7 Days to Die

7 Days to Die

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Batmanas Jun 23, 2022 @ 4:01am
Blurred textures. Help
Every time I play 7dtd the textures are always blurry for example a crate, a door, vending machines, broken mirrors, medical cabinets, traders, bags, etc... But the texture for walls, ground, vehicles and the things we can see in our hands(Weapons, tools, etc) are fine. I've played around with the settings but nothing fixes it including the texture size and stuff. Somebody please help me out.
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Showing 1-10 of 10 comments
Ragequit Inc. Jun 23, 2022 @ 4:05am 
What's your setting for 'Object Detail' (I think that's what it's called) at? Try upping that one.
Shurenai Jun 23, 2022 @ 4:16am 
It's possible you're getting bopped by the Dynamic Resolution setting as well; If that's enabled, try turning it off. Just be aware if that WAS the cause, that the purpose of this setting is to help maintain a stable FPS under unexpected loads; So you may need to lower a setting or two to balance out the disabling of that setting.
Teresa Jun 23, 2022 @ 4:23am 
try disabling occlusion from the main menu before you load into the game.
Batmanas Jun 23, 2022 @ 4:32am 
Originally posted by Shurenai:
It's possible you're getting bopped by the Dynamic Resolution setting as well; If that's enabled, try turning it off. Just be aware if that WAS the cause, that the purpose of this setting is to help maintain a stable FPS under unexpected loads; So you may need to lower a setting or two to balance out the disabling of that setting.
I checked the setting if I left it on but no it's turned off l. That isn't the problem.
Batmanas Jun 23, 2022 @ 4:50am 
Originally posted by Teresa:
try disabling occlusion from the main menu before you load into the game.
Tried it. Nothing changed
Batmanas Jun 23, 2022 @ 4:52am 
But I did notice that if I change my texture size to half or quarter it gets better. But not fixed.
Last edited by Batmanas; Jun 23, 2022 @ 5:30am
SiEgE Jun 23, 2022 @ 7:43am 
Originally posted by Karvė:
Every time I play 7dtd the textures are always blurry for example a crate, a door, vending machines, broken mirrors, medical cabinets, traders, bags, etc... But the texture for walls, ground, vehicles and the things we can see in our hands(Weapons, tools, etc) are fine. I've played around with the settings but nothing fixes it including the texture size and stuff. Somebody please help me out.
Had that happening to me after installing some mod. Is your 7DTD a clear install?
just putting this here, it might be relevant :
switching from fullscreen to windowed and back can sometime mess with the texture resolution, and can also offset the mouse pointer position and where it really clicks/hover (when screen and game resolutions are different, making menus hard to access), it is usually resolved by either ALT-ENTERing out and back into the game or finding the graphic options and changing it back and applying changes (sometime twice)
also, sometime when games load, you get some screen resolution changes bringing you back to desktop, even for a short moment you might not see due to a frozen loading screen.
Basically, this happens when an engine like unity is pretending to be in real fullscreen while being really in borderless (unless you force it), and its default behaviour when refreshing the resolution is to consider "borderless windowed fullscreen" as good enough for the fullscreen render (but it is not EXCLUSIVE fullscreen...)
Mardoin69 Jun 24, 2022 @ 7:53am 
If your issue is related to what 'RayTcharlze' posted, another fix is to simply set your desktop resolution and game's resolution to the same settings. Having two different res's (game and desktop) can cause issues' in some games. For this reason, usually I always set my games to run in the same resolution I run my Windows at......in my case--everything's at 1920 x 1080.
yep, with both at same resolution, you get instant alt-tabbing from exclusive fullscreen mode, and no problem with borderless mode, but beware the "cost" it might bring.
having a large resolution on desktop and getting the game to run at such resolution can have a cost in term of FPS, or "heating" of the GPU, depending on the hardware and your settings, and lowering everything to the ground isn't necessarily better (low res texture with full res monitor ? meh...). You can also limit the max framerate in game if needed (I think it's "settargetmaxfps XX" with XX being the wanted limit) or more safely with the driver provider's settings utilities (like nVidia settings) to limit precisely THIS exe to a max framerate you're confortable with.
If you decide to lower your desktop resolution to fit your game resolution, it might be a pain to deal with the icons locations moving everytime, so you can use free tools like desktopOK (or similar) to save and restore you icons positions on various resolutions.:7days:
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Date Posted: Jun 23, 2022 @ 4:01am
Posts: 10