7 Days to Die

7 Days to Die

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How to find a chunk?
If I understand correctly a correctly a chunk is 16x16x16 wood frames. How does one find the chunk for set forges and campfires in the center?

Thanks.
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What is this chunk you speak of? what is it supposed to do and why do you need to set the forge/fires in the center. Honest question. 1000+ hours of play and an active forum user and this is the first time I read of a "chunk".
My thoughts are what is a 'chunk', have 100's of hours of playing. Can I craft it? Eat it? Smash things with it?..... are you talking about the heat map my friend.
start a 0,0 and start counting blocks.

Or just do the math.

Why do you need to be in the center of any given chunk?


@CptnHarlock The game map is loaded and rendered in "chunks" and these have size and can be rest. Delete a chunk from your game files(Saves>(mode)>(seed)>Region and the game will regenerate it next time you play that map and go to that area.
İlk olarak Dragorin tarafından gönderildi:
start a 0,0 and start counting blocks.

Or just do the math.

Why do you need to be in the center of any given chunk?


@CptnHarlock The game map is loaded and rendered in "chunks" and these have size and can be rest. Delete a chunk from your game files(Saves>(mode)>(seed)>Region and the game will regenerate it next time you play that map and go to that area.

Ah! Thanks a lot! Thant kind of chunk... (S)he confused me by saying that this chunk is made of wood frames. When (s)he meant blocks. :)
Chunk is the term used when I played Minecraft so it naturally came along in my vocabulary. As to why I just wanted to know how a "chunk" worked and/or reacted to forges. How far can you be from forges for them to continue working.

Thanks,

Bell
I met a chunky women at the hot bar once.
A chunk is 512 blocks by 512 blocks bedrock to sky
Press the key beneath your escape key and you open up the console. type dm. escape out of the console and press F8 several times.. You will see some information including the chunk you are in which is numbered... watch these numbers change and you can see when you have moved from one chunk to the next. I seem to recall a chunk is actually 16 x 16 blocks bedrock to sky. You can also see your heat level in the chunk you are in.
baby ruth
my base loaded in and part of it fell to the ground because it was an overhang from a lower tower wall .... what the ♥♥♥♥ funpimps
vgifford (Yasaklı) 28 Ağu 2021 @ 17:32 
I believe pressing F8 twice while in game will turn on the heatmap data, that will tell you which CHUNK you are in.

https://7daystodie.fandom.com/wiki/Heatmap

Every chunk (a 16 X 16 block area[1]) has a heat level value and various activities can increase the heat level. Heat generated in a chunk affects that chunk and all adjacent chunks. Once the heat-generating activity stops, the heat level will decrease slowly over time.
En son vgifford tarafından düzenlendi; 28 Ağu 2021 @ 17:34
Who is this powerful (or just drunk?) necromancer who has awakened this thread from the dead?
İlk olarak MaxSinister tarafından gönderildi:
I'm not sure if the chunk layout is exactly like Minecraft, but if so, then each chunk is 16x16 blocks (along the N/S and E/W horizontal axes) and it goes vertically from bedrock (-60 elevation) to max build height (+250, I think).

Long time ago, 7DTD have a limit nearly -60 to 255 (something like that, I don't remember well) but now since +/-a17, it's 0 to +200 only... But just test by yourself & by using fly...

İlk olarak TheCurmudgeon tarafından gönderildi:
As to why I just wanted to know how a "chunk" worked and/or reacted to forges. How far can you be from forges for them to continue working.

That's a very long time I didn't test it since +/-a16, but it's something like +/-250m...
But simply just test by yourself in Navezgane & you will see better...
İlk olarak .♥~*°("_")°*~♥. tarafından gönderildi:
İlk olarak MaxSinister tarafından gönderildi:
I'm not sure if the chunk layout is exactly like Minecraft, but if so, then each chunk is 16x16 blocks (along the N/S and E/W horizontal axes) and it goes vertically from bedrock (-60 elevation) to max build height (+250, I think).

Long time ago, 7DTD have a limit nearly -60 to 255 (something like that, I don't remember well) but now since +/-a17, it's 0 to +200 only... But just test by yourself & by using fly...

İlk olarak TheCurmudgeon tarafından gönderildi:
As to why I just wanted to know how a "chunk" worked and/or reacted to forges. How far can you be from forges for them to continue working.

That's a very long time I didn't test it since +/-a16, but it's something like +/-250m...
But simply just test by yourself in Navezgane & you will see better...
I'm playing on console (XboxOne) and I believe it's the equivalent to pc alpha 15 ish.

I am trying to figure out how to find chunk boarders and this is what I stumbled across.

Someone said do the math from 0,0 that's great and all but in what direction?

You get two different coordinates based on what direction you're moving in the exact same square.

I even used bow slits to line myself with the center of the square because I thought the reason it keeps changing was I was to close to the edge of the block and it was giving me the neighboring block coordinate.

If you place down a bow slit and start closer to the right causing you to move slightly left when walking into to arrow slit you will get a different coordinate then if you start closer to the left side and walk into it pushing you slightly towards to right while moving forward.
Either direction will put you in the center of the block but depending on which direction you approach it will change the coordinate +-1.
This happens in all 4 cardinal directions.

So which approach gives you the correct specific coordinate for that block?

I'm guessing n0,e0 to n15,e15
But from what direction do you get the coordinate from to be accurate and not be off by 1 block?
En son Sukotto82 tarafından düzenlendi; 21 Eyl 2023 @ 2:14
Wow, this is an old one. These days I normally just use the SC command (show chunkdata) in debug mode if I want to determine what chunk I'm in, but since you're on console you're going to have to do some figuring. Plop down 3 blocks: at [n0, w0], and [s0, e0] and [s0, w0]. Now stand in the empty part of the L-shape, as close to the inside corner as you can get. Your map coords should be [n0, e0]. Pick another type of block (so you don't get confused) and plop one down right where you are standing. Now plop down 15 more blocks in the two directions moving away from the corner of the original L-shape. Now connect the corner to finish turning it into a square. it should be 14x14 inside. Everything inside of this area, plus the blocks that you used to create this area is all within the same chunk. You can do the same thing at any other set of (math: (Nx16)-1)) coordinates. For instance you could measure a new chunk from [s511, w127] the same exact way. Just make sure that the inside corner of the L-shape is where you start counting from.
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Gönderilme Tarihi: 9 Şub 2016 @ 10:08
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