7 Days to Die

7 Days to Die

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Archwraith Dec 10, 2020 @ 8:47pm
Is there a way to set a player's gamestage?
A friend of mine that I played with for a long while suddenly cannot enter the server we've spent a while playing anymore due to a coordinate spawn error. Since I'm about to boost his level and inventory, is there also a way to boost his gamestage as well? I've looked around and doesn't seem to find anyway to set a gamestage number in the console command.
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vgifford (Banned) Dec 10, 2020 @ 8:55pm 
Each player's Gamestage is calculated as follows: ([Player Level] + [Adjusted Days Alive]) * [Difficulty Factor] (1.2)
##[Player Level] = just what it says on the tin - your level, unadjusted
##[Adjusted Days Alive] = the total number of in-game days elapsed, adjusted by subtracting the value of 'daysAliveChangeWhenKilled' (in gamestages.xml) for each death the character has suffered, and then capped at [Player Level] if necessary.
##[Difficulty Factor] = as of Alpha 19, this is set to 1.2, with no change based on game Difficulty setting. Previously, higher difficulty settings had higher factors and therefore more rapidly-increasing Gamestages.
##Fractional values are dropped (not rounded up)
Shurenai Dec 10, 2020 @ 9:02pm 
Level currently essentially is gamestage; So by boosting his level back to where it was he'll be back to almost the correct gamestage level; Unfortunately there is no way to artifically increase the adjusted days alive value.
vgifford (Banned) Dec 10, 2020 @ 9:04pm 
Originally posted by Shurenai:
Level currently essentially is gamestage; So by boosting his level back to where it was he'll be back to almost the correct gamestage level; Unfortunately there is no way to artifically increase the adjusted days alive value.
DM mode included? Isn't there a way to set the time? Or not days too?
Last edited by vgifford; Dec 10, 2020 @ 9:06pm
Shurenai Dec 10, 2020 @ 9:18pm 
Originally posted by vgifford:
Originally posted by Shurenai:
Level currently essentially is gamestage; So by boosting his level back to where it was he'll be back to almost the correct gamestage level; Unfortunately there is no way to artifically increase the adjusted days alive value.
DM mode included? Isn't there a way to set the time? Or not days too?
Screwing with time is a quick way to brick a save. Would not ever recommend someone to mess with time unless they knew exactly what they were doing- and even then, would suggest a backup.

And, It's my understanding that the adjusted days alive tracks actual days alive according to the server settings- As in, if you have 60 minute days, it increments once per 60 minutes- Skipping 20 days with commands wouldn't change that.

What they COULD do would be to set the server time per day to something like an 5-10 minutes per day, disable blood moon temporarily, and have the guy in question AFK in god mode or something for as many days as he was alive with everyone else offline to get his days alive back up.

But that's a lotta trouble for it, imo.
Archwraith Dec 10, 2020 @ 9:23pm 
Originally posted by Shurenai:
Originally posted by vgifford:
DM mode included? Isn't there a way to set the time? Or not days too?
Screwing with time is a quick way to brick a save. Would not ever recommend someone to mess with time unless they knew exactly what they were doing- and even then, would suggest a backup.

And, It's my understanding that the adjusted days alive tracks actual days alive according to the server settings- As in, if you have 60 minute days, it increments once per 60 minutes- Skipping 20 days with commands wouldn't change that.

What they COULD do would be to set the server time per day to something like an 5-10 minutes per day, disable blood moon temporarily, and have the guy in question AFK in god mode or something for as many days as he was alive with everyone else offline to get his days alive back up.

But that's a lotta trouble for it, imo.
I honestly believe that the most direct solution is to solve the problem that leads to this situation in the first place, which is the unknown coordinate spawn for him. At the current moment, I've yet to nuked his save file in an attempt to salvage the situation for a while.
Shurenai Dec 10, 2020 @ 9:27pm 
If I had any clue how to fix it I'd help. Unfortunately I don't. If he was able to connect, you could just TP him to you; But since he can't connect due to the issue, you'd have to do something like editing the player file to change the coordinates to something acceptable, but I wouldn't know where to begin for that let alone how to progress- Or even if it's possible. :(
Archwraith Dec 10, 2020 @ 10:02pm 
Originally posted by Shurenai:
If I had any clue how to fix it I'd help. Unfortunately I don't. If he was able to connect, you could just TP him to you; But since he can't connect due to the issue, you'd have to do something like editing the player file to change the coordinates to something acceptable, but I wouldn't know where to begin for that let alone how to progress- Or even if it's possible. :(
Yeah, I guess I'll have to resort to nuke his save file. Thanks for the help regardless!
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Date Posted: Dec 10, 2020 @ 8:47pm
Posts: 7