7 Days to Die

7 Days to Die

View Stats:
D.A.R.K. Jun 13, 2023 @ 3:15pm
What's the Purpose of the Dew Collector?
What's the purpose of Dew Collector? To substitute the exploring, or to add more to our exploring? When he crafted and placed in the game, it looks like completely useless because of how long it takes to give us 3 boiled water compared to how much murky water we find exploring in the same time.

I did the math and it give us only one boiled water in a time between 15 min to 25 min (real life), which means at full capacity give us 3 boiled water in a time between 45 min to 75 min (real life). Exploring the game for 45 minutes I can find much, MUCH, more murky water compared to those 3.

That's my question, why would I craft Dew Collector if I can explore, get the murky water, and boiled it in the campfire faster than how much it takes to give me boiled water? What's the purpose of the Dew Collector? Can I survive, craft food, drink water, from Dew Collector without exploring?
Last edited by D.A.R.K.; Jun 13, 2023 @ 3:22pm
< >
Showing 1-15 of 20 comments
D.A.R.K. Jun 13, 2023 @ 3:21pm 
In case someone want to know the math:

<property name="MinConvertTime" value="21600" /> <!-- 21600 Game Seconds = 6 Game Hours -->
<property name="MaxConvertTime" value="36000" /> <!-- 36000 Game Seconds = 10 Game Hours -->
<property name="EconomicBundleSize" value="1"/>

What those 3 lines means is that the Dew Collector takes 6 in-game hours to 10 in-game hours to give us 1 boiled water. In a normal settings the game takes 1 real-time hour to cycle the whole 24-hour day.

24h IG = 1h IRL
1440m IG = 60m IRL
144m IG = 6m IRL
24m IG = 1m IRL
360m IG (6 hours) = 15 min IRL
600m IG (10 hours) = 25 min IRL
This time is per boiled water.
All 3 boiled water takes from 45 minutes IRL to 75 minutes IRL.
Lesh-9 Jun 13, 2023 @ 3:31pm 
Promotes early game exploring until you have a Dew Collector farm later.

When you get about 4-6 of those things running, you can shift focus off survival a bit and more on tower defense.

It's not a perfect system, but it seems it's what the devs came up with to extend early game while ramping up survival difficulty.
D.A.R.K. Jun 13, 2023 @ 3:35pm 
Originally posted by Lesh-9:
Promotes early game exploring until you have a Dew Collector farm later.

When you get about 4-6 of those things running, you can shift focus off survival a bit and more on tower defense.

It's not a perfect system, but it seems it's what the devs came up with to extend early game while ramping up survival difficulty.
4-6 for Single-Player? I'm playing with other 6 players, we are 7 in total, would we have to build something like 28-42 to worth? This seems completely unpractical.
CatPerson Jun 13, 2023 @ 3:37pm 
I think they should give 5 per day. But that's just me, because I don't want to have a "farm" of dew collectors. Maybe I'd want one. I'm a little too nomadic for that, I'll probably adjust the timer myself or just try to make do with looted.

Not the type to need/want 300 stews in a crate and so far, it's been tougher, but still fine.
admos Jun 13, 2023 @ 3:41pm 
Originally posted by D.A.R.K.:
Originally posted by Lesh-9:
Promotes early game exploring until you have a Dew Collector farm later.

When you get about 4-6 of those things running, you can shift focus off survival a bit and more on tower defense.

It's not a perfect system, but it seems it's what the devs came up with to extend early game while ramping up survival difficulty.
4-6 for Single-Player? I'm playing with other 6 players, we are 7 in total, would we have to build something like 28-42 to worth? This seems completely unpractical.

Impractical, and no it really isn't if everyone is pulling their own weight, and also not wasting time. In my experience you only really need 3 at most.

They're there as a backup, not as a primary source of water for survival.
Heck, just adding yucca to water you currently have essentially improves it by ~75%.
Monkey Magic Jun 13, 2023 @ 3:41pm 
I'd say the dew collector was implemented with solo play in mind, not multi-play. As an explorer, one can set it up at a temporary camp, and have a few extra jars ready for the morning travel. Consider it a safety net for bad RNG
Lesh-9 Jun 13, 2023 @ 3:42pm 
Originally posted by D.A.R.K.:
Originally posted by Lesh-9:
Promotes early game exploring until you have a Dew Collector farm later.

When you get about 4-6 of those things running, you can shift focus off survival a bit and more on tower defense.

It's not a perfect system, but it seems it's what the devs came up with to extend early game while ramping up survival difficulty.
4-6 for Single-Player? I'm playing with other 6 players, we are 7 in total, would we have to build something like 28-42 to worth? This seems completely unpractical.
Lol yea. It's pretty rough now.
I can only assume everyone almost needs to be in charge of their own hydration and food until the community camp is up and running....much later than A20
D.A.R.K. Jun 13, 2023 @ 3:45pm 
Originally posted by CatPerson:
I think they should give 5 per day. But that's just me, because I don't want to have a "farm" of dew collectors. Maybe I'd want one. I'm a little too nomadic for that, I'll probably adjust the timer myself or just try to make do with looted.

Not the type to need/want 300 stews in a crate and so far, it's been tougher, but still fine.
To me, food and drink aren't a problem in the early game. This new system just made me purchase more drink and water, and I'm getting enough Duke to purchase my things. If I have to craft 30 Dew Collector to feel comfortable, I rather not use it and keep exploring, or just mod how many it gives me per drop, something like 5 or 10 instead of 1. I would get 15 or 30 boiled water from 45 min to 75 min, which is better.

I still don't see a reason to craft Dew Collector if it will take that much time for almost nothing. 3 boiled water only allow us to craft between 3 food and 3 drinks, in 45 minutes 2 foods and 1 drink, or 1 food and 2 drinks isn't enough to make us survive, so we would have to make a farm, literally.

I rather change how many we get from it, than create a huge 300x300 area just to place 10000 of this, it's absurd.
D.A.R.K. Jun 13, 2023 @ 3:47pm 
Originally posted by admos:
Originally posted by D.A.R.K.:
4-6 for Single-Player? I'm playing with other 6 players, we are 7 in total, would we have to build something like 28-42 to worth? This seems completely unpractical.

Impractical, and no it really isn't if everyone is pulling their own weight, and also not wasting time. In my experience you only really need 3 at most.

They're there as a backup, not as a primary source of water for survival.
Heck, just adding yucca to water you currently have essentially improves it by ~75%.
Thanks, English isn't my main languange.

1 Yucca, and 2 food, or 2 yucca and 1 food would be enough for one player to sustain for 45 min to 75 min? I think only if you stay still doing nothing. I'm doing things all the time, eating all the time, drinking all the time.
CatPerson Jun 13, 2023 @ 3:50pm 
Originally posted by D.A.R.K.:
[
To me, food and drink aren't a problem in the early game. This new system just made me purchase more drink and water, and I'm getting enough Duke to purchase my things.
I don't utilize/rely on Traders, vending machines and I don't do any of the Trader Quests.

Edit: to be fair, I also don't tend to play the same savegame for 100+ days. I usually grow bored and start over before 30-40 end. Or less, if longer days. I like the starting process more than any endgame.
Last edited by CatPerson; Jun 13, 2023 @ 3:53pm
Crashtian Jun 13, 2023 @ 3:50pm 
Originally posted by D.A.R.K.:

I still don't see a reason to craft Dew Collector if it will take that much time for almost nothing. 3 boiled water only allow us to craft between 3 food and 3 drinks, in 45 minutes 2 foods and 1 drink, or 1 food and 2 drinks isn't enough to make us survive, so we would have to make a farm, literally.

It's passive though. Like it's an addition to what is already supporting you that requires no input aside from the initial set up. Yeah you can survive with out it, but if you have the resources and space to build it, why wouldn't you?

No it's not enough to support 6 of you as one collector, but it's a zero-effort supplement to your collections.
CatPerson Jun 13, 2023 @ 4:01pm 
Btw, I should add I have not had a dew collector in my game yet. Just to say. If I did have one tho I think boosting their output by one or two would be more to my liking.

Perhaps in the long run large "farms" of dew collectors are mostly going to be for those who maybe have loot respawn off or at the max respawn days, and/or play very very long on the same map and don't tend to like to wander too far past a main city and they want/use more water for some reason.
D.A.R.K. Jun 13, 2023 @ 4:17pm 
Originally posted by CatPerson:
Btw, I should add I have not had a dew collector in my game yet. Just to say. If I did have one tho I think boosting their output by one or two would be more to my liking.

Perhaps in the long run large "farms" of dew collectors are mostly going to be for those who maybe have loot respawn off or at the max respawn days, and/or play very very long on the same map and don't tend to like to wander too far past a main city and they want/use more water for some reason.
I purchased the Water Filter from the trader, only 1500.
Doing missions allows me to explore POI, get a lot of food and drink, plus Dukes to purchase more food and drinks PLUS what I want, like a few resources, weapons (low tier) stuff like that.
D.A.R.K. Jun 13, 2023 @ 4:18pm 
Originally posted by Crashtian:
Originally posted by D.A.R.K.:

I still don't see a reason to craft Dew Collector if it will take that much time for almost nothing. 3 boiled water only allow us to craft between 3 food and 3 drinks, in 45 minutes 2 foods and 1 drink, or 1 food and 2 drinks isn't enough to make us survive, so we would have to make a farm, literally.

It's passive though. Like it's an addition to what is already supporting you that requires no input aside from the initial set up. Yeah you can survive with out it, but if you have the resources and space to build it, why wouldn't you?

No it's not enough to support 6 of you as one collector, but it's a zero-effort supplement to your collections.
It make sense to be 4-6 per player, but building 28-42 is too much, I think I'm gonna change how much water do we get per drop and that's it. Not that we can't do it, but it's horrible, ugly, making a huge Dew Collector farm.
Crashtian Jun 13, 2023 @ 4:19pm 
Originally posted by D.A.R.K.:
Originally posted by Crashtian:

It's passive though. Like it's an addition to what is already supporting you that requires no input aside from the initial set up. Yeah you can survive with out it, but if you have the resources and space to build it, why wouldn't you?

No it's not enough to support 6 of you as one collector, but it's a zero-effort supplement to your collections.
It make sense to be 4-6 per player, but building 28-42 is too much, I think I'm gonna change how much water do we get per drop and that's it. Not that we can't do it, but it's horrible, ugly, making a huge Dew Collector farm.

I would like to see ways to make the collector more efficient in game, like adding more filters or something, so people don't have to build massive farms.
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Jun 13, 2023 @ 3:15pm
Posts: 20