7 Days to Die

7 Days to Die

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Duskmare Apr 24, 2024 @ 6:25am
Can't melt snow into water?
This seems like one of those obvious things but it doesn't seem like there's a recipe for it.

I'd recommend adding a recipe to the campfire requiring a cooking pot that allows you to melt snow into murky water. If you want to keep the game balanced for water being relatively hard to find then you could just make it take a lot of snow, maybe 100 per murky water.
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Showing 1-15 of 15 comments
SylenThunder Apr 24, 2024 @ 6:37am 
Used to be able to do this. The containers required for the process were removed. Water is already too easy to get.
Pervy Apr 24, 2024 @ 7:08am 
Originally posted by SylenThunder:
Used to be able to do this. The containers required for the process were removed. Water is already too easy to get.
It still seems odd not been able to do it however?
autumndragonfalling Apr 24, 2024 @ 7:14am 
Water water every where but balance won't let you drink.
drunk auntie Apr 24, 2024 @ 7:14am 
eh if you want a mega granular "if you can do it irl you can do it here" approach play pz or cdda, 7dtd already spits and pisses over many logical things (on purpose)
MiSFiT77 Apr 24, 2024 @ 7:17am 
Originally posted by drunk auntie:
eh if you want a mega granular "if you can do it irl you can do it here" approach play pz or cdda, 7dtd already spits and pisses over many logical things (on purpose)

Yeh I heard they added dead people that have come back to life. Broke my immersion.

We used to be able to melt snow to make water (logically). We also used to be able to carry 2000 snowballs in our back pack, from the snowy zone. Carry them through the desert all the way back to our bases in the forest, without a single one of them melting. Then we could make 2000 jars of water and never, ever have to bother looking for water again. It was silly.

And the grandaddy of anti logic. I can still fit a whole 4 X 4 vehicle in my back pack and carry it up a mountain if I want to.
Last edited by MiSFiT77; Apr 24, 2024 @ 7:24am
MoistGamer Apr 24, 2024 @ 7:34am 
Originally posted by drunk auntie:
eh if you want a mega granular "if you can do it irl you can do it here" approach play pz or cdda, 7dtd already spits and pisses over many logical things (on purpose)

My mans has 7.8 hours under the belt and is already an officiant on how the game behaves.
Duskmare Apr 24, 2024 @ 8:01am 
Originally posted by SylenThunder:
Used to be able to do this. The containers required for the process were removed. Water is already too easy to get.
Hmm... I think you should maybe look for other solutions then. Water is quite a common resource and it's a bit strange for obvious sources of it to not actually be a source for it.

I would suggest maybe adding water purification tablets, that are harder to get. That way murky water can be copious, but clean water is rare. Alternatively, simply increase the amount of murky water required to craft clean water. Maybe 3 murky water for 1 clean. You'd probably have to change dew collectors to give murky water too.

As it is now, water is only in short supply for the first hour or two of a game. New players will struggle because the sources aren't immediately obvious, with traders having a very limited amount and the option to drink from a water source only showing up after staring at it for a few seconds with empty hands. It's kinda weird that we have to source all our water from toilets.

That being said, the real 'survival' aspect is more about surviving the zombie hordes every 7 days. I'm not sure that reducing food and water to try to make the resource survival aspect matter more would actually complement the game much. At a certain point it would just become an annoyance for players to have to restock their water from very limited sources instead of working toward advancement by doing quests.

Perhaps you could add something like charity packs? The player puts together a bunch of food and water and donates it to a nearby trader for an exp reward or items. That way you could increase the demand for food and water, balancing the equation from the other end.
MiSFiT77 Apr 24, 2024 @ 8:37am 
Originally posted by Duskmare:
Originally posted by SylenThunder:
Used to be able to do this. The containers required for the process were removed. Water is already too easy to get.
Hmm... I think you should maybe look for other solutions then. Water is quite a common resource and it's a bit strange for obvious sources of it to not actually be a source for it.

I would suggest maybe adding water purification tablets, that are harder to get. That way murky water can be copious, but clean water is rare. Alternatively, simply increase the amount of murky water required to craft clean water. Maybe 3 murky water for 1 clean. You'd probably have to change dew collectors to give murky water too.

As it is now, water is only in short supply for the first hour or two of a game. New players will struggle because the sources aren't immediately obvious, with traders having a very limited amount and the option to drink from a water source only showing up after staring at it for a few seconds with empty hands. It's kinda weird that we have to source all our water from toilets.

That being said, the real 'survival' aspect is more about surviving the zombie hordes every 7 days. I'm not sure that reducing food and water to try to make the resource survival aspect matter more would actually complement the game much. At a certain point it would just become an annoyance for players to have to restock their water from very limited sources instead of working toward advancement by doing quests.

Perhaps you could add something like charity packs? The player puts together a bunch of food and water and donates it to a nearby trader for an exp reward or items. That way you could increase the demand for food and water, balancing the equation from the other end.


Or a really simple compromise could be to make drinking from natural water sources less of a certainty that it will make you ill. A bit like when we eat the old mouldy sandwiches. It may make you sick. But it may not. Possibly even factor in a beginner level chance of nearly zero for the first 3 or 4 days.
Rapid_Człaptor Nov 28, 2024 @ 5:30pm 
The problem is that it's not only break immersion but intuitiveness too.
Trooper Bri Nov 28, 2024 @ 10:09pm 
Snow makes the best drink in the game so far. Yucca juice smoothie. You want to boil it for water, have at it. Or throw snowballs to run zombos around.
And once we get the weather/biome effects back, I'll assume it retains the same attributes?
NHLreturns (Banned) Nov 29, 2024 @ 12:04am 
the walking dead
MiSFiT77 Nov 29, 2024 @ 7:00am 
There was a Zombie outbreak, some crazy government special agency detonated nukes, the water is poison (unless you find it in a toilet and then boil it), the snow is poison. The air, chickens, eggs and rabbits are not poison. Old tins of food are not poison. Games don't always make sense. The floor is lava, then why is this rubber gym mat not on fire ?
Ensign Toby Nov 29, 2024 @ 7:23am 
You know, Lava would be really handy for melting Snow into Water...
:steamhappy:

Also, with no Jars, you'd have to hold the Snow in your Hands and put your Hands into Fire.
That seems like it might be a problem.
onanonehand8 Nov 29, 2024 @ 10:26am 
How come no one ever complains about faucets? Jars are a freak out but water taps... ctickets.
Mardoin69 Nov 30, 2024 @ 8:21am 
I wish I could carry my 4x4 in real life. I'd never worry about getting stuck again. Winch? Who needs that? Just pick it up and carry it out of the mud hole. lol
4x4'ing would take on a whole new level of fun!
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Date Posted: Apr 24, 2024 @ 6:25am
Posts: 15