7 Days to Die

7 Days to Die

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hamm damme Jan 20, 2020 @ 7:49pm
CPU GHz
Hello,
Ok, had a read through some of the performance threads but couldnt really find an answer for my scenario. Seems when 7days in running the cpu doesnt get utilised to its max GHz. Ie when in windows its hitting 3+ GHz, however in 7days and when i switch to desktop its around 1. Sometimes in the game it perks up and i get super smooth fps but then it becomes choppy when it drops back down.
I have done the usual,
-set power plan to max,
-change cpu management to be max performance
-disabled steam overlay
-change view distance to medium in the game, I also ran it through nvidia optimiser and it
selected virtually identical to the settings I had adjusted to
-set preferred gpu to nvidia
-changing ssao, anti-alias in game etc doesnt really affect performance. It either hits the max cpu or doesnt which impacts performance

My laptop specs are: i7-8565U, 16GB ram, SSD, GTX 1050
Version 18.2 of 7days
Any suggestions appreciated
Last edited by hamm damme; Jan 20, 2020 @ 7:52pm
Originally posted by BodyBagger:
Originally posted by hamm damme:
"

Originally posted by BodyBagger:
Here are some suggestions that might help, even though they are for Alpha 16 and 17 (I haven't had time to update them yet):

1) Don't put your resolution above 1920x1080 (even if you have a 2k monitor; it will make it lag). Use Full Screen.

2) Vsync: Off

3) Anti-Aliasing @ yes / Texture @ half / UMA @ middle / reflection @ low & reflected shadows @ no / shadows distance @ near / water quality @ low / water particles @ 50% / view distance @ medium / LOD distance @ 50% / tree quality @ high / grass distance @ near / motion blur off / SSAD @ yes / depth of field @ no / sun shafts @ no

4) For my setup, this also works: look sensitivity @ .13 / zoom @ .5 / interface sensitivity @ 75% (I have a SteelSeries Rival 500 mouse) ...

Try those settings; should work. I have 16GB RAM, SSD, i7 @ 4 GHz, GTX 970 video card, 2k monitor, Window 8.1. Not top of the line, but decent rig. Game is not optimized, so even a top of the line rig won't work perfectly on high game settings. In A17.1 I consistently get 70 - 90 FPS, but sometimes it drops to 40 FPS in large structures. In A17.4 (I hear) that performance is even better.

Also, another poster recommended this: "Try turning off the "Enable Voice Chat" in the audio settings if you don't absolutely need it. I cant tell you why but when I disabled it in my game i got a boost of about 20-30fps."

Good luck!

ps Also, Alpha 17 may have reset your video settings without you knowing about it. Double check them just to be sure they are set where you set them. My resolution auto resets to 2k on a regular basis.

Although a high-end PC is nice, adjusting the in-game settings properly is more important...
The 'turning off voice chat' option gave the best performance boost!

Glad it helped !
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Showing 1-12 of 12 comments
you made sure the cpu is not getting too hot ? there are softwares like CPUID hardware monitor that can let see your computer temperatures.

because your issue sound like thermal throttling if the cpu can't hit it's expected boost clock.
Last edited by 🍋 Lemonfed 🍋; Jan 20, 2020 @ 8:15pm
hamm damme Jan 20, 2020 @ 8:37pm 
Hmm, not sure if its getting too hot BUT I just noticed there is a lenovo 'intelligent cooling' which seems to be good if its on your lap or tablet mode. I have switched it off and manually set it to 'performance' rather than 'cool and quiet'. Thanks for the suggestion, will report back if its helped
icecoolrus69 Jan 21, 2020 @ 5:02am 
i got same problem. cpu temperature is around 50C. And after a few restarts my laptop this problem dissapeared for some time. I really don't know what it is
FT Jan 21, 2020 @ 8:34am 
You'll also be bottle-necked by that mobile1050 GPU at all but the lowest resolutions, so the CPU might not bother to run faster than it needs to when the game is running choppy/slow at the GPU.
Using an On Screen Display program like Afterburner/RivaTuner to look at your CPU speed while playing rather than tabbing out might give more accurate readings.

Some of the Options that hit the GPU hardest and suggested settings:
-Resolution: 720x1280 or lower can really help weaker GPU's
-TextureFilter: MEDIUM looks a lot sharper than LOW and runs better than higher settings
-ShadowDistance: MEDIUM or NEAR can run easier without looking as weird as OFF
-TerrainQuality: LOW simplifies the ground appearance but can greatly increase performance
-DepthOfField: OFF runs easier and the setting doesn't work like it should when ON anyway
-SSreflection: LOW looks as good as HIGH and runs better, OFF still looks good and runs way better


Some of the Options that hit the CPU and suggested settings if you're CPU limited:
-ShadowDistance: NEAR or OFF can look a little strange but helps the game run really fast
-ViewDistance: MEDIUM or NEAR can run faster on weaker CPU's
-TreeQuality/ObjectQuality: HIGH or MEDIUM can run faster on weak CPU's, but MEDIUM and lower settings will also make many in-game objects invisible until you get close
-TextureStreaming: YES or ON saves RAM/VRAM and can run better on some systems


Most players will be MUCH more GPU bottle-necked in a18 even on relatively weaker CPU's aside from situations with a boatload of zombies all running around at once. Usually the only reason you'll need to worry about lowering CPU-intense options is if you're playing at a low resolution or low GPU-hitting-options and want to stick around 120fps.
Last edited by FT; Jan 21, 2020 @ 8:37am
Capt. W. Schwartz Jan 21, 2020 @ 8:45am 
There is no such thing as a "Gaming Laptop".

No laptop has been built that can avoid Thermal Throttle*.

-

*I remember seeing an experimental Laptop (computer in a metal briefcase) that could handle Thermal Throttle. It was liquid cooled, and the metal of the case was also the radiator. It weighed like 20 pounds, and only had a 2 hour battery.
Andi Jan 21, 2020 @ 9:07am 
Disabling ingame chat is a common tip as well. Helped numerous people with low fps. Also reduce shadow distance or turn them entirely off.
What's the native resolution of your screen? The game's optimized for 1080p, everything above absolutely tanks performance.

However, a common issue with playing on laptops is overheating. Not over overheating like killing your cpu or gpu, but more in the sense of reducing speeds (ram, cpu, gpu) to avoid any damage.
Some manufacturers are very much on the safe side with that.
You already did the right steps to get the most out of it, but there might be some settings in the bios too wich cause some slowdowns.
Maybe bring up the BIOS settings and have look. The settings for my msi board allow me to completely disable the Intel power management for instance. So even if the Intel management software is running, it's not slowing down anything. Runs always @ 4ghz. And without any issues for more than 3 years now.
Maybe you'll find something similar.

Anyway, I found shadow distance and reflecting shadows to be the biggest performance killers, along with terrain quality. Maybe try those if you haven't already.
hamm damme Jan 23, 2020 @ 2:58am 
Thanks for all the suggestions, I just find it strange that playing 7days cpu gets throttle most of the time. I will detune resolution, and try that afterburnery. As mentioned if the cpu is running at its max 3+GHz the game operates smoothly.
FT: Im pretty much using those settings except for resolution. 720! godam that takes me back to the svga days in the late 90s
Andi Jan 23, 2020 @ 5:36am 
Originally posted by hamm damme:
Thanks for all the suggestions, I just find it strange that playing 7days cpu gets throttle most of the time. I will detune resolution, and try that afterburnery. As mentioned if the cpu is running at its max 3+GHz the game operates smoothly.
FT: Im pretty much using those settings except for resolution. 720! godam that takes me back to the svga days in the late 90s

Who's talking bout 720p? As I understand it's running fine @1080p whenever your cpu is running @3ghz and that's what it's optimized for.
I'd rather say find a way to turn off the clock management for your cpu. If you're already using all the settings as mentioned above, I think the solution for your problem is more likely to find there.
BodyBagger Jan 23, 2020 @ 11:29pm 
Here are some suggestions that might help, even though they are for Alpha 16 and 17 (I haven't had time to update them yet):

1) Don't put your resolution above 1920x1080 (even if you have a 2k monitor; it will make it lag). Use Full Screen.

2) Vsync: Off

3) Anti-Aliasing @ yes / Texture @ half / UMA @ middle / reflection @ low & reflected shadows @ no / shadows distance @ near / water quality @ low / water particles @ 50% / view distance @ medium / LOD distance @ 50% / tree quality @ high / grass distance @ near / motion blur off / SSAD @ yes / depth of field @ no / sun shafts @ no

4) For my setup, this also works: look sensitivity @ .13 / zoom @ .5 / interface sensitivity @ 75% (I have a SteelSeries Rival 500 mouse) ...

Try those settings; should work. I have 16GB RAM, SSD, i7 @ 4 GHz, GTX 970 video card, 2k monitor, Window 8.1. Not top of the line, but decent rig. Game is not optimized, so even a top of the line rig won't work perfectly on high game settings. In A17.1 I consistently get 70 - 90 FPS, but sometimes it drops to 40 FPS in large structures. In A17.4 (I hear) that performance is even better.

Also, another poster recommended this: "Try turning off the "Enable Voice Chat" in the audio settings if you don't absolutely need it. I cant tell you why but when I disabled it in my game i got a boost of about 20-30fps."

Good luck!

ps Also, Alpha 17 may have reset your video settings without you knowing about it. Double check them just to be sure they are set where you set them. My resolution auto resets to 2k on a regular basis.

Although a high-end PC is nice, adjusting the in-game settings properly is more important...
hamm damme Jan 25, 2020 @ 1:58am 
thanks for all the suggestions, will try them out.I used afterburner and could see it drop to about 1GHz from 3+ when game first starts.... I havent found a setting to measure cpu temp as a whole but there is one for gpu which seems to go up and down and stabilise, not impacting clock speed.
hamm damme Jan 26, 2020 @ 11:13pm 
"

Originally posted by BodyBagger:
Here are some suggestions that might help, even though they are for Alpha 16 and 17 (I haven't had time to update them yet):

1) Don't put your resolution above 1920x1080 (even if you have a 2k monitor; it will make it lag). Use Full Screen.

2) Vsync: Off

3) Anti-Aliasing @ yes / Texture @ half / UMA @ middle / reflection @ low & reflected shadows @ no / shadows distance @ near / water quality @ low / water particles @ 50% / view distance @ medium / LOD distance @ 50% / tree quality @ high / grass distance @ near / motion blur off / SSAD @ yes / depth of field @ no / sun shafts @ no

4) For my setup, this also works: look sensitivity @ .13 / zoom @ .5 / interface sensitivity @ 75% (I have a SteelSeries Rival 500 mouse) ...

Try those settings; should work. I have 16GB RAM, SSD, i7 @ 4 GHz, GTX 970 video card, 2k monitor, Window 8.1. Not top of the line, but decent rig. Game is not optimized, so even a top of the line rig won't work perfectly on high game settings. In A17.1 I consistently get 70 - 90 FPS, but sometimes it drops to 40 FPS in large structures. In A17.4 (I hear) that performance is even better.

Also, another poster recommended this: "Try turning off the "Enable Voice Chat" in the audio settings if you don't absolutely need it. I cant tell you why but when I disabled it in my game i got a boost of about 20-30fps."

Good luck!

ps Also, Alpha 17 may have reset your video settings without you knowing about it. Double check them just to be sure they are set where you set them. My resolution auto resets to 2k on a regular basis.

Although a high-end PC is nice, adjusting the in-game settings properly is more important...
The 'turning off voice chat' option gave the best performance boost!
The author of this thread has indicated that this post answers the original topic.
BodyBagger Jan 28, 2020 @ 5:37am 
Originally posted by hamm damme:
"

Originally posted by BodyBagger:
Here are some suggestions that might help, even though they are for Alpha 16 and 17 (I haven't had time to update them yet):

1) Don't put your resolution above 1920x1080 (even if you have a 2k monitor; it will make it lag). Use Full Screen.

2) Vsync: Off

3) Anti-Aliasing @ yes / Texture @ half / UMA @ middle / reflection @ low & reflected shadows @ no / shadows distance @ near / water quality @ low / water particles @ 50% / view distance @ medium / LOD distance @ 50% / tree quality @ high / grass distance @ near / motion blur off / SSAD @ yes / depth of field @ no / sun shafts @ no

4) For my setup, this also works: look sensitivity @ .13 / zoom @ .5 / interface sensitivity @ 75% (I have a SteelSeries Rival 500 mouse) ...

Try those settings; should work. I have 16GB RAM, SSD, i7 @ 4 GHz, GTX 970 video card, 2k monitor, Window 8.1. Not top of the line, but decent rig. Game is not optimized, so even a top of the line rig won't work perfectly on high game settings. In A17.1 I consistently get 70 - 90 FPS, but sometimes it drops to 40 FPS in large structures. In A17.4 (I hear) that performance is even better.

Also, another poster recommended this: "Try turning off the "Enable Voice Chat" in the audio settings if you don't absolutely need it. I cant tell you why but when I disabled it in my game i got a boost of about 20-30fps."

Good luck!

ps Also, Alpha 17 may have reset your video settings without you knowing about it. Double check them just to be sure they are set where you set them. My resolution auto resets to 2k on a regular basis.

Although a high-end PC is nice, adjusting the in-game settings properly is more important...
The 'turning off voice chat' option gave the best performance boost!

Glad it helped !
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Date Posted: Jan 20, 2020 @ 7:49pm
Posts: 12