7 Days to Die

7 Days to Die

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Knowmad Dec 13, 2021 @ 8:21pm
WEather settings
Is there a way to set it to rain or storm all the time? I would like a dark dreary world.
Originally posted by CatPerson:
I played around with the biomes.xml a bit.
It would appear the only basic change you need to make (per biome) is changing the prob number for the four weather categories listed under each biome, so the "default" weather name doesn't have the highest number. Then you can change Precipitation/Cloud Thickness min/max numbers if you wish, also.

I think the four main prob. numbers need to add up to 100, as well. So as example I tried this and it was raining when I spawned in and four "days" later it was still raining: (hope the formatting works, where is the post preview button...)

<!-- Pine Forest Main Biome --> <biome name="pine_forest" topsoil_block="terrForestGround" biomemapcolor="#004000" lootstage_modifier = "0" lootstage_bonus="0"> <weather name="default" prob="10"> --> (changed from 83 to 10) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="0" max="0" prob="35"/> <CloudThickness min="10" max="70" prob="65"/> <Precipitation min="0" max="0" prob="1"/> <Fog min="0" max="2" prob="1"/> <Wind min="3" max="22" prob="1"/> </weather> <weather name="fog" prob="5"> ---> (changed from 7 to 5) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="35" max="70" prob="1"/> <Precipitation min="0" max="0" prob="1"/> <Fog min="16" max="27" prob="1"/> <Wind min="2" max="5" prob="1"/> </weather> <weather name="rain" prob="60"> --> (changed from 7 to 60) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="60" max="80" prob="1"/> <Precipitation min="50" max="70" prob="1"/> <Fog min="1" max="3" prob="1"/> <Wind min="10" max="25" prob="1"/> <spectrum name="Rainy"/> </weather> <weather name="storm" prob="25"> ---> (changed from 3 to 25) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="90" max="100" prob="1"/> <Precipitation min="90" max="100" prob="1"/> <Fog min="2" max="8" prob="1"/> <Wind min="35" max="40" prob="1"/> <spectrum name="Stormy"/> </weather>
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Showing 1-4 of 4 comments
CatPerson Dec 13, 2021 @ 10:08pm 
Maybe if someone made a mod for that already.

In A19, altering the config/biomes.xml you could change the weather probability numbers for all biomes or just for your favorite biome. But it probably wouldn't result in 100% rain/stormy. In A19 I increased it so Forest was dark and rainy about 70% of the time felt like. Brief moments of sun, then back to at least cloudy.

That said, I haven't tried in A20. That file has definitely changed, with more weather parameter categories, but it looks like you can still alter prob. numbers. (edit - and the min/max numbers). So you'd have to play around with those and see what results into the closest you can get to what you wish for.
Last edited by CatPerson; Dec 13, 2021 @ 10:12pm
Kara Dec 13, 2021 @ 11:17pm 
Doesn't seem like a good time to do that with the reoccurring raining indoors glitch.
The author of this thread has indicated that this post answers the original topic.
CatPerson Dec 14, 2021 @ 1:25am 
I played around with the biomes.xml a bit.
It would appear the only basic change you need to make (per biome) is changing the prob number for the four weather categories listed under each biome, so the "default" weather name doesn't have the highest number. Then you can change Precipitation/Cloud Thickness min/max numbers if you wish, also.

I think the four main prob. numbers need to add up to 100, as well. So as example I tried this and it was raining when I spawned in and four "days" later it was still raining: (hope the formatting works, where is the post preview button...)

<!-- Pine Forest Main Biome --> <biome name="pine_forest" topsoil_block="terrForestGround" biomemapcolor="#004000" lootstage_modifier = "0" lootstage_bonus="0"> <weather name="default" prob="10"> --> (changed from 83 to 10) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="0" max="0" prob="35"/> <CloudThickness min="10" max="70" prob="65"/> <Precipitation min="0" max="0" prob="1"/> <Fog min="0" max="2" prob="1"/> <Wind min="3" max="22" prob="1"/> </weather> <weather name="fog" prob="5"> ---> (changed from 7 to 5) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="35" max="70" prob="1"/> <Precipitation min="0" max="0" prob="1"/> <Fog min="16" max="27" prob="1"/> <Wind min="2" max="5" prob="1"/> </weather> <weather name="rain" prob="60"> --> (changed from 7 to 60) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="60" max="80" prob="1"/> <Precipitation min="50" max="70" prob="1"/> <Fog min="1" max="3" prob="1"/> <Wind min="10" max="25" prob="1"/> <spectrum name="Rainy"/> </weather> <weather name="storm" prob="25"> ---> (changed from 3 to 25) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="90" max="100" prob="1"/> <Precipitation min="90" max="100" prob="1"/> <Fog min="2" max="8" prob="1"/> <Wind min="35" max="40" prob="1"/> <spectrum name="Stormy"/> </weather>
Last edited by CatPerson; Dec 14, 2021 @ 1:31am
Knowmad Dec 14, 2021 @ 8:56am 
Originally posted by CatPerson:
I played around with the biomes.xml a bit.
It would appear the only basic change you need to make (per biome) is changing the prob number for the four weather categories listed under each biome, so the "default" weather name doesn't have the highest number. Then you can change Precipitation/Cloud Thickness min/max numbers if you wish, also.

I think the four main prob. numbers need to add up to 100, as well. So as example I tried this and it was raining when I spawned in and four "days" later it was still raining: (hope the formatting works, where is the post preview button...)

<!-- Pine Forest Main Biome --> <biome name="pine_forest" topsoil_block="terrForestGround" biomemapcolor="#004000" lootstage_modifier = "0" lootstage_bonus="0"> <weather name="default" prob="10"> --> (changed from 83 to 10) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="0" max="0" prob="35"/> <CloudThickness min="10" max="70" prob="65"/> <Precipitation min="0" max="0" prob="1"/> <Fog min="0" max="2" prob="1"/> <Wind min="3" max="22" prob="1"/> </weather> <weather name="fog" prob="5"> ---> (changed from 7 to 5) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="35" max="70" prob="1"/> <Precipitation min="0" max="0" prob="1"/> <Fog min="16" max="27" prob="1"/> <Wind min="2" max="5" prob="1"/> </weather> <weather name="rain" prob="60"> --> (changed from 7 to 60) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="60" max="80" prob="1"/> <Precipitation min="50" max="70" prob="1"/> <Fog min="1" max="3" prob="1"/> <Wind min="10" max="25" prob="1"/> <spectrum name="Rainy"/> </weather> <weather name="storm" prob="25"> ---> (changed from 3 to 25) <Temperature min="65" max="70" prob="1"/> <CloudThickness min="90" max="100" prob="1"/> <Precipitation min="90" max="100" prob="1"/> <Fog min="2" max="8" prob="1"/> <Wind min="35" max="40" prob="1"/> <spectrum name="Stormy"/> </weather>
Sounds good ill give it a try. Thanks a ton!

Edit: This works changed cloud to 100/100 and storms to 90 with default 0 and now its always stormy.
Last edited by Knowmad; Dec 14, 2021 @ 9:41am
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Date Posted: Dec 13, 2021 @ 8:21pm
Posts: 4