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<set xpath="/lootcontainers/lootcontainer[@id='77']/@size">10,9</set>
<set xpath="/lootcontainers/lootcontainer[@id='78']/@size">10,9</set>
<set xpath="/lootcontainers/lootcontainer[@id='79']/@size">10,9</set>
<set xpath="/lootcontainers/lootcontainer[@id='80']/@size">10,9</set>
Thats sets all Vanilla Vehicles to MAX space, Do not go above or youll get issues
Thanks for the answer, but that was not my question. I understand how to increase their sizes. But what if I modded in a completely new vehicle and wanted some different sizes for the storage but did not want to change any of the containers for the existing vehicles.
How would I go about adding a new loot container and assign that loot container to my new vehicle?
In other words, what connects the loot container to the vehicle?
<!-- Yournewvehicle storage -->
<lootcontainer id="87" count="0" size="9,5" sound_open="UseActions/open_shopping_basket" open_time="0" sound_close="UseActions/close_shopping_basket" loot_quality_template="qualBaseTemplate">
</lootcontainer>
</insertAfter>
Point the new vehicle to id 87 & 9x5 is the total storage
EntityClasses.xml is what links them