7 Days to Die

7 Days to Die

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D.A.R.K. Jul 29, 2020 @ 2:54am
Higher Difficulty More XP?
I'm wondering, if I play in a higher difficulty, do I get more XP by mining and killing? At least killing?
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No to change that you need to adjust the EXP Modifier. Difficulty just raises tha damage/hp of zombies, lowers your armor, and increases your gamestage a bit faster.
Shurenai Jul 29, 2020 @ 2:58am 
Nope. There's an exp multiplier for a reason.

That said you could technically argue that you do get slightly more exp on higher difficulties due to Ferals and other harder zombie types becoming more common and appearing sooner in the gamestage. But, Each zombie type still gives the same amount of exp as it would in a lower difficulty game.
D.A.R.K. Jul 29, 2020 @ 2:59am 
Originally posted by dragonraider1000:
No to change that you need to adjust the EXP Modifier. Difficulty just raises tha damage/hp of zombies, lowers your armor, and increases your gamestage a bit faster.
Originally posted by Shurenai:
Nope. There's an exp multiplier for a reason.

That said you could technically argue that you do get slightly more exp on higher difficulties due to Ferals and other harder zombie types becoming more common and appearing sooner in the gamestage. But, Each zombie type still gives the same amount of exp as it would in a lower difficulty game.
Thanks.
RawCode Jul 29, 2020 @ 3:23am 
you get less XP on insane compared to "easy" solely because you need more time to kill zeds, exactly 4 times more time due to 25% damage output.

it's reasonable to set 400% of XP on insane, but you will eventually hit situation, when you reached level 30 and ferals everywhere, but you have no gear to fight them.

D.A.R.K. Jul 29, 2020 @ 4:27am 
Originally posted by RawCode:
you get less XP on insane compared to "easy" solely because you need more time to kill zeds, exactly 4 times more time due to 25% damage output.

it's reasonable to set 400% of XP on insane, but you will eventually hit situation, when you reached level 30 and ferals everywhere, but you have no gear to fight them.
That's the counterpart of increasing XP gain, you level up faster, thus increasing the game stage faster and stronger enemies to spawn sooner while having weak gear to deal with them.

Increasing the difficulty makes enemies stronger and spongiest, meaning we would take more time to kill them, thus level up slower, increasing the game stage slower and giving more time to get better gear.

It seems balanced to me, I think Warrior is good enough to play. Thanks, player.
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Date Posted: Jul 29, 2020 @ 2:54am
Posts: 5