Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can have multiple land claim blocks by editing the windows registry, or using a mod, but only the 1st block will stop sleeper spawns. The others will just allow you to pick up things.
For a mod to increase land claims, look for Max Animals/Zombies and Claim Blocks at https://community.7daystodie.com/topic/19558-khaines-a19-modlets-bigger-backpacks-backpack-buttons-hp-bars-etc/
Maybe there's a mod for having multiple LCB? Haven't checked, just a suggestion.
(And nevermind, someone had the link ready at hand.)
Thanks! I will do that then, keep the landc in the poi and the bedroll at home
Zombies don't destroy blocks unless they are trying to get to a player that is close to them. If the player is not in the vicinity, the zombies that "are there" are sleeping. Meaning they will just be there, inactive, doing nothing. Only when you go back there and they notice you, they will activate and start looking for a direct way to you, through blocks if necessary.
Land claim block does prevent spawning but personally i never found this as a problem in a game with one main goal being killing zombies.
So why not just leave the POI be and when you go back, kill the zombies again? I'm sorry, i might be missing the problem :/