7 Days to Die

7 Days to Die

Zobrazit statistiky:
Mods for Linux?
Hi! I've found a lot of old topics about this, but none recent.
I'm playing the game on linux, and would like to play some mods, but don't know if there is a mod launcher for linux, or at least, i'm not finding it.
If someone knows how to mod the linux game, I would love to know how.

Thanks!
Původně napsal Teva:
I'm on linux mint 20 xfce edition, I've played ravenhearst, darkness falls, and currently playing undead legacy. Use proton and launch it as a windows app instead.
Follow the instructions for installing the overhaul mods as if windows (just copy files over the steam version)

I've found this is needed because the overhaul mods inject new dlls and code based on the windows binaries and have had problems in the native linux client (from crashing to missing textures and infinite console errors).
I was using proton 5-13.2 but have better performance recently with GE 5.21-1
Haven't had a crash or problem using the windows compatibility layer.
Turn off EAC from the launcher btw, stick with dx11 - opengl performs worse and vulkan isn't ready yet.

I'm actually paying on a 16k nitrogen map, the game uses ~24GB when running, smaller maps should be less ram used.
I get 45-75fps on high settings in undead legacy, with the max amount of zombies.
specs for reference: xeon 1650v4 (i7-6850k), gtx 1070, 128GB quad channel ram (2133), 144hz gsync panel.
< >
Zobrazeno 12 z 2 komentářů
Tento příspěvek byl autorem tématu označen jako nejlepší.
I'm on linux mint 20 xfce edition, I've played ravenhearst, darkness falls, and currently playing undead legacy. Use proton and launch it as a windows app instead.
Follow the instructions for installing the overhaul mods as if windows (just copy files over the steam version)

I've found this is needed because the overhaul mods inject new dlls and code based on the windows binaries and have had problems in the native linux client (from crashing to missing textures and infinite console errors).
I was using proton 5-13.2 but have better performance recently with GE 5.21-1
Haven't had a crash or problem using the windows compatibility layer.
Turn off EAC from the launcher btw, stick with dx11 - opengl performs worse and vulkan isn't ready yet.

I'm actually paying on a 16k nitrogen map, the game uses ~24GB when running, smaller maps should be less ram used.
I get 45-75fps on high settings in undead legacy, with the max amount of zombies.
specs for reference: xeon 1650v4 (i7-6850k), gtx 1070, 128GB quad channel ram (2133), 144hz gsync panel.
Thanks!
It's undead legacy the one i'm itching to try, and now i think it will work.
< >
Zobrazeno 12 z 2 komentářů
Na stránku: 1530 50

Datum zveřejnění: 30. lis. 2020 v 8.37
Počet příspěvků: 2