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I have the 45 (9x5) slot backpack working for War of the Walkers. Would you be interested in using my code?
A few things-
1. Sorry if the line spacing is messed up. I guess xml code doesn't translate well to steam forums.
2. You have to disable EAC for this to work, I think
3. Haven't tried this on multiplayer
4. Make sure you use the 45 slot backpack file
5. Would recommend you do this on notepad++. Actually as a general lifeprotip, notepad++ is fantastic for editing any kind of text file (and it's free).
search windowbackpack in the windows.xml file
<window name="windowBackpack" width="763" height="400" panel="Center" controller="BackpackWindow" cursor_area="true" >
<panel name="header" height="43" depth="1" backgroundspritename="ui_game_panel_header">
<button depth="3" name="btnSort" style="icon32px, press, hover" pivot="center" pos="21,-21" atlas="ItemIconAtlas" sprite="ui_game_symbol_backpack" tooltip_key="lblSortInventory" sound="[paging_click]" />
<label depth="3" name="windowName" pos="42,-6" width="250" height="32" text="INVENTORY" text_key="xuiInventory" font_size="32" />
<label depth="2" pos="472,-8" width="100" height="28" text="{currencyamount}" color="[mediumGrey]" justify="right" />
<sprite depth="4" name="costIcon" atlas="ItemIconAtlas" sprite="ui_game_symbol_coin" size="24,24" pos="577,-10" color="[white]" foregroundlayer="true" />
</panel>
<panel name="content" width="100%" height="380" depth="0" pos="0,-46" disableautobackground="true">
<sprite depth="8" name="backgroundMain" sprite="menu_empty3px" pos="0,0" width="603" height="303" color="[black]" type="sliced" fillcenter="false" on_press="true" />
<grid depth="1" name="inventory" rows="5" cols="9" pos="3,-3" cell_width="75" cell_height="75" controller="Backpack" repeat_content="true" >
<item_stack name="0"/>
</grid>
</panel>
</window>
later in the file...
<window name="windowLooting" width="378" height="378" controller="LootWindow" panel="Left" anchor_side="bottomright" visible="false" cursor_area="true" >
<!--#$-IGS END.-$#-->
<panel name="header" height="43" depth="0" disableautobackground="true">
<sprite depth="1" name="headerbackground" sprite="ui_game_panel_header"/>
<button depth="3" name="btnSort" style="icon32px, press, hover" pivot="center" pos="21,-21" atlas="ItemIconAtlas" sprite="ui_game_symbol_loot_sack" tooltip_key="lblSortContainer" sound="[paging_click]" />
<label depth="2" name="lootName" pos="39,-6" width="172" height="32" text="LOOT" text_key="xuiLoot" font_size="32" />
<label depth="2" name="takeAllLabel" width="32" height="30" font_size="30" color="[mediumGrey]" justify="left" pos="260,-8"/>
<sprite depth="2" name="takeAllIcon" style="icon32px" atlas="ItemIconAtlas" sprite="ui_game_symbol_hand" color="[mediumGrey]" pos="220, -4"/>
</panel>
<sprite depth="0" name="gridBackground" color="255,255,255,1" type="sliced" pos="0, 0" globalopacity="true" on_press="true" />
<rect name="content" pos="3,-49" >
<grid depth="12" name="queue" rows="10" cols="9" cell_width="75" cell_height="75" repeat_content="true" controller="LootContainer">
<item_stack name="0"/>
</grid>
</rect>
</window>
after you've replaced the relevant portions of windows.xml, go to loot.xml
search <lootcontainer id="41"
and you should see some size dimensions within the section. Change it to size="6,11"
I think that's all I did. Let me know if it works for you.
SMX - By Sirillion
http://www.nexusmods.com/7daystodie/mods/22/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2F7daystodie%2Fajax%2Fmodfiles%2F%3Fid%3D22&pUp=1
I took the main and then the big bag optional file.
SMXA16.3B12R1 - UI
Optional file -
BIGBAGA16.3B12R1b -
Increases the backpack to 72 slots. Works with any of the designs.
************** Turn off EAC before use. *****************
Data file for latest STABLE is always default, in this case A16.3B12. Data files for previous versions are included. UnRAR them and overwrite the default to use.
It works perfect and no items lost on log. So far...
hi Dire,
about the inventory disappearing, I'm still facing that when I'm playing on multiplayer mode. this is solved?