7 Days to Die

7 Days to Die

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Alucard † 17 DIC 2024 a las 13:21
Predatory Animals and zombies
I'm kind of curious what determines aggro between an animal and a zombie.

Cause some time i see zombies chilling alongside cougars or bears for example (non zombie ones)

And other times they start to beat the ♥♥♥♥ out of each other as soon as they encounter each other.

It can't be "friendly fire" as i saw coguar and 2 zombies beating up on a wall standing on same grid and neither hit one another.
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Mostrando 1-11 de 11 comentarios
Ensign Toby 17 DIC 2024 a las 13:43 
I'm kind of curious what determines aggro between an animal and a zombie.

Same as with Everyone Else - Politics...
:steamhappy:
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It probably has to due with several factors:
* Enemy State (Normal, Feral, Screamer Horde, Wandering Horde, etc.)
* Is Enemy in Area Destroy Mode
* Is Enemy Hungry (Animal or Zombie)
* With a Healthy dose of RNG thrown in for good measure.

The only way to be "sure" would be to dig around in the .xml files (if it's even there).
Kara 20 DIC 2024 a las 19:35 
They have a vision cone. I have often walked up to animals, and even stood on a deer that never noticed be because I was behind the vision cone. Maybe the predator animals only attack zombies when they get within the vision cone.
Alucard † 20 DIC 2024 a las 19:48 
Publicado originalmente por Kara:
They have a vision cone. I have often walked up to animals, and even stood on a deer that never noticed be because I was behind the vision cone. Maybe the predator animals only attack zombies when they get within the vision cone.

I don't think that's it cause it goes both ways. Zombies attack animals first too.
For example:

One time i see a Lumberjack sprinting/shufling from across the forest just to slap a cougar in the face.
Other times i see Lumberjack and coguar walking side by side like it's his pet.

So it can't be just cone of vision.
Última edición por Alucard †; 20 DIC 2024 a las 19:49
Kara 20 DIC 2024 a las 19:58 
Ah ok. I have only seen the animals smacking poor zombies lol.
Seftak 21 DIC 2024 a las 13:04 
I currently make animals and zombies fight off in the snow biome to lower their HP before i go in for the easy kill (playing a snow biome "only" map).

What i've learned is that the animals have a "non agro" timer after killing a zombie. Even if i keep a zombie next to it after it killed another one it won't attack again for at least a minute, maybe two.

Zombie animals do not attack zombies, and also they are not triggered by stones. Which sucks because it means you have no way to move them away or distract them at night, or in the wasteland.

Wish we could feed a wild animals meat, or zombies, to heal them, so i could trap a bear and keep it as a guard dog at my base.
Última edición por Seftak; 21 DIC 2024 a las 13:04
Alucard † 21 DIC 2024 a las 14:29 
Publicado originalmente por Seftak:
I currently make animals and zombies fight off in the snow biome to lower their HP before i go in for the easy kill (playing a snow biome "only" map).

What i've learned is that the animals have a "non agro" timer after killing a zombie. Even if i keep a zombie next to it after it killed another one it won't attack again for at least a minute, maybe two.

Zombie animals do not attack zombies, and also they are not triggered by stones. Which sucks because it means you have no way to move them away or distract them at night, or in the wasteland.

Wish we could feed a wild animals meat, or zombies, to heal them, so i could trap a bear and keep it as a guard dog at my base.

Hmm interesting.
On side note I'm doing something similar lately. Snow map with Wasteland in middle surrounded by burnt forest (custom biome layout via painting it in the biomes.png after generating the map properly)

Kind of a "Ground Zero/Nuclear Winter" vibe.
Kara 21 DIC 2024 a las 19:53 
Publicado originalmente por Alucard †:
Publicado originalmente por Seftak:
I currently make animals and zombies fight off in the snow biome to lower their HP before i go in for the easy kill (playing a snow biome "only" map).

What i've learned is that the animals have a "non agro" timer after killing a zombie. Even if i keep a zombie next to it after it killed another one it won't attack again for at least a minute, maybe two.

Zombie animals do not attack zombies, and also they are not triggered by stones. Which sucks because it means you have no way to move them away or distract them at night, or in the wasteland.

Wish we could feed a wild animals meat, or zombies, to heal them, so i could trap a bear and keep it as a guard dog at my base.

Hmm interesting.
On side note I'm doing something similar lately. Snow map with Wasteland in middle surrounded by burnt forest (custom biome layout via painting it in the biomes.png after generating the map properly)

Kind of a "Ground Zero/Nuclear Winter" vibe.
Oh cool, you can do that? I really need to binge some videos and learn up on all these things.
Alucard † 21 DIC 2024 a las 20:33 
Publicado originalmente por Kara:
Publicado originalmente por Alucard †:

Hmm interesting.
On side note I'm doing something similar lately. Snow map with Wasteland in middle surrounded by burnt forest (custom biome layout via painting it in the biomes.png after generating the map properly)

Kind of a "Ground Zero/Nuclear Winter" vibe.
Oh cool, you can do that? I really need to binge some videos and learn up on all these things.

Yea customly painting biome layouts is pretty easy. After you generate map for the first time (don't start it yet, just save it - That's important cause once you launch the map the biomes are pernamently baked into it and altering the biomes.png will just cause weirdness)

Exit the game and navigate to:

User/AppData/Roaming/7DeaysToDie/GeneratedWorlds/<Your Generated Map Name>

And look for biomes.png image file.
Open it with paint , gimp or whatever painting sofware you have that and paint the colors corresponding to each of the 5 biomes in any way you want.

Save the image file. Launch the game and join your map and enjoy new biome layout.
This is useful for things like if you want a single biome map that includes all types traders on it.
Última edición por Alucard †; 21 DIC 2024 a las 20:35
Kara 22 DIC 2024 a las 0:00 
Publicado originalmente por Alucard †:
Publicado originalmente por Kara:
Oh cool, you can do that? I really need to binge some videos and learn up on all these things.

Yea customly painting biome layouts is pretty easy. After you generate map for the first time (don't start it yet, just save it - That's important cause once you launch the map the biomes are pernamently baked into it and altering the biomes.png will just cause weirdness)

Exit the game and navigate to:

User/AppData/Roaming/7DeaysToDie/GeneratedWorlds/<Your Generated Map Name>

And look for biomes.png image file.
Open it with paint , gimp or whatever painting sofware you have that and paint the colors corresponding to each of the 5 biomes in any way you want.

Save the image file. Launch the game and join your map and enjoy new biome layout.
This is useful for things like if you want a single biome map that includes all types traders on it.

thanks a bunch :cozybethesda:
💀RUSTY💀 26 DIC 2024 a las 5:55 
Publicado originalmente por Alucard †:
Publicado originalmente por Kara:
Oh cool, you can do that? I really need to binge some videos and learn up on all these things.

Yea customly painting biome layouts is pretty easy. After you generate map for the first time (don't start it yet, just save it - That's important cause once you launch the map the biomes are pernamently baked into it and altering the biomes.png will just cause weirdness)

Exit the game and navigate to:

User/AppData/Roaming/7DeaysToDie/GeneratedWorlds/<Your Generated Map Name>

And look for biomes.png image file.
Open it with paint , gimp or whatever painting sofware you have that and paint the colors corresponding to each of the 5 biomes in any way you want.

Save the image file. Launch the game and join your map and enjoy new biome layout.
This is useful for things like if you want a single biome map that includes all types traders on it.

Thank you for the info, I just did that and I had fun to create an all ice biome with central wastland spot surounded with thin burned forest, For transition from burned to ice I added some spray layer. Quite fun. Why this is not the part of the editor, instead of the forced minimal amount of biomes.
Also shame that the temperature does nothing in comparison to las verison. I loved full winter biomes where I had to deal with freezing.
Alucard † 27 DIC 2024 a las 0:09 
No problem :thumb:
Yea it's nice that this is still possible to do.

As for freezing it's a shame.
Maybe it will return when they eventually get to reworking the weather like it's planned on the roadmap.
Última edición por Alucard †; 27 DIC 2024 a las 0:10
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Publicado el: 17 DIC 2024 a las 13:21
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