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That said, The game basically is always writing to the save file- Constantly updating whatever files need to be updated because the save is so large that to do it in one lump sum would basically necessitate forcing the player to stop playing for 15-30+ seconds every time it saves.
Certain files- Like the one you replaced- are written to CONSTANTLY, so when you suddenly shut power off, or in your case, have your power go out, it gets corrupted. It's almost a definite thing for the specific file replaced to get corrupted; Other files are probably fine because even if they corrupt, as long as the main file is in-tact it can sortof work backwards and restore things.
To note, This isn't just something that happens to this game- It happens to every game, every operating system, every program. If you cut power mid-write of a file, that file is partially old file partially new file with no particular rhyme or reason- Totally corrupted.
This is why most games in the last several decades warn you "Do not turn off the power or unplug the console while this autosave symbol is on screen". If you do remove the power, it corrupts the save.
Now, where most other games 'win out' versus this game is in save file size and ability to have backups. 7DTD saves are pretty large; Even a brand new save is 200+mb, while longer term saves can be upwards of 1gb+.
Meanwhile the largest save for most other games maxes out at 25-50mb, and often are measured in 1-5mb, or even in sub 1000kb. Those games can have 2-3 backups of a save entry without taking a large amount of disk space.
Edit: Forgot to add, Gamers don't really notice if 25mb is dedicated to having 4 backups of their 5mb save; they DO notice when multiple gigs are sucked up with no warning. This is doubly so since the saves are located on the OS drive, which many people keep dedicated to their OS- And as such, at a much reduced drive space where every gig is precious.
And as previously mentioned, this game saves constantly- So it's always writing to the same slot, where most other games have 3 autosave slots that the game switches between, since they save in lumps due to their small save sizes.
Well I've turned it on today and... To my surprise I'm outside of my base, I see that my quest is incomplete, looking through my inventory I see that I haven't got *anything* that I've collected past the horde night yesterday, I have one less lvl than I've had and the game tells me "you've died recently, would be great if you haven't done that again for a while". All the while the day and the time is correct, in a sense that it's the same day and time when I've closed the game, but the rest just... Rolled back? Anyone had that happening? Or any idea why it's happened? It's a bit discouraging honestly