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Yeh I heard they added dead people that have come back to life. Broke my immersion.
We used to be able to melt snow to make water (logically). We also used to be able to carry 2000 snowballs in our back pack, from the snowy zone. Carry them through the desert all the way back to our bases in the forest, without a single one of them melting. Then we could make 2000 jars of water and never, ever have to bother looking for water again. It was silly.
And the grandaddy of anti logic. I can still fit a whole 4 X 4 vehicle in my back pack and carry it up a mountain if I want to.
My mans has 7.8 hours under the belt and is already an officiant on how the game behaves.
I would suggest maybe adding water purification tablets, that are harder to get. That way murky water can be copious, but clean water is rare. Alternatively, simply increase the amount of murky water required to craft clean water. Maybe 3 murky water for 1 clean. You'd probably have to change dew collectors to give murky water too.
As it is now, water is only in short supply for the first hour or two of a game. New players will struggle because the sources aren't immediately obvious, with traders having a very limited amount and the option to drink from a water source only showing up after staring at it for a few seconds with empty hands. It's kinda weird that we have to source all our water from toilets.
That being said, the real 'survival' aspect is more about surviving the zombie hordes every 7 days. I'm not sure that reducing food and water to try to make the resource survival aspect matter more would actually complement the game much. At a certain point it would just become an annoyance for players to have to restock their water from very limited sources instead of working toward advancement by doing quests.
Perhaps you could add something like charity packs? The player puts together a bunch of food and water and donates it to a nearby trader for an exp reward or items. That way you could increase the demand for food and water, balancing the equation from the other end.
Or a really simple compromise could be to make drinking from natural water sources less of a certainty that it will make you ill. A bit like when we eat the old mouldy sandwiches. It may make you sick. But it may not. Possibly even factor in a beginner level chance of nearly zero for the first 3 or 4 days.
And once we get the weather/biome effects back, I'll assume it retains the same attributes?
Also, with no Jars, you'd have to hold the Snow in your Hands and put your Hands into Fire.
That seems like it might be a problem.
4x4'ing would take on a whole new level of fun!