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That said you could technically argue that you do get slightly more exp on higher difficulties due to Ferals and other harder zombie types becoming more common and appearing sooner in the gamestage. But, Each zombie type still gives the same amount of exp as it would in a lower difficulty game.
it's reasonable to set 400% of XP on insane, but you will eventually hit situation, when you reached level 30 and ferals everywhere, but you have no gear to fight them.
Increasing the difficulty makes enemies stronger and spongiest, meaning we would take more time to kill them, thus level up slower, increasing the game stage slower and giving more time to get better gear.
It seems balanced to me, I think Warrior is good enough to play. Thanks, player.