console)

And last be not least.....


Read The Following........

https://7daystodie.com/forums/forumdisplay.php?81-Game-Modification

Also not sure if you can edit the terrain in the editor or now all my information was put together from searching "Keywords"

Enable creative mode in game by pressing F1 & type cm.

You can then edit the terrain.
vgifford (禁止済) 2019年7月25日 5時55分 
The terrain issue is just smoothing the cliffs created by the POI placement. Castle Spartan is HUGE. Approximately 150 blocks by 150 blocks. Not sure how tall. I have the POI files. I can add them to the map. Orientation seems to be an issue. As placed it faces West and I need it to face East. I can rotate it in the world editor, but for some reason it isn't saving facing the correct way. 2 sides are bordered by cliffs because I cant find a flat area in Navezgane that big. I was hoping there was a tool to smooth out the difference. So you can see:

https://youtu.be/0Wd9GcGGyvc
最近の変更はvgiffordが行いました; 2019年7月25日 6時02分
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投稿日: 2019年7月24日 20時59分
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