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Edit with notepad ++ program.
Make those changes that look good at the beginning of the file, but remember to make a backup before.
<progression>
<player
max_level="250"
exp_to_level="10"
experience_multiplier="1.0142"
skill_points_per_level="100"
skill_point_multiplier="0"/>
<!-- that's 8000 XP for level 1 and 134k for level 199, total cumulative of 9MXP aka 2x of A15.0 -->
<skills
max_level="100"
exp_to_level="10"
experience_multiplier="1.03"
skill_point_cost_multiplier="0"
skill_point_cost_per_level="1" > <!-- these are defaults and can be used to modify individual skills as needed -->
specifically:
<!-- A15: 8000 XP for level 1 and 134k for level 199, total cumulative of 9MXP; XPRequired = exp_to_level * experience_multiplier ^ level -->
-Make sure your game is closed first.
-Okay so go to:
?:\SteamLibrary\steamapps\common\7 Days To Die\Data\Config\XUi_Menu
-Make a copy for safety and open windows.xml in your favorite editor. (I used NP++)
-Do ctrl + F and search for "XPMultiplier"
-Replace:
values="25, 50, 75, 100, 125, 150, 175, 200, 300"
With: values="25, 50, 75, 100, 125, 150, 300, 600, 900"
Or whatever values you desire.
-However make sure you change this in all the places XPMultiplier shows up. (There was 3 places for me)
-Then go to your save file and bump up the xp multiplier to your values you wanted.
-Start game :D
(Confirmed working I went from 75 xp per sand mined to 225 after bumping it to 900%)