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C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Data\Config
1) If you are comfortable with modding, Entitygroups.xml and Spawning.xml are your first locations to look at.
2) Loot.xml and Items.xml.
I'm fine with modding stuff myself. Is there a most recommended guide or any link for doing xml tweaks in this game? I'll need to figure out how the spawning numbers work to start. Not sure if this is even where I need to be but it's the first thing I found:
Like my last issue was a night spawn spider zombie (maybe was feral) and it was only like the 3rd or 4th night. I'm guessing though I will have to go by gamestage as the reference point for this and not level or day.
prob=".01" that should reduce them.
Instead of a 100% chance (prob="1") or a 25% chance (prob=".25") it would be a 1% chance. (prob=".01")
Anyone else got any ideas?
https://7daystodie.fandom.com/wiki/Heatmap
https://www.youtube.com/watch?v=qbVHjHbdsDs
And sorry for my humble little rant, but I would like to add this about solo permadeath end game play though: The zombies end up doing way too much block damage at high gamestages, like ripping through steel block like wood by early stage zombies. (I've also gotten damage through corners and whatnot, but that's another topic).
Anyway, my point is: I also want to tweak their late gamestage block damage while preserving what it is in early to midgame. The game seems balanced best in mid-game. Just some early to late game things I would love to be able to tweak but not sure if it's even possible the way I want to.