7 Days to Die

7 Days to Die

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LeftPaw Jul 26, 2024 @ 1:43am
Older version of 7 days?
Yes, I'm a fool. I have only just realised there are a heap of older versions of the game to download.
Which would you say is the best version before they started to dump the game down. The one were 7days shines the most?
Happy days. it looks like I don't have to give up on the game after all. Look forward to your response so I can get that version loaded and get back to some proper 7 days gaming.
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Showing 1-15 of 20 comments
For me Alpha 10 was the funnest and had the most survival and loads of zombies everywhere, infinite never ending maps and no vehicles.

But most people will say Alpha 16 is the sweet spot
Zoidberg Jul 26, 2024 @ 1:55am 
Alpha 16 is the best version of the game in my opinion.
Doctor3D Jul 26, 2024 @ 1:59am 
Everybody gonna have a different answer. I'd be surprised if there was even a consensus. I still think the newer versions are overall better due to more content (All the shapes to build with in particular) But, if I wasn't going to build and I just wanted to kill zeds and survive the horde and do that loop - A10 or A11 would be my choice. You run it till Day 49 and that's pretty much the end of the game as the hordes don't get any harder after that (unless you mod the XML).
LeftPaw Jul 26, 2024 @ 2:02am 
Cheers guys Alpha 16 here we come. This has made my day. It's actually version 16.4. I hope that's the one.
You have to take into account that many people will argue from nostalgia, and jumping back from A22 to something from years ago isn't necessarily going to create the fond memories others have. A lot of content got added in the last five years or so, and even if much of that content is half baked and not thought out very well, the world is probably going to feel very barebones when you jump back.

That said, A16 is the last version that still has a true sandbox feel in my memory, with more potential on freeform and emergent gameplay. Runs felt more distinct from each other since the progression was way less linear. Later alphas seemed to abandon this foundation for a more linear and easier to develop version of the game.
Shintai Jul 26, 2024 @ 2:18am 
As said by others, nostalgia is a dangerous path. 95%+ of the time it ruin the legacy.

I would play 1.0 without a doubt.
Andi Jul 26, 2024 @ 2:18am 
A16 for sure. That's when electricity was introduced along with the traps, but still had lbd and some more of the survival elements.
Earl Grey Jul 26, 2024 @ 2:40am 
Alpha 16.4 had the greatest depth, after that the game became quite shallow
LeftPaw Jul 26, 2024 @ 2:43am 
Shame they didn't just update the graphics on 16.4 and call it version 1.
𝔇ave Jul 26, 2024 @ 2:45am 
Originally posted by Zoidberg:
Alpha 16 is the best version of the game in my opinion.
alpha 16 had the best weapon and skill progression imo but it lacked content and was full of game breaking bugs. i have yet to play the latest release but the one before it was ok.. 3\4 of my playtime in this game was in A16 and I just haven't been able to stay glued to the game for long periods since then..
zombygunner Jul 26, 2024 @ 2:49am 
The game should of been out years ago.
Doctor3D Jul 26, 2024 @ 2:52am 
A16 had less zombies than A11 and earlier didn't it? I think it was A12 when the zed counts started getting cut and that wasn't changed until recently. A13 is when the game made major changes to the building systems (Magic nailgun upgrade system). A13 overall was the worst version of the game to me and the first time I was disappointed with the game. I'd rank it at the bottom of all versions. I can't think of a single redeeming thing about that version.
Last edited by Doctor3D; Jul 26, 2024 @ 2:53am
emp456 Jul 26, 2024 @ 2:57am 
If you want to feel something really different, try A15 That is the last alpha before the sleeper zombies idea that changed forever the feeling of the game. From an open world full of zombies to a almost silent and empty world outside with scripted spawns inside every POI. The feeling is completely different.

A14 is also one of the best alphas and it's pretty stable to play.

At both alphas you will experience a different way of progression for our char, you will have much more freedom than in any actual version of the game (progression, you will know the removed plains biome, build a base wherever you want and how you want, etc) You will see much interesting rewards from loot and some surprises that made that loot fun even if sometimes unbalanced as it will break steps on your progression (like finding a high level item so you will forget about crafting that item during a lot of time) You will also be able to try a better trap system, more flexible and useful (and craftable) since the beginning of the game.

You will also see that survival feels betterand will be more immersive and fit to the theme, as you will have to survive with a bow (get a crossbow as soon as you can) and a melee weapons during a good amount of time. That feeling of being "poor" and trying to survive with wood traps, a bow and a simple club is being lost on actual versions, so if you play these older aplphas forget finding and using lots of guns since the very first day.

You will find clunky things (not just technically, for instance you will be cold or hot many times and balancing that at the start will be impossible) but you can find those clunky moments also at "1.0" so nothing special that you can't see right now at the last version, even if in general, technically the actual version is better, ofc. Also, graphics will be worse, but not so much worse and imho good and fun gameplay with lots of survival freedom>better graphics, always.

As others said, A16 is also a good and well-remembered alpha, but it changed the old game so much with sleepers, making the outside world almost empty. Also, it started to nerf survival, building and freedom more than previous versions, and that imo weights a lot for what is a really good alpha, but the begin of a different game from what it was since the first version of it (because sleepers, from thinking about a town full of wandering zombies you had to clear to loot its buildings to a dead town with zombies basically only inside every POI waiting to spawn when you enter)

Finally, a last suggestion will be to try every alpha in order, at least 1 or 2 hours each one and see for yourself the progression of this game. All have something special, all are fun, and imho all are worth to be played at least 1 time. BTW, the first ones will miss random worlds, you will have to play on Navezgane.
Ad Massive Jul 26, 2024 @ 2:59am 
Personally I'd say there's around 4 versions of the game that are pretty different. Alpha 10, 16 for LBD if I remember correctly. Then 18 with the new systems and AI. Finally 1.0.

Personally I prefer 1.0, the nerfs to traders were warranted, searching for water and food makes the early game intense especially if playing in a larger group where rationing can be a real issue. New zombie variance is a welcome change and despite the clothing system being set back again, likely to compensate for the updated player avatars, the new armour system is fun.

I will state I enjoy the magazine system, LBD was too easy to exploit the hell out of and now we can actually craft tier 6 gear it feels fully implemented as it keeps crafting a worthwhile part of the game, that really it never was before come end game.
Stroichik Jul 26, 2024 @ 3:04am 
although i liked most version, i think most recent ones are best - Devs add new POIs, upgrade visuals, reworked city generation in RNG maps - RNG cities are best thing 7 Days actually. They are big, lots of houses to explore, they look cool. i hope to try out new 1.0 version soon myself, to see newest addidtions
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Date Posted: Jul 26, 2024 @ 1:43am
Posts: 20