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DDR5 is currently for ryzen 7000 series only.
This is a you problem and very typical with FPS hounds.
Cheers.
https://www.reddit.com/r/PcBuild/comments/1anuskd/good_motherboard_for_ryzen_5000_something_and_ddr5/
One would think, if you're ready to spout how awesome your computer is and how the game should already be fixed with optimisation, we should also expect that you would also know how compatible technology also works.
I've fought in T5 poi with a worst PC than that, minus the incompatible RAM, and my FPS goes no lower than about 25FPS.
I said I have a ryzen7. That is the 7000 series, is it not? All I know is I have whatever type of ram goes with the Ryzen7 5700. DDR4 or 5. I don't have massive issues in other games, so I know I have the correct ram for my CPU, and I have 32GB of it.
I still don't think that justifies 5fps in big pois. And calling me an fps hound? Dude. 45 would be fine. 30 is playable. I'm not asking for 120fps 4K ULTRA HHD RTX69420RAYTRACING or whatever. I just don't wanna play a power point.
And it WAS a power point when I played this a few years back while at some of the bigger pois like higashi tower.
The naming conventions are confusing. If a Ryzen7 5700 is what you have then that's a 5000 series processor. There are Ryzen 5s, 7s, and 9s that are 5000 series processors, and there are Ryzen 5s, 7s, and 9s that are series 7000. The second number is the series.
https://www.howtogeek.com/all-the-letters-in-amd-ryzen-cpu-names-explained/
The "7" after "Ryzen 7" doesn't mean "7000 series". It means "Tier 7".
Each set of tiered Ryzen CPUs are released in generations. There are 6 generations of Ryzens:
1. 1000 series
2. 2000 series
3. 3000 series
4. 5000 series
5. 7000 series
6. 8000 series
These are my specs:
- CPU: AMD Ryzen 7 5700X
- RAM: 64GB DDR4
- GPU: AMD Radeon RX 6700 10GB
The Ryzen 7 5700x I have, belongs to the 5000 series of AMD Ryzen CPUs, which means they are not compatible with DDR5 RAM.
So it's strange you can use DDR5 RAM along with your Ryzen 7 5700 CPU, when DDR5 RAM isn't supported with AM4 motherboards, which the 5000 series use. DDR5 RAM is only usable in AM5 motherboards, but AM5 motherboards aren't backwards compatible with 5000 series of Ryzen CPUs, because they simply won't fit into the CPU slot.
--
As for optimisation, well, the game has been optimised with every major patch. The problem is the varying hardware configurations people have. Some people with newer GPUs from NVidia seem to have more problems with crashing and BSOD than people with AMD GPUs. For example, I have a few issues with 7DTD like visual stuttering when watching Netflix sometimes, but no BSODs. However, my friend who has a 1080 has gotten a couple of BSODs, until he rolled back to an older driver.
To help, we'd need a larger amount of relevant information. What resolution are you playing at? What have you chosen as graphics settings for 7DTD? What are the clock speeds and temps of your CPU? What are the settings for your RAM? The latter two are less important if 7DTD is the only game you're having trouble with.
I was playing 7DTD a few versions back with a Ryzen7 5700X, 32GB DDR4-3600 and a 1070 Ti. Playing at 2560x1440. It wasn't ideal, but the only time framerate dropped below 30 was in dense urban areas near specific POIs in the alpha that had a serious performance issue with windows in buildings. A20, IIRC.
EDIT: Just to check...you're not running 7DTD off a HDD, are you? That would be bad for performance as 7DTD has a lot of storage activity.
Fullscreen
Dynamic Res--works better now and makes big improvement.
Test with it enabled / disabled for your own results
Vsync--enable to reduce screen tearing but...
If using a high refresh rate monitor, it may not work well--experiment.
AA--FSR... looks best and decent fps using 'Low'
Others impact fps too much or look crappy.
Texture Quality--Quarter (for best fps and quality)
Half--looks better but lose 5 fps.
Texture Filter--may not be working correctly?! no change noticed
Reflection Quality--Off to Medium (lose 9 fps at medium)
Reflected Shadows--barely makes difference, 1 to 2 fps.
Shadow Distance--How far away you'll see shadows for objects.
Can have an impact on fps... low to high lose 5 fps.
Shadow Quality--low
Particles--medium
View Distance--medium
Lod Distance--medium
Terrain Quality--medium
Water Quality--medium
Grass Distance--medium
Object Quality--medium
Occlusion--Stops rendering of things not in line of view
but, may cause a bug. Test to see if you get bug...
Bug--Things disappear if not looking directly at them.
Otherwise, could improve fps.
Bloom--low impact, adds sun glare--prefer off.
Motion Blur--big impact--prefer off.
SSAO--creates shadowing around edges but impacts fps--Off
SS Reflections--large impact higher is set--Off
Sun Shafts (God Rays)--small impact but has glare--off
Dynamic Mesh--large impact at higher set--500=tradeoff 8 fps
With it at lowest/100, town structures only show up close. So, use 500
***Other things...***
Disabling unnecessary processes using Task Manager
*Launcher;
Exclusive Fullscreen
DX 11
Disabling Easy Anti-Cheat
*The Boot Config tweak; May not be relevant anymore but, do anyway just cuz.
gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
wait-for-native-debugger=0
scripting-runtime-version=latest
vr-enabled=0
hdr-display-enabled=0
gc-max-time-slice=3
*AND... Don't forget...
Right click blank area of desktop, choose 'Display Settings' and then scroll down clicking on 'Graphic Settings.'
In there, under 'Graphics Performance Preference' you can 'choose an app to set preference' and hit the 'Browse' button. Then find the 7d2d exe and hit ok. Now that app is in the list below the Browse button. Select it and hit 'Options' which will bring up a window for selecting which gpu is used or letting Windows decide. You want to select the GPU / High Performance option and hit 'Save.' Now it ensures Windows defaults to using the gpu for the game instead of the cpu--which is what Windows would do by default... using CPU until it figures it needs to offload some to the GPU... a bad thing for games. You can do this for any / all games on your PC / laptop to improve gaming performance.
Edit: Also, if you have a high refresh rate monitor, you can reduce that rate going into the same place you went for Display settings. Only, instead of choosing 'Graphic Settings' choose 'Advanced Settings.' Scroll down a bit, there is a box for adjusting it. This could help for using Vsync--which would keep up much better with a lower refresh rate.
I *was* getting 5fps. Like 2 years ago. On a completely different system. I don't remember the specs, except that my monitor was 1366x768 @60hz. And it still is today, so that's the resolution I'm at like you asked. All I know is, at the time, I was playing new releases with a smooth 50-60fps on medium-high settings. Maybe it'd drop to 40-45 at times but that's acceptable to me. The only games I had real problems with was games bloated with mods (i dont mod 7days) or known optimization issues. So my system was fine. But I was still getting 5fps in big buildings like you said. It was a 7days issue, not a 'me' issue. Side note: I even play 7days with like medium settings which made the 5fps even more unacceptable. I'm not a graphics hound either and I would honestly prefer my gpu be a bit quieter than see every booger up my character's nose.
I'm here asking this question because if they haven't improved the optimization since 2 years ago, then I don't think having a new system is gonna matter much because the game will still tank in big cities and I shouldn't bother replaying because I cant play the endgame content.
And no, it is not and never was running on an HDD. At the time It was probably running off a regular old SATA SSD. Now it would be running on an M.2 SSD. All of my clock speeds would be running at factory default because I never play around with overclocking and all that stuff. My thermals are fine too. I always lock my games to max 60fps, turn some settings down (especially bloom, depth of field, motion blur, and most of that fancy lighting and shadow stuff that you can barely even see.), and my computer is in a naturally cold room with excellent airflow.
Considering the game is a resource hog on the CPU side, and always will be, they've done just fine giving the game optimization tweaks on a regular basis. And it's tough to optimize a game when they're still adding/changing content.
For perspective, 7D2D is still installed on my backup 6-year old gaming rig. It's an 17-8700 with 32GB of DDR5, and a 2080Ti card.
I've got some of the eye candy in the lower-right settings turned down, but regular settings are high or ultra.
Locked at 60FPS it never budges until I get into a big Snow or Wasteland city. And then I'll see it dip into the 50's here and there. Mostly as I get in proximity of big POIs. It used to dip into the upper 40's before 1.0 dropped, but now I get a handful more frames in the same cities.
You maybe want to wait for the 2.0 version to drop. According to their roadmap, they expect to change some things for the large POI's when it comes to zombie spawning and they'll be doing some more optimization on that also. These are the roadmap notes posted by SylenThunder in the release notes thread;
Version 2.0 Storms Brewing Update
Our earlier estimates for the timing of the Storms Brewing update were optimistic. The update is going great but we expect it to land late Q1 2025. Although it is later than anticipated the 1.2 features from it will come sooner. Storms Brewing will Include:
Full new weather survival system that has unique environmental damage types, remedies and challenges per biome
Cross play on Dedicated servers
Advanced New Radiated Game staged Zombie enemies
Updated Trees for Performance and some new biome looks
Updated handheld Drinks and Food Item meshes
New Sub Title System
New belt message priority system
New zombie spawning tool optimization for high tier POIS.
New player Wardrobe system that allows player to keep their outfit protection but change their outfit appearance.
New Player DLC outfits
Twitch Drops
A ton of bug fixes, balance, optimizations and quality of life features. Too many to list now.
So you're not getting 5fps on the hardware you mentioned. You were getting 5fps on a completely different system with unknown hardware.
I can confidently state that the answer to the question you asked is "no". You won't be getting 5fps on the hardware you stated in your OP. Especially not at 1366x768.
With slightly lower spec and at ~3.5 times the resolution, I was usually getting 50-60 fps with <30 only near specific POIs in dense urban areas and only with a bugged alpha (A20 IIRC). It was fixed by modders very quickly and fixed in the vanilla game by the next alpha.
Of course, since you already have 7DTD you could just check for yourself without spending any money. It would take up some of your time, but less time than you've spent in this thread.
AkShUaLlY it was about the same length of time.
But yes I reinstalled the game and just used debug mode to ghost through dishong tower and aggro every zombie to stress test things. Pushed prolly 40-50fps. Maybe dropping down to 30 in a few spots.
Are there commands I can use to make it thunderstorm so I can stress test further?