Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But for myself, I also chop quite a few stumps and have some honey from them.
Around ~50 stumps and 3 honey so far.
I think I get one every 5 on average but sometimes it takes 10+ stumps but it can also be 2 honey after 3 stumps.
I've no idea what it is in A22/1.0.
But then now I have so much honey and antibiotics that I don't have to worry about it every again, hopefully
rng being rng, you could be lucky and break a bunch of stumps and end up with 3-5 honey, or you could break a bunch of stumps and still get zero.
In 1.0, I so far (in a few starts) seem to end up with a 1-3 Honey after breaking maybe 12-20 stumps. But that's purely anecdotal/doesn't mean anything statistically. *shrug*
The tree stumps you find in the world are a different block and have a 20% probability rate.
Now, this does not mean if you harvest 5 tree stumps then you are guaranteed to get 1 honey. What it means is, when the world is generated, 1 in every 5 tree stumps placed in the world will have honey. This is why you could harvest 10 stumps and come away with zero but then get honey from 2 in a row.
I've always heard this rumor too and I'm not sure where it started but it has never been true. POI stumps have the same probability rate as ones found in the wild. The only reason they have a different block is because it uses a different collidor so that objects can be placed on top of tree stumps.
<!-- Different collider that allows objects to be placed on top of it -->
<block name="treeStumpPOI">
<drop event="Destroy" name="foodHoney" count="1" prob=".2"/>