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The traders are also not a big deal. If you just don't stay next to them they won't really exist so nothing can happen to them, and if the trader does get killed, they just respawn a week later.
Have fun in the mod! It's an amazing overhaul. I think it's the best one out there, but then, that's only MY opinion. Also... do NOT be a big brave strong player and think that you'll do better by turning up the difficulty. It ramps itself up pretty darned fast. First playthrough... just learn the mechanics, learn how things work, then next time you do it, make it harder if you think you want to.
It's really not a big deal though. I've done two DF runs and not once did I ever have any traders get screwed over. Had a few bits of the walls break, but it's easy enough to just fortify whatever gets damaged.
Another tip is to not do bloodmoons at a trader, unless you want to go all in on fortifying a trader base as your own base like Khissi suggests.
Looking forward to Alpha 20, but ironically will probably still fall short of DF mod. Sure 100 new POIs, but DF has way more. Pipe weapons, DF was already there.