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Bir çeviri sorunu bildirin
Or just do the math.
Why do you need to be in the center of any given chunk?
@CptnHarlock The game map is loaded and rendered in "chunks" and these have size and can be rest. Delete a chunk from your game files(Saves>(mode)>(seed)>Region and the game will regenerate it next time you play that map and go to that area.
Ah! Thanks a lot! Thant kind of chunk... (S)he confused me by saying that this chunk is made of wood frames. When (s)he meant blocks. :)
Thanks,
Bell
https://7daystodie.fandom.com/wiki/Heatmap
Every chunk (a 16 X 16 block area[1]) has a heat level value and various activities can increase the heat level. Heat generated in a chunk affects that chunk and all adjacent chunks. Once the heat-generating activity stops, the heat level will decrease slowly over time.
Long time ago, 7DTD have a limit nearly -60 to 255 (something like that, I don't remember well) but now since +/-a17, it's 0 to +200 only... But just test by yourself & by using fly...
That's a very long time I didn't test it since +/-a16, but it's something like +/-250m...
But simply just test by yourself in Navezgane & you will see better...
I am trying to figure out how to find chunk boarders and this is what I stumbled across.
Someone said do the math from 0,0 that's great and all but in what direction?
You get two different coordinates based on what direction you're moving in the exact same square.
I even used bow slits to line myself with the center of the square because I thought the reason it keeps changing was I was to close to the edge of the block and it was giving me the neighboring block coordinate.
If you place down a bow slit and start closer to the right causing you to move slightly left when walking into to arrow slit you will get a different coordinate then if you start closer to the left side and walk into it pushing you slightly towards to right while moving forward.
Either direction will put you in the center of the block but depending on which direction you approach it will change the coordinate +-1.
This happens in all 4 cardinal directions.
So which approach gives you the correct specific coordinate for that block?
I'm guessing n0,e0 to n15,e15
But from what direction do you get the coordinate from to be accurate and not be off by 1 block?